Player Matchup

Tsukuyomi
Tsukuyomi
Dante Velmont
Tsukuyomi
Level 23
God Stats
9W - 8L
1,519 SR
Queue Stats
18W - 37L
1,230 Elo+
Party 1
Sobek
Sobek
Yureivc
Sobek
Level 26
God Stats
3W - 1L
1,319 SR
Queue Stats
21W - 38L
1,302 Elo+
Party 1
Sol
Sol
anteojosUwU
Sol
Level 28
God Stats
6W - 5L
1,807 SR
Queue Stats
28W - 47L
1,300 Elo+
Party 1
Team Averages
Level 26
1,548 SR
1,277 Elo+

VS

Team Averages
Level 31
1,512 SR
1,455 Elo+
Zeus
Zeus
Nasher0
Zeus
Level 4
God Stats
0W - 2L
1,515 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
StrawHatQuilLy
Danzaburou
Level 64
God Stats
28W - 17L
1,555 SR
Queue Stats
131W - 134L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
itzFate508
Kukulkan
Level 26
God Stats
35W - 28L
1,467 SR
Queue Stats
88W - 107L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dante Velmont
Tsukuyomi
14
7 / 4 / 6
10,857
724
8,856
12,070
5,102
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
Yureivc
Sobek
14
1 / 2 / 13
10,487
699
3,120
14,574
21,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 0 / 6
11,721
781
11,953
10,850
4,068
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Nasher0
Zeus
6
0 / 7 / 1
7,680
512
2,880
5,827
1,283
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
StrawHatQuilLy
Danzaburou
15
5 / 4 / 1
10,295
686
12,251
11,989
3,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
itzFate508
Kukulkan
15
1 / 5 / 2
9,908
661
11,849
9,583
3,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
6
6
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dante Velmont
Tsukuyomi
7
4
6
2.5
L
Zeus
Nasher0
Zeus
0
7
1
0.07
L
Danzaburou
StrawHatQuilLy
Danzaburou
5
4
1
1.38
W
Sobek
Yureivc
Sobek
1
2
13
3.75
W
8
0
6
11
L
Kukulkan
itzFate508
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,929
Damage
26,980
37,494
Taken
27,399
30,516
Mitigated
8,197
9,927
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dante Velmont
Tsukuyomi
8,856
2,532
0
83
12,070
5,102
479
5,374
6,696
0
30,771
L
Zeus
Nasher0
Zeus
2,880
968
0
90
5,827
1,283
0
2,655
3,172
7,193
0
L
Danzaburou
StrawHatQuilLy
Danzaburou
12,251
6,569
112
3,113
11,989
3,873
500
6,352
5,637
0
37,512
W
Sobek
Yureivc
Sobek
3,120
569
0
3,544
14,574
21,346
151
6,305
8,269
14,035
0
W
11,953
4,094
0
6,300
10,850
4,068
1,494
3,050
7,800
46,248
0
L
Kukulkan
itzFate508
Kukulkan
11,849
264
0
0
9,583
3,041
0
6,066
3,517
51,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
27,883
131
Minions Killed
157
0
Camps Cleared
0
813,686
Distance Traveled
646,646
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,857
724
35
2
0
264,238
0
L
Zeus
7,680
512
9
1
0
122,055
0
L
Danzaburou
10,295
686
54
4
0
268,897
4
W
Sobek
10,487
699
19
1
0
260,412
4
W
Sol
11,721
781
77
5
0
289,036
3
L
Kukulkan
9,908
661
94
6
0
255,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role