Player Matchup

Athena
Athena
ArchaicJoker
Athena
Level 85
God Stats
1W - 1L
1,299 SR
Queue Stats
103W - 95L
1,435 Elo+
Solo
Janus
Janus
Xein917
Janus
Level 129
God Stats
1W - 0L
1,499 SR
Queue Stats
3W - 5L
1,098 Elo+
Party 2
Artemis
Artemis
kalymaya
Artemis
Level 129
God Stats
4W - 1L
1,608 SR
Queue Stats
191W - 189L
1,467 Elo+
Solo
Medusa
Medusa
lufeguehe
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,149 Elo+
Party 2
Hachiman
Hachiman
olozerk
Hachiman
Level 138
God Stats
3W - 3L
1,452 SR
Queue Stats
110W - 117L
1,362 Elo+
Solo
Team Averages
Level 102
1,472 SR
1,302 Elo+

VS

Team Averages
Level 91
1,486 SR
1,512 Elo+
Osiris
Osiris
LadyDarkthornII
Osiris
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,759 Elo+
Party 1
Xing Tian
Xing Tian
P1nk H Mask
Xing Tian
Level 127
God Stats
4W - 4L
1,514 SR
Queue Stats
390W - 410L
1,451 Elo+
Party 1
Da Ji
Da Ji
Rastafario
Da Ji
Level 104
God Stats
6W - 15L
1,292 SR
Queue Stats
394W - 385L
1,382 Elo+
Solo
Izanami
Izanami
TacticalHunterX
Izanami
Level 89
God Stats
1W - 2L
1,701 SR
Queue Stats
35W - 35L
1,529 Elo+
Party 1
Ganesha
Ganesha
UpForAPopsicle
Ganesha
Level 84
God Stats
8W - 9L
1,423 SR
Queue Stats
388W - 405L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
2 / 5 / 15
11,434
635
10,348
18,360
24,462
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Xein917
Janus
20
7 / 2 / 11
13,240
736
20,154
10,605
4,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
kalymaya
Artemis
18
1 / 3 / 14
11,496
639
15,894
10,931
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
lufeguehe
Medusa
16
1 / 6 / 10
10,684
594
12,340
12,482
4,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
olozerk
Hachiman
20
12 / 1 / 11
13,994
777
39,865
14,092
6,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 9
10,142
563
2,860
11,857
11,025
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
P1nk H Mask
Xing Tian
20
6 / 2 / 9
12,051
670
19,980
37,163
40,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
17
2 / 7 / 8
10,237
569
8,146
14,376
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 6 / 4
11,145
619
9,952
14,521
6,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
0 / 4 / 13
10,697
594
12,932
34,426
37,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
23
Kills
15
17
Deaths
23
61
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
2
5
15
1.9
L
1
4
9
1.38
L
Xing Tian
P1nk H Mask
Xing Tian
6
2
9
5.25
L
Da Ji
2
7
8
0.86
L
6
6
4
1.33
L
0
4
13
1.63
W
Janus
Xein917
Janus
7
2
11
6.25
W
Artemis
kalymaya
Artemis
1
3
14
2.67
W
Medusa
lufeguehe
Medusa
1
6
10
1
W
Hachiman
olozerk
Hachiman
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,601
Damage
53,870
66,470
Taken
112,343
43,841
Mitigated
104,337
27,311
Healing
42,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,348
3,287
1,445
2,331
18,360
24,462
357
8,403
9,957
16,772
0
L
2,860
306
849
1,409
11,857
11,025
0
3,302
8,555
0
14,357
L
Xing Tian
P1nk H Mask
Xing Tian
19,980
1,624
3,106
14,200
37,163
40,291
0
10,217
26,946
40,282
0
L
Da Ji
8,146
1,252
4,012
1,173
14,376
8,334
460
3,586
10,790
0
15,322
L
9,952
4,946
2,105
2,044
14,521
6,874
1,344
4,325
10,196
0
28,259
L
12,932
986
1,973
11,765
34,426
37,813
112
9,072
25,354
32,886
0
W
Janus
Xein917
Janus
20,154
926
1,101
4,003
10,605
4,006
1,033
5,672
4,933
39,488
0
W
Artemis
kalymaya
Artemis
15,894
6,110
2,226
3,129
10,931
4,779
1,378
6,128
4,803
0
34,141
W
Medusa
lufeguehe
Medusa
12,340
4,930
1,187
1,413
12,482
4,218
1,101
8,276
4,206
0
24,243
W
Hachiman
olozerk
Hachiman
39,865
22,947
2,673
7,803
14,092
6,376
1,331
4,433
9,659
0
75,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,848
Gold Earned
54,272
184
Minions Killed
144
0
Camps Cleared
0
1,638,325
Distance Traveled
1,546,332
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,434
635
7
0
0
359,268
0
L
Osiris
10,142
563
26
1
0
287,357
0
L
Xing Tian
12,051
670
36
2
0
382,201
1
L
Da Ji
10,237
569
24
1
0
267,338
1
L
Izanami
11,145
619
58
3
0
287,562
0
L
Ganesha
10,697
594
0
0
0
321,874
1
W
Janus
13,240
736
45
3
0
361,511
0
W
Artemis
11,496
639
33
2
0
277,900
1
W
Medusa
10,684
594
28
2
0
318,041
0
W
Hachiman
13,994
777
71
4
0
321,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role