Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Dhiux
Bacchus
Level 30
God Stats
3W - 0L
1,820 SR
Queue Stats
103W - 98L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LeFahy
Ah Muzen Cab
Level 24
God Stats
5W - 2L
1,668 SR
Queue Stats
22W - 19L
1,459 Elo+
Party 3
Medusa
Medusa
OldComaAndante
Medusa
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 45L
1,365 Elo+
Party 1
Bastet
Bastet
bonzoumet
Bastet
Level 17
God Stats
7W - 11L
1,483 SR
Queue Stats
24W - 40L
1,379 Elo+
Solo
Team Averages
Level 24
1,594 SR
1,430 Elo+

VS

Team Averages
Level 21
1,429 SR
1,411 Elo+
Ares
Ares
Luxaas
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,414 Elo+
Party 2
Tiamat
Tiamat
Pablobrabo7335
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,414 Elo+
Party 2
Erlang Shen
Erlang Shen
Time_Kakashi
Erlang Shen
Level 58
God Stats
3W - 4L
1,600 SR
Queue Stats
21W - 28L
1,408 Elo+
Party 2
Tsukuyomi
Tsukuyomi
angeldustzin
Tsukuyomi
Level 17
God Stats
0W - 4L
1,355 SR
Queue Stats
21W - 34L
1,374 Elo+
Party 2
Zhong Kui
Zhong Kui
dBigode
Zhong Kui
Level 24
God Stats
4W - 5L
1,191 SR
Queue Stats
91W - 76L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 2 / 8
11,380
599
14,725
11,140
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Dhiux
Bacchus
14
4 / 1 / 25
11,300
595
9,875
17,937
27,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
LeFahy
Ah Muzen Cab
18
16 / 0 / 0
12,467
656
16,465
14,687
6,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
22 / 3 / 5
11,598
610
18,458
11,865
5,469
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
bonzoumet
Bastet
16
3 / 1 / 6
10,382
546
5,558
9,326
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Luxaas
Ares
9
0 / 13 / 2
7,407
390
3,461
20,374
11,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 16 / 2
6,921
364
2,154
16,130
5,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Time_Kakashi
Erlang Shen
11
3 / 6 / 0
8,028
423
6,733
12,561
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
angeldustzin
Tsukuyomi
14
2 / 7 / 3
9,338
491
8,849
17,403
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
dBigode
Zhong Kui
10
1 / 8 / 2
6,818
359
8,874
14,436
7,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
50
Kills
7
7
Deaths
50
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
8
4.5
W
Bacchus
Dhiux
Bacchus
4
1
25
16.5
W
Ah Muzen Cab
LeFahy
Ah Muzen Cab
16
0
0
16
L
Ares
Luxaas
Ares
0
13
2
0.08
W
22
3
5
8.17
L
1
16
2
0.13
L
Erlang Shen
Time_Kakashi
Erlang Shen
3
6
0
0.5
L
Tsukuyomi
angeldustzin
Tsukuyomi
2
7
3
0.5
W
Bastet
bonzoumet
Bastet
3
1
6
6
L
Zhong Kui
dBigode
Zhong Kui
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,081
Damage
30,071
64,955
Taken
80,904
48,107
Mitigated
38,105
21,599
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,725
2,746
985
4,154
11,140
5,189
3,975
4,945
6,195
67,226
0
W
Bacchus
Dhiux
Bacchus
9,875
1,334
0
3,598
17,937
27,706
512
3,059
14,878
30,784
0
W
Ah Muzen Cab
LeFahy
Ah Muzen Cab
16,465
9,686
0
11,303
14,687
6,471
6,773
1,189
13,498
0
86,637
L
Ares
Luxaas
Ares
3,461
1,098
0
0
20,374
11,067
86
2,960
17,414
10,989
0
W
18,458
11,771
0
1,309
11,865
5,469
1,399
3,650
8,101
0
50,750
L
2,154
944
0
959
16,130
5,632
150
3,508
12,622
12,899
0
L
Erlang Shen
Time_Kakashi
Erlang Shen
6,733
2,667
0
1,424
12,561
6,701
22
4,520
8,041
0
16,801
L
Tsukuyomi
angeldustzin
Tsukuyomi
8,849
1,963
0
3,134
17,403
6,926
0
4,847
12,556
0
52,801
W
Bastet
bonzoumet
Bastet
5,558
1,798
0
250
9,326
3,272
2,347
1,908
7,418
0
59,029
L
Zhong Kui
dBigode
Zhong Kui
8,874
437
0
4,249
14,436
7,779
0
8,765
5,671
26,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,127
Gold Earned
38,512
443
Minions Killed
209
0
Camps Cleared
0
1,705,956
Distance Traveled
1,478,214
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,380
599
113
6
0
297,433
5
W
Bacchus
11,300
595
27
1
0
341,283
4
W
Ah Muzen Cab
12,467
656
141
7
0
337,609
1
L
Ares
7,407
390
12
1
0
303,376
0
W
Medusa
11,598
610
76
4
0
308,874
4
L
Tiamat
6,921
364
19
1
0
288,063
0
L
Erlang Shen
8,028
423
34
2
0
325,193
0
L
Tsukuyomi
9,338
491
109
6
0
365,100
1
W
Bastet
10,382
546
86
5
0
420,757
5
L
Zhong Kui
6,818
359
35
2
0
196,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role