Player Matchup

Cu Chulainn
Cu Chulainn
Critical_Think
Cu Chulainn
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 39L
1,368 Elo+
Solo
Discordia
Discordia
Doomlord853
Discordia
Level 127
God Stats
1W - 0L
1,678 SR
Queue Stats
14W - 11L
1,539 Elo+
Party 1
Cerberus
Cerberus
GooglyRoomba
Cerberus
Level 25
God Stats
1W - 0L
1,612 SR
Queue Stats
4W - 5L
1,558 Elo+
Party 1
Nemesis
Nemesis
Graham208
Nemesis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,776 Elo+
Party 1
Anhur
Anhur
LumpyNuts5935
Anhur
Level 121
God Stats
1W - 0L
1,448 SR
Queue Stats
22W - 23L
1,502 Elo+
Party 1
Team Averages
Level 80
1,548 SR
1,549 Elo+

VS

Team Averages
Level 60
1,559 SR
1,479 Elo+
Cthulhu
Cthulhu
DrachenFier
Cthulhu
Level 134
God Stats
6W - 3L
1,597 SR
Queue Stats
465W - 465L
1,461 Elo+
Party 3
Merlin
Merlin
Nodeletta
Merlin
Level 33
God Stats
2W - 3L
1,649 SR
Queue Stats
26W - 31L
1,457 Elo+
Party 2
Freya
Freya
PoacherTy97
Freya
Level 92
God Stats
3W - 10L
1,299 SR
Queue Stats
484W - 496L
1,471 Elo+
Solo
Chiron
Chiron
RuffleMcFeathers
Chiron
Level 28
God Stats
4W - 3L
1,751 SR
Queue Stats
136W - 164L
1,473 Elo+
Party 3
Erlang Shen
Erlang Shen
SavvySafi
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Critical_Think
Cu Chulainn
17
3 / 6 / 19
11,454
674
8,987
17,556
17,719
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Doomlord853
Discordia
20
10 / 4 / 18
13,837
814
30,497
10,998
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
GooglyRoomba
Cerberus
18
4 / 11 / 17
12,049
709
12,094
23,330
21,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
Graham208
Nemesis
19
8 / 4 / 15
12,093
711
13,949
18,127
15,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 5 / 18
12,890
758
19,329
15,771
6,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrachenFier
Cthulhu
20
13 / 5 / 10
13,260
780
19,264
20,700
22,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Nodeletta
Merlin
20
7 / 3 / 16
13,422
790
26,453
10,958
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 9 / 15
10,515
619
12,196
20,553
6,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 8 / 10
10,569
622
7,797
16,539
7,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
SavvySafi
Erlang Shen
16
2 / 9 / 16
10,420
613
6,552
21,498
21,207
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
95
34
Kills
28
30
Deaths
34
87
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Critical_Think
Cu Chulainn
3
6
19
2.08
W
Discordia
Doomlord853
Discordia
10
4
18
4.75
L
Cthulhu
DrachenFier
Cthulhu
13
5
10
3.6
W
Cerberus
GooglyRoomba
Cerberus
4
11
17
1.14
W
Nemesis
Graham208
Nemesis
8
4
15
3.88
W
9
5
18
3.6
L
Merlin
Nodeletta
Merlin
7
3
16
5
L
3
9
15
1.17
L
3
8
10
1
L
Erlang Shen
SavvySafi
Erlang Shen
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,856
Damage
72,262
85,782
Taken
90,248
66,234
Mitigated
60,517
28,900
Healing
26,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Critical_Think
Cu Chulainn
8,987
1,702
1,732
2,987
17,556
17,719
492
12,168
5,211
2,783
16,454
W
Discordia
Doomlord853
Discordia
30,497
1,271
2,344
2,445
10,998
4,834
1,841
6,408
4,481
57,449
0
L
Cthulhu
DrachenFier
Cthulhu
19,264
543
3,062
3,269
20,700
22,275
0
6,908
13,154
32,315
0
W
Cerberus
GooglyRoomba
Cerberus
12,094
405
2,620
4,705
23,330
21,400
106
14,096
8,900
24,821
0
W
Nemesis
Graham208
Nemesis
13,949
2,951
1,342
5,950
18,127
15,466
467
12,646
5,364
0
25,420
W
19,329
8,406
2,017
2,758
15,771
6,815
2,573
11,944
3,827
0
34,391
L
Merlin
Nodeletta
Merlin
26,453
1,538
2,589
2,765
10,958
3,748
820
6,178
4,278
62,995
0
L
12,196
3,881
2,046
4,346
20,553
6,121
385
11,426
8,926
19,843
0
L
7,797
1,325
2,656
3,126
16,539
7,166
597
10,479
5,933
0
21,565
L
Erlang Shen
SavvySafi
Erlang Shen
6,552
2,807
0
2,237
21,498
21,207
0
8,448
12,445
86
10,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,323
Gold Earned
58,186
173
Minions Killed
172
0
Camps Cleared
0
1,528,832
Distance Traveled
1,429,471
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,454
674
20
1
0
277,046
3
W
Discordia
13,837
814
53
3
0
325,348
2
L
Cthulhu
13,260
780
36
2
0
308,507
3
W
Cerberus
12,049
709
27
2
0
287,199
0
W
Nemesis
12,093
711
29
2
0
351,582
2
W
Anhur
12,890
758
44
3
0
287,657
0
L
Merlin
13,422
790
72
4
0
317,993
2
L
Freya
10,515
619
18
1
0
274,238
4
L
Chiron
10,569
622
40
2
0
249,508
1
L
Erlang Shen
10,420
613
6
0
0
279,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role