Player Matchup

Neith
Neith
HappyLama8
Neith
Level 18
God Stats
2W - 4L
1,310 SR
Queue Stats
82W - 93L
1,442 Elo+
Solo
Ymir
Ymir
JayRadv2
Ymir
Level 27
God Stats
29W - 29L
1,574 SR
Queue Stats
249W - 296L
1,520 Elo+
Party 1
Tiamat
Tiamat
Knoodler345
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo
Cthulhu
Cthulhu
bighasty420
Cthulhu
Level 28
God Stats
17W - 21L
1,510 SR
Queue Stats
681W - 740L
1,505 Elo+
Party 1
Sol
Sol
superb_matinee4
Sol
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,289 Elo+
Solo
Team Averages
Level 16
1,435 SR
1,450 Elo+

VS

Team Averages
Level 10
1,562 SR
1,501 Elo+
Guan Yu
Guan Yu
Claude_066
Guan Yu
Level 4
God Stats
4W - 0L
1,805 SR
Queue Stats
109W - 88L
1,599 Elo+
Party 2
The Morrigan
The Morrigan
EPIC Leviathan
The Morrigan
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 66L
1,467 Elo+
Solo
Medusa
Medusa
The_Assassin_972
Medusa
Level 5
God Stats
5W - 4L
1,506 SR
Queue Stats
95W - 84L
1,433 Elo+
Party 2
Susano
Susano
ancientsaw01
Susano
Level 7
God Stats
2W - 2L
1,499 SR
Queue Stats
61W - 53L
1,562 Elo+
Party 2
Cernunnos
Cernunnos
typicalchris16
Cernunnos
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
39W - 31L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
5 / 6 / 3
14,874
930
27,516
23,246
8,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
20
4 / 7 / 8
14,462
904
17,886
30,281
46,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
19
1 / 9 / 5
13,109
819
11,653
25,291
11,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
bighasty420
Cthulhu
20
3 / 6 / 7
14,857
929
23,188
34,748
33,610
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
0 / 4 / 2
11,453
716
2,322
4,221
480
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Claude_066
Guan Yu
20
9 / 1 / 16
16,270
1,017
23,092
24,531
31,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
EPIC Leviathan
The Morrigan
20
5 / 3 / 15
14,552
910
13,954
11,521
9,953
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
3 / 4 / 11
13,797
862
9,805
14,062
5,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
20
7 / 2 / 13
15,214
951
24,555
17,248
6,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
typicalchris16
Cernunnos
20
8 / 3 / 16
16,021
1,001
37,971
23,976
9,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
103
13
Kills
32
32
Deaths
13
25
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Claude_066
Guan Yu
9
1
16
17
W
The Morrigan
EPIC Leviathan
The Morrigan
5
3
15
4.17
L
Neith
5
6
3
1.08
L
Ymir
4
7
8
1.14
L
Tiamat
1
9
5
0.39
W
3
4
11
2.13
W
Susano
7
2
13
6.75
L
Cthulhu
bighasty420
Cthulhu
3
6
7
1.08
L
0
4
2
0.25
W
Cernunnos
typicalchris16
Cernunnos
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,565
Damage
109,377
117,787
Taken
91,338
100,270
Mitigated
62,934
12,304
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Claude_066
Guan Yu
23,092
949
5,076
8,794
24,531
31,864
0
11,493
13,038
0
50,213
W
The Morrigan
EPIC Leviathan
The Morrigan
13,954
1,587
1,037
0
11,521
9,953
0
8,527
2,959
25,306
191
L
Neith
27,516
11,800
0
3,451
23,246
8,151
0
2,159
21,087
0
67,375
L
Ymir
17,886
2,554
0
1,076
30,281
46,560
0
4,773
25,508
39,601
0
L
Tiamat
11,653
1,646
192
2,114
25,291
11,469
0
2,780
22,511
29,110
0
W
9,805
4,508
0
220
14,062
5,463
0
9,802
4,260
0
27,226
W
Susano
24,555
2,355
0
0
17,248
6,633
0
8,200
9,048
0
44,443
L
Cthulhu
bighasty420
Cthulhu
23,188
627
1,914
3,309
34,748
33,610
0
4,003
30,745
70,416
0
L
2,322
997
0
248
4,221
480
0
48
4,173
5,197
0
W
Cernunnos
typicalchris16
Cernunnos
37,971
25,587
0
7,666
23,976
9,021
0
17,027
6,949
0
69,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,755
Gold Earned
75,854
264
Minions Killed
283
3
Camps Cleared
7
1,157,561
Distance Traveled
1,435,269
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,270
1,017
58
4
0
349,535
0
W
The Morrigan
14,552
910
37
2
0
242,485
1
L
Neith
14,874
930
94
6
1
279,521
2
L
Ymir
14,462
904
37
2
0
251,651
0
L
Tiamat
13,109
819
34
2
1
254,134
0
W
Medusa
13,797
862
52
3
0
267,764
1
W
Susano
15,214
951
47
3
5
322,156
0
L
Cthulhu
14,857
929
98
6
1
303,403
0
L
Sol
11,453
716
1
0
0
68,852
0
W
Cernunnos
16,021
1,001
89
6
2
253,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role