Player Matchup

Cerberus
Cerberus
Alex_Manaos
Cerberus
Level 80
God Stats
1W - 3L
1,303 SR
Queue Stats
31W - 47L
1,419 Elo+
Party 2
Set
Set
El_Yorch
Set
Level 119
God Stats
4W - 3L
1,666 SR
Queue Stats
76W - 114L
1,405 Elo+
Party 2
Chaac
Chaac
KINOTRECH
Chaac
Level 24
God Stats
3W - 3L
1,789 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
citriclabel
Danzaburou
Level 61
God Stats
4W - 3L
1,535 SR
Queue Stats
10W - 17L
1,438 Elo+
Party 2
Zeus
Zeus
diablonanez
Zeus
Level 68
God Stats
18W - 28L
1,554 SR
Queue Stats
30W - 60L
1,345 Elo+
Party 2
Team Averages
Level 70
1,569 SR
1,421 Elo+

VS

Team Averages
Level 115
1,530 SR
1,524 Elo+
Hou Yi
Hou Yi
BrotherYeehaw
Hou Yi
Level 50
God Stats
14W - 11L
1,324 SR
Queue Stats
390W - 359L
1,515 Elo+
Party 3
King Arthur
King Arthur
Saucy Sultan
King Arthur
Level 127
God Stats
16W - 8L
1,624 SR
Queue Stats
149W - 138L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SimplySauce
Morgan Le Fay
Level 158
God Stats
10W - 3L
1,552 SR
Queue Stats
223W - 197L
1,506 Elo+
Party 1
Arachne
Arachne
The_Peace_Lord
Arachne
Level 114
God Stats
8W - 6L
1,587 SR
Queue Stats
224W - 231L
1,526 Elo+
Party 3
Cerberus
Cerberus
Yeightop
Cerberus
Level 124
God Stats
7W - 6L
1,565 SR
Queue Stats
157W - 130L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alex_Manaos
Cerberus
12
0 / 11 / 3
7,709
428
5,388
22,850
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 11 / 2
7,959
442
5,816
16,220
9,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
KINOTRECH
Chaac
13
1 / 13 / 3
8,191
455
8,013
19,958
13,313
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
citriclabel
Danzaburou
11
0 / 10 / 1
6,972
387
7,718
14,079
3,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 12 / 0
9,359
520
11,476
15,941
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 0 / 13
12,240
680
26,070
12,368
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Saucy Sultan
King Arthur
17
9 / 4 / 16
11,903
661
14,338
15,516
18,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
SimplySauce
Morgan Le Fay
18
9 / 1 / 13
12,077
671
9,209
14,091
7,572
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
14 / 3 / 12
11,819
657
16,516
17,227
7,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Yeightop
Cerberus
15
7 / 0 / 22
11,035
613
8,387
15,673
14,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
133
6
Kills
57
57
Deaths
8
9
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alex_Manaos
Cerberus
0
11
3
0.14
W
18
0
13
24.5
L
1
11
2
0.18
L
Chaac
KINOTRECH
Chaac
1
13
3
0.19
W
King Arthur
Saucy Sultan
King Arthur
9
4
16
4.25
W
Morgan Le Fay
SimplySauce
Morgan Le Fay
9
1
13
15.5
W
14
3
12
6.67
W
Cerberus
Yeightop
Cerberus
7
0
22
18
L
Danzaburou
citriclabel
Danzaburou
0
10
1
0.05
L
4
12
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,411
Damage
74,520
89,048
Taken
74,875
48,309
Mitigated
52,084
13,335
Healing
31,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alex_Manaos
Cerberus
5,388
120
26
5,159
22,850
18,208
0
4,817
18,033
31,693
0
W
26,070
14,553
0
7,327
12,368
4,427
2,951
2,476
9,834
0
97,316
L
5,816
2,110
0
2,415
16,220
9,404
0
2,099
14,121
0
37,641
L
Chaac
KINOTRECH
Chaac
8,013
2,452
0
2,398
19,958
13,313
774
1,853
18,105
0
37,654
W
King Arthur
Saucy Sultan
King Arthur
14,338
1,743
0
2,581
15,516
18,059
176
2,331
13,103
745
57,626
W
Morgan Le Fay
SimplySauce
Morgan Le Fay
9,209
760
429
8,035
14,091
7,572
2,354
2,471
11,392
80,919
0
W
16,516
11,798
0
8,616
17,227
7,973
3,992
4,649
12,452
0
74,324
W
Cerberus
Yeightop
Cerberus
8,387
467
0
4,121
15,673
14,053
452
4,609
10,918
31,376
0
L
Danzaburou
citriclabel
Danzaburou
7,718
2,645
0
2,387
14,079
3,750
0
2,412
11,667
0
38,353
L
11,476
470
15
935
15,941
3,634
0
6,627
9,314
44,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,190
Gold Earned
59,074
371
Minions Killed
540
0
Camps Cleared
0
1,441,610
Distance Traveled
1,770,624
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,709
428
70
4
0
319,106
2
W
Hou Yi
12,240
680
130
7
0
323,309
2
L
Set
7,959
442
82
5
0
248,119
0
L
Chaac
8,191
455
70
4
0
298,262
0
W
King Arthur
11,903
661
119
7
0
352,818
2
W
Morgan Le Fay
12,077
671
133
7
0
312,471
1
W
Arachne
11,819
657
110
6
0
431,110
0
W
Cerberus
11,035
613
48
3
0
350,916
6
L
Danzaburou
6,972
387
65
4
0
293,206
2
L
Zeus
9,359
520
84
5
0
282,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role