Player Matchup

Neith
Neith
C1oacina
Neith
Level 5
God Stats
3W - 4L
1,238 SR
Queue Stats
7W - 7L
1,256 Elo+
Party 1
Gilgamesh
Gilgamesh
Laxuras
Gilgamesh
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,359 Elo+
Solo
Aphrodite
Aphrodite
Raphial
Aphrodite
Level 43
God Stats
4W - 3L
1,186 SR
Queue Stats
10W - 8L
1,256 Elo+
Party 1
Ra
Ra
Skylinefranc
Ra
Level 4
God Stats
1W - 3L
1,370 SR
Queue Stats
17W - 12L
1,248 Elo+
Solo
Sol
Sol
fif226
Sol
Level 14
God Stats
5W - 3L
1,624 SR
Queue Stats
90W - 121L
1,329 Elo+
Solo
Team Averages
Level 18
1,384 SR
1,289 Elo+

VS

Team Averages
Level 14
1,546 SR
1,257 Elo+
Medusa
Medusa
Hamonada
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,238 Elo+
Party 2
Thor
Thor
PillowThePanda
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
RaygonZX
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,067 Elo+
Party 2
Vulcan
Vulcan
cl4ym4ti0n
Vulcan
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
72W - 79L
1,423 Elo+
Solo
Ymir
Ymir
skdraw01
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C1oacina
Neith
16
6 / 3 / 8
11,007
500
16,894
14,480
5,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Laxuras
Gilgamesh
17
7 / 3 / 9
12,066
548
8,098
19,748
10,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Raphial
Aphrodite
15
0 / 1 / 14
9,921
451
7,171
12,153
8,307
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
24 / 0 / 8
15,251
693
32,347
20,491
10,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
fif226
Sol
19
7 / 1 / 10
13,325
606
14,260
17,717
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hamonada
Medusa
13
2 / 8 / 2
8,541
388
13,101
17,028
6,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 13 / 2
8,549
389
7,754
21,985
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
RaygonZX
Gilgamesh
12
2 / 10 / 1
7,921
360
9,233
18,584
9,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
cl4ym4ti0n
Vulcan
16
0 / 9 / 0
9,732
442
9,747
19,254
9,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
2 / 4 / 4
9,030
410
10,025
24,463
27,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
15
44
Kills
6
8
Deaths
44
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
C1oacina
Neith
6
3
8
3.33
L
Medusa
Hamonada
Medusa
2
8
2
0.38
W
Gilgamesh
Laxuras
Gilgamesh
7
3
9
3.83
L
0
13
2
0.08
W
Aphrodite
Raphial
Aphrodite
0
1
14
7
L
Gilgamesh
RaygonZX
Gilgamesh
2
10
1
0.25
W
24
0
8
28
L
Vulcan
cl4ym4ti0n
Vulcan
0
9
0
0
W
Sol
fif226
Sol
7
1
10
12
L
Ymir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,770
Damage
49,860
84,589
Taken
101,314
43,514
Mitigated
58,921
49,620
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
C1oacina
Neith
16,894
11,386
0
3,902
14,480
5,723
618
5,150
9,324
83
65,312
L
Medusa
Hamonada
Medusa
13,101
5,183
0
2,406
17,028
6,232
578
6,323
10,597
0
53,238
W
Gilgamesh
Laxuras
Gilgamesh
8,098
1,983
0
4,840
19,748
10,057
86
292
19,446
0
80,579
L
7,754
3,277
0
2,438
21,985
7,055
0
10,232
11,618
0
55,543
W
Aphrodite
Raphial
Aphrodite
7,171
2,524
6,018
6,622
12,153
8,307
792
3,592
8,555
32,897
0
L
Gilgamesh
RaygonZX
Gilgamesh
9,233
2,162
0
679
18,584
9,048
0
12,807
5,614
0
32,392
W
32,347
5,351
2,989
13,569
20,491
10,877
0
8,731
11,514
115,469
0
L
Vulcan
cl4ym4ti0n
Vulcan
9,747
2,940
0
3,738
19,254
9,018
934
10,227
8,655
78,365
0
W
Sol
fif226
Sol
14,260
6,119
0
11,680
17,717
8,550
9,905
1,867
15,834
78,211
11,036
L
Ymir
10,025
1,254
771
2,253
24,463
27,568
87
12,230
11,992
38,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,570
Gold Earned
43,773
606
Minions Killed
427
0
Camps Cleared
0
2,087,249
Distance Traveled
1,693,652
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,007
500
114
5
0
345,218
1
L
Medusa
8,541
388
91
4
0
329,173
1
W
Gilgamesh
12,066
548
112
5
0
443,781
3
L
Thor
8,549
389
93
4
0
335,783
3
W
Aphrodite
9,921
451
50
2
0
409,873
4
L
Gilgamesh
7,921
360
59
3
0
367,486
1
W
Ra
15,251
693
194
9
0
495,627
1
L
Vulcan
9,732
442
131
6
0
300,136
4
W
Sol
13,325
606
136
6
0
392,750
1
L
Ymir
9,030
410
53
2
0
361,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role