Player Matchup

Pele
Pele
GrimAffair
Pele
Level 28
God Stats
16W - 22L
1,419 SR
Queue Stats
101W - 181L
1,176 Elo+
Party 1
Scylla
Scylla
Shadynasty_72
Scylla
Level 147
God Stats
41W - 49L
1,532 SR
Queue Stats
552W - 652L
1,406 Elo+
Party 1
Set
Set
oOHiimGageOo
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,126 Elo+
Solo
Team Averages
Level 60
1,484 SR
1,236 Elo+

VS

Team Averages
Level 16
1,495 SR
1,368 Elo+
Sylvanus
Sylvanus
LividBug9453233
Sylvanus
Level 12
God Stats
16W - 15L
1,500 SR
Queue Stats
122W - 151L
1,345 Elo+
Solo
Chaac
Chaac
basedanwar
Chaac
Level 14
God Stats
126W - 119L
1,485 SR
Queue Stats
207W - 207L
1,467 Elo+
Solo
Discordia
Discordia
thelundini
Discordia
Level 23
God Stats
4W - 7L
1,500 SR
Queue Stats
147W - 176L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 6
11,441
715
9,544
17,474
16,561
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
9 / 0 / 5
12,548
784
23,423
10,216
4,747
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 13 / 8
9,517
595
2,812
18,489
8,132
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
5 / 4 / 12
10,876
680
3,940
12,854
5,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
15
10 / 5 / 8
11,530
721
15,118
20,494
16,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
thelundini
Discordia
14
5 / 6 / 11
11,002
688
14,155
10,698
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
15
Kills
20
22
Deaths
15
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
9
6
1
L
Sylvanus
5
4
12
2.75
W
9
0
5
11.5
L
Chaac
10
5
8
2.8
W
0
13
8
0.31
L
Discordia
thelundini
Discordia
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,779
Damage
33,213
46,179
Taken
44,046
29,440
Mitigated
25,337
5,426
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,544
1,706
0
484
17,474
16,561
532
6,671
10,803
0
35,811
L
Sylvanus
3,940
1,021
2,754
4,658
12,854
5,592
0
6,490
6,364
19,906
0
W
23,423
1,775
0
4,942
10,216
4,747
1,690
4,582
5,634
65,884
0
L
Chaac
15,118
3,120
0
8,112
20,494
16,003
863
12,282
8,212
0
41,952
W
2,812
1,947
0
0
18,489
8,132
0
6,842
11,647
0
10,104
L
Discordia
thelundini
Discordia
14,155
598
0
1,200
10,698
3,742
418
4,651
6,047
44,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
33,408
160
Minions Killed
159
0
Camps Cleared
0
779,048
Distance Traveled
779,596
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,441
715
43
3
0
261,419
0
L
Sylvanus
10,876
680
33
2
0
237,696
0
W
Scylla
12,548
784
106
7
0
288,011
0
L
Chaac
11,530
721
64
4
0
284,115
0
W
Set
9,517
595
11
1
0
229,618
0
L
Discordia
11,002
688
62
4
0
257,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role