Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
IlSebaslI
Ne Zha
Level 24
God Stats
1W - 1L
1,307 SR
Queue Stats
52W - 35L
1,656 Elo+
Party 3
Sol
Sol
Layonel666
Sol
Level 128
God Stats
16W - 9L
1,680 SR
Queue Stats
329W - 329L
1,470 Elo+
Solo
Nike
Nike
Lurkin63rd
Nike
Level 14
God Stats
5W - 4L
1,181 SR
Queue Stats
50W - 40L
1,685 Elo+
Party 1
Rama
Rama
PinguFX
Rama
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 49L
1,627 Elo+
Party 3
Team Averages
Level 67
1,434 SR
1,588 Elo+

VS

Team Averages
Level 61
1,526 SR
1,483 Elo+
Sobek
Sobek
Regulatos
Sobek
Level 44
God Stats
3W - 2L
1,351 SR
Queue Stats
113W - 128L
1,499 Elo+
Solo
Achilles
Achilles
Umbratis
Achilles
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,532 Elo+
Party 4
Bakasura
Bakasura
WildCardGuardian
Bakasura
Level 13
God Stats
2W - 2L
1,602 SR
Queue Stats
9W - 22L
1,197 Elo+
Party 4
Anhur
Anhur
WimboWumbo
Anhur
Level 48
God Stats
45W - 36L
1,633 SR
Queue Stats
292W - 239L
1,600 Elo+
Party 2
Kukulkan
Kukulkan
emerald492
Kukulkan
Level 85
God Stats
18W - 15L
1,546 SR
Queue Stats
288W - 281L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 6
8,411
561
8,165
7,404
5,298
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
IlSebaslI
Ne Zha
13
4 / 1 / 7
8,639
576
3,039
8,811
5,681
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 0 / 3
9,482
632
9,761
10,021
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 7
8,354
557
8,435
9,490
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Rama
PinguFX
Rama
13
6 / 1 / 5
8,248
550
5,425
6,306
1,901
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Regulatos
Sobek
9
0 / 6 / 2
6,254
417
3,594
13,619
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Umbratis
Achilles
10
1 / 2 / 1
6,171
411
5,367
12,060
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 9 / 1
5,919
395
1,995
10,271
2,547
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
11
1 / 5 / 1
6,797
453
7,797
8,762
2,142
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
emerald492
Kukulkan
13
1 / 2 / 0
7,481
499
5,695
5,647
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
24
Kills
3
3
Deaths
24
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
6
6
W
Ne Zha
IlSebaslI
Ne Zha
4
1
7
7.5
W
5
0
3
6.5
W
6
1
7
9.5
W
Rama
PinguFX
Rama
6
1
5
8.5
L
Sobek
Regulatos
Sobek
0
6
2
0.17
L
Achilles
Umbratis
Achilles
1
2
1
0.75
L
0
9
1
0.06
L
Anhur
1
5
1
0.3
L
Kukulkan
emerald492
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,825
Damage
24,448
42,032
Taken
50,359
22,431
Mitigated
22,611
20,003
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,165
1,215
454
5,421
7,404
5,298
210
50
6,510
45,034
0
W
Ne Zha
IlSebaslI
Ne Zha
3,039
510
0
971
8,811
5,681
0
1,072
7,739
0
27,306
W
9,761
3,002
0
7,776
10,021
3,736
569
4,509
5,216
68,379
7,278
W
8,435
1,463
0
3,405
9,490
5,815
16
1,587
7,618
0
53,787
W
Rama
PinguFX
Rama
5,425
5,170
0
1,976
6,306
1,901
744
1,881
4,354
0
49,152
L
Sobek
Regulatos
Sobek
3,594
226
0
3,045
13,619
9,008
54
2,391
11,180
18,743
0
L
Achilles
Umbratis
Achilles
5,367
1,391
0
3,544
12,060
6,939
0
7,404
4,656
0
19,664
L
1,995
1,613
0
1,112
10,271
2,547
0
2,336
7,930
0
20,467
L
Anhur
7,797
3,979
0
1,919
8,762
2,142
0
2,430
6,160
0
45,393
L
Kukulkan
emerald492
Kukulkan
5,695
572
0
687
5,647
1,975
0
2,720
2,804
53,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
32,622
451
Minions Killed
326
0
Camps Cleared
0
1,433,265
Distance Traveled
1,346,035
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,411
561
91
6
0
255,925
2
W
Ne Zha
8,639
576
37
2
0
305,450
3
W
Sol
9,482
632
142
9
0
291,031
5
W
Nike
8,354
557
85
6
0
300,375
3
W
Rama
8,248
550
96
6
0
280,484
0
L
Sobek
6,254
417
17
1
0
272,596
4
L
Achilles
6,171
411
40
3
0
288,309
1
L
Bakasura
5,919
395
49
3
0
255,879
0
L
Anhur
6,797
453
101
7
0
246,995
0
L
Kukulkan
7,481
499
119
8
0
282,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role