Player Matchup

Thanatos
Thanatos
JarryDrulz
Thanatos
Level 120
God Stats
26W - 33L
1,420 SR
Queue Stats
624W - 634L
1,442 Elo+
Party 1
Ymir
Ymir
MoneyMakerSturz
Ymir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Vamana
Vamana
PlFFY
Vamana
Level 145
God Stats
4W - 1L
1,729 SR
Queue Stats
277W - 255L
1,545 Elo+
Party 3
Rama
Rama
sir_dr_professor
Rama
Level 154
God Stats
24W - 23L
1,492 SR
Queue Stats
546W - 557L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
x12 Zach 12x
Nu Wa
Level 87
God Stats
20W - 14L
1,639 SR
Queue Stats
76W - 60L
1,537 Elo+
Party 3
Team Averages
Level 114
1,556 SR
1,498 Elo+

VS

Team Averages
Level 98
1,515 SR
1,468 Elo+
Agni
Agni
 
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AHeroBladeTV
Arachne
Level 68
God Stats
88W - 65L
1,651 SR
Queue Stats
643W - 565L
1,547 Elo+
Solo
Guan Yu
Guan Yu
AbyssalSovereign
Guan Yu
Level 128
God Stats
10W - 4L
1,616 SR
Queue Stats
263W - 288L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Inmortalunit244
Cthulhu
Level 103
God Stats
2W - 4L
1,519 SR
Queue Stats
265W - 292L
1,418 Elo+
Party 2
Apollo
Apollo
zMuRd3R_4L
Apollo
Level 89
God Stats
2W - 10L
1,289 SR
Queue Stats
357W - 403L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JarryDrulz
Thanatos
8
1 / 2 / 1
5,162
516
4,016
5,903
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 2
5,226
523
1,716
5,970
2,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
PlFFY
Vamana
11
5 / 0 / 0
7,386
739
2,984
4,766
3,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 0
5,664
566
3,436
4,602
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 1
5,760
576
4,337
4,108
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 3 / 2
4,894
489
2,244
4,926
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
AHeroBladeTV
Arachne
8
3 / 1 / 0
5,171
517
3,229
6,366
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
4,697
470
2,083
6,249
2,263
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 2
5,218
522
2,252
8,038
2,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
zMuRd3R_4L
Apollo
8
1 / 1 / 1
4,727
473
3,102
3,361
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
10
Kills
5
6
Deaths
10
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
2
0.33
L
Arachne
AHeroBladeTV
Arachne
3
1
0
3
L
0
4
0
0
L
1
1
2
2
W
Thanatos
JarryDrulz
Thanatos
1
2
1
0.75
W
0
1
2
1
W
Vamana
PlFFY
Vamana
5
0
0
5
W
2
1
0
2
W
2
2
1
1.25
L
Apollo
zMuRd3R_4L
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,489
Damage
12,910
25,349
Taken
28,940
10,122
Mitigated
8,790
10,271
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,244
703
0
1,000
4,926
1,081
0
1,676
3,250
23,862
0
L
Arachne
AHeroBladeTV
Arachne
3,229
2,309
0
1,864
6,366
1,907
22
1,746
4,620
0
20,788
L
2,083
695
0
936
6,249
2,263
0
263
5,986
0
16,596
L
2,252
229
0
2,430
8,038
2,475
0
1,471
6,567
12,311
0
W
Thanatos
JarryDrulz
Thanatos
4,016
1,135
0
4,784
5,903
1,619
0
631
5,272
0
29,931
W
1,716
312
0
500
5,970
2,500
25
1,559
4,411
12,886
0
W
Vamana
PlFFY
Vamana
2,984
1,675
0
2,267
4,766
3,512
0
116
4,650
0
34,158
W
3,436
2,433
0
2,030
4,602
1,185
225
501
4,101
0
32,709
W
4,337
1,457
0
690
4,108
1,306
0
1,921
2,187
31,941
0
L
Apollo
zMuRd3R_4L
Apollo
3,102
1,698
0
811
3,361
1,064
0
897
2,464
0
19,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
24,707
294
Minions Killed
196
0
Camps Cleared
0
894,561
Distance Traveled
960,069
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,894
489
51
5
0
175,281
1
L
Arachne
5,171
517
38
4
0
208,834
3
L
Guan Yu
4,697
470
36
4
0
191,667
1
L
Cthulhu
5,218
522
18
2
0
206,225
2
W
Thanatos
5,162
516
62
6
0
207,049
2
W
Ymir
5,226
523
20
2
0
160,392
0
W
Vamana
7,386
739
78
8
0
199,947
2
W
Rama
5,664
566
71
7
0
157,296
0
W
Nu Wa
5,760
576
63
6
0
169,877
3
L
Apollo
4,727
473
53
5
0
178,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role