Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BlazeMachine75
Baron Samedi
Level 159
God Stats
3W - 2L
1,345 SR
Queue Stats
84W - 81L
1,542 Elo+
Party 2
King Arthur
King Arthur
K1nGk0opA
King Arthur
Level 108
God Stats
3W - 2L
1,705 SR
Queue Stats
23W - 19L
1,407 Elo+
Party 2
Set
Set
Xaaavierrr
Set
Level 124
God Stats
1W - 0L
1,516 SR
Queue Stats
18W - 12L
1,453 Elo+
Party 2
Neith
Neith
xgrimlockxxx
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,410 Elo+
Party 2
Team Averages
Level 135
1,513 SR
1,463 Elo+

VS

Team Averages
Level 117
1,487 SR
1,475 Elo+
Raijin
Raijin
DarthSimpiouss
Raijin
Level 126
God Stats
0W - 2L
1,231 SR
Queue Stats
39W - 38L
1,486 Elo+
Party 1
Olorun
Olorun
ItsViper
Olorun
Level 65
God Stats
1W - 3L
1,546 SR
Queue Stats
40W - 47L
1,441 Elo+
Solo
Fenrir
Fenrir
PurpleStrife187
Fenrir
Level 106
God Stats
1W - 2L
1,518 SR
Queue Stats
71W - 66L
1,445 Elo+
Solo
Skadi
Skadi
Tdog190091
Skadi
Level 128
God Stats
1W - 1L
1,642 SR
Queue Stats
43W - 39L
1,545 Elo+
Party 1
Odin
Odin
TheNordicMain
Odin
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 113L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
2 / 1 / 15
12,188
813
8,996
18,500
25,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
BlazeMachine75
Baron Samedi
19
6 / 2 / 8
12,360
824
16,371
12,644
9,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
K1nGk0opA
King Arthur
16
0 / 4 / 10
9,569
638
5,049
11,169
10,312
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 4 / 4
12,351
823
6,242
13,711
6,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 0 / 12
11,910
794
17,950
9,294
4,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
9,017
601
8,692
8,129
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
ItsViper
Olorun
17
2 / 5 / 7
9,830
655
9,547
11,561
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 7
9,170
611
9,022
15,071
5,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
17
4 / 4 / 5
10,543
703
17,509
12,089
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 6
10,109
674
8,049
15,496
11,450
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
19
Kills
11
11
Deaths
19
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
15
9.5
W
Baron Samedi
BlazeMachine75
Baron Samedi
6
2
8
5
L
0
2
4
1
L
Olorun
ItsViper
Olorun
2
5
7
1.1
W
King Arthur
K1nGk0opA
King Arthur
0
4
10
1.25
L
2
6
7
0.92
L
Skadi
4
4
5
1.63
L
3
2
6
3
W
7
4
4
2.25
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,608
Damage
52,819
65,318
Taken
62,346
57,421
Mitigated
29,388
19,825
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,996
1,373
4,458
4,232
18,500
25,858
681
7,016
11,015
23,367
0
W
Baron Samedi
BlazeMachine75
Baron Samedi
16,371
798
3,369
3,390
12,644
9,748
501
3,394
8,945
55,197
0
L
8,692
458
0
489
8,129
3,090
0
3,429
4,700
39,201
0
L
Olorun
ItsViper
Olorun
9,547
3,872
875
2,926
11,561
4,314
0
5,907
5,538
38,720
0
W
King Arthur
K1nGk0opA
King Arthur
5,049
371
0
402
11,169
10,312
165
1,663
9,357
0
26,324
L
9,022
870
0
1,790
15,071
5,929
0
6,148
8,801
0
22,244
L
Skadi
17,509
7,809
0
1,054
12,089
4,605
0
5,664
6,425
0
46,271
L
8,049
1,499
0
370
15,496
11,450
0
4,732
10,596
0
33,246
W
6,242
2,690
0
1,046
13,711
6,646
0
3,544
9,929
0
30,315
W
17,950
8,760
0
2,928
9,294
4,857
3,580
2,078
7,078
0
56,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,378
Gold Earned
48,669
367
Minions Killed
359
7
Camps Cleared
10
1,379,905
Distance Traveled
1,367,273
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,188
813
34
2
3
254,139
2
W
Baron Samedi
12,360
824
110
7
1
276,870
0
L
Raijin
9,017
601
94
6
3
245,730
1
L
Olorun
9,830
655
92
6
1
251,598
1
W
King Arthur
9,569
638
43
3
0
293,807
3
L
Fenrir
9,170
611
33
2
3
262,425
1
L
Skadi
10,543
703
62
4
3
301,872
1
L
Odin
10,109
674
78
5
0
305,648
1
W
Set
12,351
823
67
4
2
275,079
2
W
Neith
11,910
794
113
8
1
280,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role