Player Matchup

Artemis
Artemis
SpikyKnivez
Artemis
Level 100
God Stats
6W - 5L
1,530 SR
Queue Stats
142W - 147L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
Vandaliz3r
Xing Tian
Level 20
God Stats
3W - 1L
1,847 SR
Queue Stats
49W - 51L
1,459 Elo+
Party 1
Scylla
Scylla
Vrtigx1
Scylla
Level 67
God Stats
7W - 2L
1,413 SR
Queue Stats
130W - 127L
1,515 Elo+
Party 1
Team Averages
Level 62
1,597 SR
1,496 Elo+

VS

Team Averages
Level 43
1,495 SR
1,325 Elo+
Ymir
Ymir
DarkSlayer163
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,202 Elo+
Solo
Medusa
Medusa
PoootyTanng
Medusa
Level 69
God Stats
7W - 6L
1,620 SR
Queue Stats
352W - 461L
1,391 Elo+
Party 2
Scylla
Scylla
imfatinreallife
Scylla
Level 53
God Stats
8W - 15L
1,366 SR
Queue Stats
84W - 129L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SpikyKnivez
Artemis
12
5 / 2 / 4
8,272
752
8,963
6,636
2,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Vandaliz3r
Xing Tian
10
2 / 0 / 6
7,646
695
2,320
7,430
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Vrtigx1
Scylla
12
2 / 1 / 7
7,786
708
5,526
3,865
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
6,607
601
2,601
10,647
7,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
10
1 / 2 / 2
6,802
618
6,733
4,665
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 3 / 2
7,364
669
4,915
4,989
1,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Medusa
1
2
2
1
W
Artemis
SpikyKnivez
Artemis
5
2
4
3.5
W
Xing Tian
Vandaliz3r
Xing Tian
2
0
6
5
W
Scylla
Vrtigx1
Scylla
2
1
7
5.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,809
Damage
14,249
17,931
Taken
20,301
11,140
Mitigated
10,907
3,288
Healing
1,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,601
425
0
0
10,647
7,445
42
4,117
6,191
4,933
0
L
Medusa
6,733
2,469
0
1,150
4,665
1,903
192
2,142
2,471
0
25,678
W
Artemis
SpikyKnivez
Artemis
8,963
3,830
0
2,321
6,636
2,459
903
3,579
3,057
0
26,968
W
Xing Tian
Vandaliz3r
Xing Tian
2,320
195
0
567
7,430
7,431
0
2,440
4,990
4,189
0
W
Scylla
Vrtigx1
Scylla
5,526
507
0
400
3,865
1,250
642
1,497
2,368
25,377
0
L
4,915
408
0
245
4,989
1,559
0
1,130
3,793
30,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
20,773
105
Minions Killed
110
0
Camps Cleared
0
593,448
Distance Traveled
537,158
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,607
601
9
1
0
166,948
0
L
Medusa
6,802
618
39
4
0
186,753
1
W
Artemis
8,272
752
44
4
0
185,325
1
W
Xing Tian
7,646
695
4
0
0
207,283
0
W
Scylla
7,786
708
57
5
0
200,840
3
L
Scylla
7,364
669
62
6
0
183,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role