Player Matchup

Vamana
Vamana
Bettosop
Vamana
Level 103
God Stats
6W - 9L
1,388 SR
Queue Stats
191W - 182L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
TrustGang
Kuzenbo
Level 123
God Stats
3W - 5L
1,435 SR
Queue Stats
299W - 281L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
alexlican
Baron Samedi
Level 157
God Stats
15W - 11L
1,638 SR
Queue Stats
169W - 160L
1,533 Elo+
Party 1
Hun Batz
Hun Batz
devilmal5
Hun Batz
Level 159
God Stats
1W - 2L
1,433 SR
Queue Stats
203W - 202L
1,553 Elo+
Party 1
Skadi
Skadi
xalcotanXXIII
Skadi
Level 108
God Stats
9W - 9L
1,473 SR
Queue Stats
626W - 610L
1,473 Elo+
Solo
Team Averages
Level 130
1,473 SR
1,520 Elo+

VS

Team Averages
Level 100
1,449 SR
1,469 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Riahbhee
Neith
Level 114
God Stats
13W - 23L
1,195 SR
Queue Stats
575W - 583L
1,484 Elo+
Party 2
Ares
Ares
WeeTodeed
Ares
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 163L
1,431 Elo+
Solo
The Morrigan
The Morrigan
gr3atest
The Morrigan
Level 59
God Stats
14W - 10L
1,550 SR
Queue Stats
36W - 36L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bettosop
Vamana
13
1 / 3 / 7
7,340
524
3,100
11,789
7,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
TrustGang
Kuzenbo
11
1 / 6 / 8
7,568
541
4,703
11,978
10,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
alexlican
Baron Samedi
14
6 / 1 / 5
8,370
598
9,600
10,113
5,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
devilmal5
Hun Batz
14
6 / 1 / 4
8,551
611
5,542
8,488
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 8 / 4
6,671
477
6,281
11,153
2,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 2 / 6
8,659
619
8,744
9,672
4,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
 
Mercury
13
3 / 5 / 4
8,309
594
2,941
10,777
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Riahbhee
Neith
13
6 / 1 / 9
8,429
602
10,048
8,647
3,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
12
5 / 3 / 10
7,799
557
10,824
14,179
10,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
gr3atest
The Morrigan
12
1 / 4 / 5
7,730
552
5,373
6,567
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
15
Kills
19
19
Deaths
15
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
6
3.5
W
Mercury
 
Mercury
3
5
4
1
L
Vamana
Bettosop
Vamana
1
3
7
1.5
W
Neith
Riahbhee
Neith
6
1
9
10.5
L
Kuzenbo
TrustGang
Kuzenbo
1
6
8
0.83
W
Ares
5
3
10
3.33
L
Baron Samedi
alexlican
Baron Samedi
6
1
5
8.5
L
Hun Batz
devilmal5
Hun Batz
6
1
4
8
W
The Morrigan
gr3atest
The Morrigan
1
4
5
0.88
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,226
Damage
37,930
53,521
Taken
49,842
27,682
Mitigated
24,952
18,337
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,744
719
0
4,069
9,672
4,950
1,183
1,489
8,183
52,253
0
W
Mercury
 
Mercury
2,941
1,059
0
750
10,777
3,431
0
1,492
9,285
0
51,019
L
Vamana
Bettosop
Vamana
3,100
637
0
3,972
11,789
7,181
342
5,455
6,256
0
30,794
W
Neith
Riahbhee
Neith
10,048
3,795
0
4,421
8,647
3,019
789
3,136
5,511
0
50,516
L
Kuzenbo
TrustGang
Kuzenbo
4,703
1,838
0
715
11,978
10,221
154
4,949
6,752
20,500
0
W
Ares
10,824
899
224
3,994
14,179
10,866
34
4,814
9,365
31,571
0
L
Baron Samedi
alexlican
Baron Samedi
9,600
707
1,715
6,332
10,113
5,076
1,235
3,496
6,495
53,375
0
L
Hun Batz
devilmal5
Hun Batz
5,542
696
0
3,608
8,488
2,708
979
3,100
5,274
0
51,759
W
The Morrigan
gr3atest
The Morrigan
5,373
519
0
1,390
6,567
2,686
0
3,381
3,129
38,565
5,939
L
6,281
2,566
0
1,995
11,153
2,496
198
3,369
7,520
0
37,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,500
Gold Earned
40,926
341
Minions Killed
425
0
Camps Cleared
0
1,337,735
Distance Traveled
1,272,218
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,659
619
124
9
0
219,198
2
W
Mercury
8,309
594
93
7
0
278,838
0
L
Vamana
7,340
524
60
4
0
286,681
2
W
Neith
8,429
602
85
6
0
259,520
1
L
Kuzenbo
7,568
541
30
2
0
255,768
1
W
Ares
7,799
557
39
3
0
252,159
1
L
Baron Samedi
8,370
598
100
7
0
246,054
1
L
Hun Batz
8,551
611
101
7
0
313,613
1
W
The Morrigan
7,730
552
84
6
0
262,503
1
L
Skadi
6,671
477
50
4
0
235,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role