Player Matchup

Anubis
Anubis
DarkCrazy6u
Anubis
Level 27
God Stats
24W - 32L
1,419 SR
Queue Stats
114W - 151L
1,323 Elo+
Party 1
Ymir
Ymir
SNOOOP_BRR
Ymir
Level 27
God Stats
8W - 15L
1,455 SR
Queue Stats
43W - 79L
1,329 Elo+
Party 1
Erlang Shen
Erlang Shen
ZX_KANEKY_XZ
Erlang Shen
Level 50
God Stats
0W - 3L
1,180 SR
Queue Stats
219W - 289L
1,300 Elo+
Party 1
Nemesis
Nemesis
major filipi
Nemesis
Level 125
God Stats
1W - 7L
1,245 SR
Queue Stats
794W - 863L
1,456 Elo+
Solo
Zeus
Zeus
senhor_14K
Zeus
Level 42
God Stats
21W - 19L
1,496 SR
Queue Stats
160W - 183L
1,336 Elo+
Party 1
Team Averages
Level 54
1,359 SR
1,349 Elo+

VS

Team Averages
Level 104
1,576 SR
1,624 Elo+
Skadi
Skadi
DarkFeyy
Skadi
Level 157
God Stats
3W - 1L
1,726 SR
Queue Stats
169W - 138L
1,618 Elo+
Party 2
Chaac
Chaac
JMuniz726
Chaac
Level 21
God Stats
1W - 1L
1,645 SR
Queue Stats
6W - 1L
1,839 Elo+
Party 2
Bakasura
Bakasura
Mendezg324
Bakasura
Level 156
God Stats
2W - 1L
1,298 SR
Queue Stats
62W - 35L
1,659 Elo+
Party 2
Artio
Artio
Tron2311
Artio
Level 28
God Stats
11W - 12L
1,795 SR
Queue Stats
125W - 94L
1,557 Elo+
Party 2
Tiamat
Tiamat
atmatheus22
Tiamat
Level 160
God Stats
17W - 19L
1,416 SR
Queue Stats
401W - 447L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 5 / 0
6,092
435
2,077
4,787
1,667
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 4 / 1
6,423
459
3,267
9,663
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ZX_KANEKY_XZ
Erlang Shen
11
0 / 4 / 0
6,500
464
6,397
12,808
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Nemesis
major filipi
Nemesis
10
0 / 2 / 0
6,021
430
2,379
7,449
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 9 / 1
6,421
459
7,651
10,717
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DarkFeyy
Skadi
16
10 / 0 / 1
10,214
730
12,045
6,311
2,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
JMuniz726
Chaac
13
3 / 0 / 2
7,824
559
3,186
6,717
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
Mendezg324
Bakasura
14
7 / 0 / 2
8,609
615
8,477
10,907
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Tron2311
Artio
11
1 / 0 / 12
7,896
564
3,608
9,059
7,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
13
3 / 3 / 7
8,419
601
8,768
11,137
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
24
24
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
0
0
W
Skadi
DarkFeyy
Skadi
10
0
1
10.5
W
Chaac
JMuniz726
Chaac
3
0
2
4
W
Bakasura
Mendezg324
Bakasura
7
0
2
8
L
1
4
1
0.38
W
Artio
Tron2311
Artio
1
0
12
7
L
Erlang Shen
ZX_KANEKY_XZ
Erlang Shen
0
4
0
0
W
Tiamat
3
3
7
2.17
L
Nemesis
major filipi
Nemesis
0
2
0
0
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,771
Damage
36,084
45,424
Taken
44,131
22,650
Mitigated
27,036
6,904
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,077
41
0
449
4,787
1,667
0
62
4,725
27,087
0
W
Skadi
DarkFeyy
Skadi
12,045
6,216
0
2,090
6,311
2,351
1,415
1,614
4,697
0
94,912
W
Chaac
JMuniz726
Chaac
3,186
776
0
2,497
6,717
4,812
805
1,973
4,744
0
27,543
W
Bakasura
Mendezg324
Bakasura
8,477
5,360
0
5,559
10,907
5,332
0
1,573
9,334
0
48,854
L
3,267
18
0
1,759
9,663
6,679
0
3,150
6,235
24,561
0
W
Artio
Tron2311
Artio
3,608
326
388
1,713
9,059
7,772
656
3,892
5,167
15,262
0
L
Erlang Shen
ZX_KANEKY_XZ
Erlang Shen
6,397
1,853
0
2,323
12,808
7,755
0
3,206
8,207
6,368
28,114
W
Tiamat
8,768
887
0
4,922
11,137
6,769
0
5,961
5,176
45,812
0
L
Nemesis
major filipi
Nemesis
2,379
519
0
1,025
7,449
2,753
0
634
6,353
0
34,674
L
7,651
1,378
0
1,348
10,717
3,796
352
5,324
4,848
33,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
42,962
275
Minions Killed
415
0
Camps Cleared
0
1,246,677
Distance Traveled
1,359,935
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,092
435
54
4
0
190,484
3
W
Skadi
10,214
730
164
12
0
278,453
5
W
Chaac
7,824
559
47
3
0
221,988
0
W
Bakasura
8,609
615
99
7
0
339,983
1
L
Ymir
6,423
459
40
3
0
258,298
2
W
Artio
7,896
564
15
1
0
276,958
2
L
Erlang Shen
6,500
464
60
4
0
256,552
0
W
Tiamat
8,419
601
90
6
0
242,553
4
L
Nemesis
6,021
430
65
5
0
316,639
3
L
Zeus
6,421
459
56
4
0
224,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role