Player Matchup

Sobek
Sobek
GuiltlessGamer
Sobek
Level 119
God Stats
5W - 1L
1,720 SR
Queue Stats
92W - 77L
1,583 Elo+
Party 1
Bellona
Bellona
Piiichi
Bellona
Level 23
God Stats
2W - 1L
1,565 SR
Queue Stats
6W - 8L
1,351 Elo+
Party 1
Bakasura
Bakasura
Salivaroach
Bakasura
Level 111
God Stats
1W - 2L
1,367 SR
Queue Stats
159W - 138L
1,574 Elo+
Party 1
Apollo
Apollo
ShadbaseUser
Apollo
Level 88
God Stats
2W - 2L
1,529 SR
Queue Stats
17W - 23L
1,408 Elo+
Party 1
Janus
Janus
rejecthumanity
Janus
Level 100
God Stats
2W - 3L
1,363 SR
Queue Stats
199W - 167L
1,584 Elo+
Party 1
Team Averages
Level 88
1,509 SR
1,500 Elo+

VS

Team Averages
Level 76
1,442 SR
1,536 Elo+
Da Ji
Da Ji
A Power Sword
Da Ji
Level 145
God Stats
0W - 1L
1,253 SR
Queue Stats
57W - 48L
1,513 Elo+
Solo
Mercury
Mercury
Archameadies
Mercury
Level 85
God Stats
2W - 1L
1,198 SR
Queue Stats
152W - 125L
1,599 Elo+
Party 3
Sobek
Sobek
MissSchwifty
Sobek
Level 28
God Stats
5W - 7L
1,701 SR
Queue Stats
36W - 33L
1,752 Elo+
Party 3
Izanami
Izanami
ScoutQueen
Izanami
Level 18
God Stats
1W - 4L
1,486 SR
Queue Stats
1W - 4L
1,408 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
schultzy116
Morgan Le Fay
Level 103
God Stats
1W - 3L
1,574 SR
Queue Stats
1W - 4L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 16
8,389
839
7,703
15,632
13,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Piiichi
Bellona
14
6 / 1 / 11
9,302
930
3,515
9,236
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Salivaroach
Bakasura
16
14 / 0 / 10
11,063
1,106
12,480
13,078
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
15
8 / 1 / 11
10,010
1,001
10,437
8,291
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 22
8,865
887
10,565
9,101
3,040
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 2
7,733
773
6,726
11,239
4,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Archameadies
Mercury
13
2 / 7 / 2
7,867
787
7,005
10,774
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 4
6,852
685
4,718
11,474
10,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ScoutQueen
Izanami
12
1 / 8 / 2
6,688
669
6,099
8,714
2,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
schultzy116
Morgan Le Fay
11
1 / 6 / 3
6,857
686
6,360
8,765
2,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
31
Kills
9
9
Deaths
31
70
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Mercury
Archameadies
Mercury
2
7
2
0.43
W
2
5
16
2
L
1
2
4
1.5
W
Bellona
Piiichi
Bellona
6
1
11
11.5
W
Bakasura
Salivaroach
Bakasura
14
0
10
19
L
Izanami
ScoutQueen
Izanami
1
8
2
0.25
W
Apollo
8
1
11
13.5
W
1
2
22
6
L
Morgan Le Fay
schultzy116
Morgan Le Fay
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,700
Damage
30,908
55,338
Taken
50,966
33,749
Mitigated
24,269
13,174
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,726
1,172
0
627
11,239
4,565
0
3,170
7,506
0
14,742
L
Mercury
Archameadies
Mercury
7,005
2,170
0
539
10,774
3,604
0
4,150
6,204
0
24,019
W
7,703
1,029
1,308
3,984
15,632
13,286
288
3,345
10,733
13,955
0
L
4,718
624
0
1,216
11,474
10,668
0
4,354
6,730
9,534
0
W
Bellona
Piiichi
Bellona
3,515
1,168
0
657
9,236
7,982
424
1,720
7,516
0
14,205
W
Bakasura
Salivaroach
Bakasura
12,480
7,970
0
4,164
13,078
6,250
1,565
2,903
10,175
0
21,873
L
Izanami
ScoutQueen
Izanami
6,099
3,489
0
0
8,714
2,554
499
3,319
4,450
0
25,667
W
Apollo
10,437
6,532
0
2,361
8,291
3,191
2,280
1,539
6,752
0
30,782
W
10,565
1,297
0
700
9,101
3,040
1,279
1,762
7,339
38,250
0
L
Morgan Le Fay
schultzy116
Morgan Le Fay
6,360
1,300
0
615
8,765
2,878
0
3,448
4,856
17,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,629
Gold Earned
35,997
175
Minions Killed
149
11
Camps Cleared
2
1,090,560
Distance Traveled
838,294
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,733
773
15
2
1
164,797
0
L
Mercury
7,867
787
45
5
1
178,160
3
W
Sobek
8,389
839
5
1
0
212,829
2
L
Sobek
6,852
685
6
1
0
214,086
1
W
Bellona
9,302
930
19
2
1
224,556
1
W
Bakasura
11,063
1,106
33
3
6
239,011
0
L
Izanami
6,688
669
57
6
0
124,508
0
W
Apollo
10,010
1,001
57
6
2
200,149
0
W
Janus
8,865
887
61
6
2
214,015
2
L
Morgan Le Fay
6,857
686
26
3
0
156,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role