Player Matchup

Morgan Le Fay
Morgan Le Fay
Athedros
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,344 SR
Queue Stats
3W - 1L
1,778 Elo+
Party 2
Neith
Neith
BigSamTheHam
Neith
Level 11
God Stats
5W - 7L
1,605 SR
Queue Stats
5W - 9L
1,516 Elo+
Party 2
Fenrir
Fenrir
EliasGeee
Fenrir
Level 140
God Stats
16W - 10L
1,724 SR
Queue Stats
239W - 195L
1,572 Elo+
Party 2
Mercury
Mercury
Fleminem
Mercury
Level 94
God Stats
91W - 65L
1,608 SR
Queue Stats
228W - 195L
1,590 Elo+
Party 2
Geb
Geb
WoahStepsis
Geb
Level 135
God Stats
2W - 4L
1,673 SR
Queue Stats
418W - 380L
1,523 Elo+
Party 2
Team Averages
Level 78
1,591 SR
1,596 Elo+

VS

Team Averages
Level 76
1,569 SR
1,676 Elo+
Ra
Ra
Fmds
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,605 Elo+
Party 1
Zhong Kui
Zhong Kui
TigerThrower
Zhong Kui
Level 56
God Stats
5W - 6L
1,499 SR
Queue Stats
231W - 178L
1,661 Elo+
Party 1
Ymir
Ymir
Typhoon
Ymir
Level 159
God Stats
7W - 2L
1,754 SR
Queue Stats
315W - 196L
1,685 Elo+
Party 1
Kali
Kali
VerrueckterPanda
Kali
Level 49
God Stats
18W - 6L
1,705 SR
Queue Stats
61W - 24L
1,754 Elo+
Solo
Hachiman
Hachiman
terminally_chiIl
Hachiman
Level 108
God Stats
2W - 3L
1,387 SR
Queue Stats
84W - 68L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Athedros
Morgan Le Fay
9
1 / 2 / 2
5,782
445
3,662
4,666
1,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
6,063
466
3,279
5,236
1,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
EliasGeee
Fenrir
12
0 / 2 / 0
6,381
491
4,601
9,747
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Fleminem
Mercury
11
4 / 2 / 1
6,699
515
5,867
8,445
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 2
5,696
438
2,597
9,902
4,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Fmds
Ra
10
1 / 4 / 3
6,272
482
3,928
5,695
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TigerThrower
Zhong Kui
14
3 / 0 / 0
8,003
616
5,519
7,800
8,059
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Typhoon
Ymir
10
2 / 1 / 5
7,195
553
3,278
8,033
4,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 0 / 3
7,373
567
6,362
9,015
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 0 / 1
7,790
599
5,426
6,437
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
13
13
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Athedros
Morgan Le Fay
1
2
2
1
L
0
4
1
0.13
L
Fenrir
EliasGeee
Fenrir
0
2
0
0
L
Mercury
Fleminem
Mercury
4
2
1
2.25
W
Ra
Fmds
Ra
1
4
3
0.63
W
Zhong Kui
TigerThrower
Zhong Kui
3
0
0
3
W
Ymir
Typhoon
Ymir
2
1
5
4.5
W
2
0
3
3.5
L
0
3
2
0.33
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,006
Damage
24,513
37,996
Taken
36,980
14,561
Mitigated
20,269
8,289
Healing
18,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Athedros
Morgan Le Fay
3,662
1,023
0
53
4,666
1,484
324
2,207
2,459
23,051
0
L
3,279
1,531
0
1,314
5,236
1,385
183
508
4,728
0
31,362
L
Fenrir
EliasGeee
Fenrir
4,601
1,508
0
5,493
9,747
4,090
0
4,329
5,418
0
38,904
L
Mercury
Fleminem
Mercury
5,867
3,012
0
929
8,445
2,840
0
2,492
5,953
0
41,453
W
Ra
Fmds
Ra
3,928
509
672
1,049
5,695
1,848
555
2,033
3,662
33,789
0
W
Zhong Kui
TigerThrower
Zhong Kui
5,519
1,559
0
5,593
7,800
8,059
0
76
7,724
53,986
0
W
Ymir
Typhoon
Ymir
3,278
746
0
1,510
8,033
4,640
245
1,591
6,442
18,663
0
W
6,362
2,585
0
4,460
9,015
3,825
0
1,831
7,184
0
55,745
L
2,597
792
0
500
9,902
4,762
0
3,189
6,713
12,001
0
W
5,426
2,177
0
4,812
6,437
1,897
0
777
5,660
0
45,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
36,633
276
Minions Killed
397
0
Camps Cleared
0
1,225,691
Distance Traveled
1,141,614
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,782
445
41
3
0
210,707
0
L
Neith
6,063
466
69
5
0
219,332
0
L
Fenrir
6,381
491
76
6
0
256,465
3
L
Mercury
6,699
515
76
6
0
286,287
3
W
Ra
6,272
482
61
5
0
240,023
2
W
Zhong Kui
8,003
616
129
10
0
229,227
4
W
Ymir
7,195
553
20
2
0
231,078
1
W
Kali
7,373
567
94
7
0
256,594
2
L
Geb
5,696
438
14
1
0
252,900
1
W
Hachiman
7,790
599
93
7
0
184,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role