Player Matchup

Kukulkan
Kukulkan
RobertoRG
Kukulkan
Level 17
God Stats
5W - 1L
1,591 SR
Queue Stats
7W - 3L
1,509 Elo+
Solo
Nox
Nox
SilentSniper967
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,244 Elo+
Solo
Amaterasu
Amaterasu
Silverblaz
Amaterasu
Level 18
God Stats
5W - 1L
1,710 SR
Queue Stats
174W - 191L
1,441 Elo+
Solo
Neith
Neith
bscwlf
Neith
Level 17
God Stats
123W - 122L
1,630 SR
Queue Stats
143W - 140L
1,491 Elo+
Solo
Sylvanus
Sylvanus
epidemmick
Sylvanus
Level 17
God Stats
21W - 20L
1,584 SR
Queue Stats
49W - 66L
1,430 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,423 Elo+

VS

Team Averages
Level 9
1,384 SR
1,350 Elo+
Jormungandr
Jormungandr
LavenderBay
Jormungandr
Level 7
God Stats
9W - 14L
1,368 SR
Queue Stats
9W - 15L
1,332 Elo+
Party 1
Neith
Neith
N44TTS
Neith
Level 6
God Stats
2W - 7L
1,205 SR
Queue Stats
3W - 8L
1,236 Elo+
Party 2
Baron Samedi
Baron Samedi
Vundruke
Baron Samedi
Level 14
God Stats
10W - 8L
1,645 SR
Queue Stats
20W - 25L
1,447 Elo+
Party 1
Nemesis
Nemesis
eclipseCS
Nemesis
Level 5
God Stats
2W - 5L
1,338 SR
Queue Stats
3W - 8L
1,236 Elo+
Party 2
Kukulkan
Kukulkan
loncheraen99
Kukulkan
Level 14
God Stats
3W - 4L
1,366 SR
Queue Stats
27W - 29L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RobertoRG
Kukulkan
20
12 / 1 / 18
14,232
1,186
36,447
9,285
3,822
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
2 / 2 / 17
10,709
892
6,192
6,317
2,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Silverblaz
Amaterasu
20
18 / 2 / 11
14,690
1,224
27,690
16,360
7,838
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
bscwlf
Neith
19
6 / 4 / 20
12,566
1,047
14,514
9,849
3,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
epidemmick
Sylvanus
19
2 / 2 / 23
11,350
946
8,999
14,750
16,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LavenderBay
Jormungandr
17
1 / 7 / 8
10,981
915
5,917
19,995
23,070
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
N44TTS
Neith
17
0 / 10 / 4
9,811
818
6,640
19,103
7,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Vundruke
Baron Samedi
17
0 / 2 / 9
10,626
886
11,464
17,491
10,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
eclipseCS
Nemesis
17
2 / 11 / 5
10,518
877
9,069
21,847
8,301
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
loncheraen99
Kukulkan
17
8 / 10 / 2
12,772
1,064
20,053
21,976
8,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
39
40
Kills
11
11
Deaths
40
89
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
LavenderBay
Jormungandr
1
7
8
0.71
L
Neith
N44TTS
Neith
0
10
4
0.2
W
Kukulkan
RobertoRG
Kukulkan
12
1
18
21
W
2
2
17
5.25
W
Amaterasu
Silverblaz
Amaterasu
18
2
11
11.75
L
Baron Samedi
Vundruke
Baron Samedi
0
2
9
2.25
W
Neith
bscwlf
Neith
6
4
20
4
L
Nemesis
eclipseCS
Nemesis
2
11
5
0.41
W
Sylvanus
epidemmick
Sylvanus
2
2
23
6.75
L
Kukulkan
loncheraen99
Kukulkan
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,842
Damage
53,143
56,561
Taken
100,412
34,175
Mitigated
57,110
13,392
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
LavenderBay
Jormungandr
5,917
1,251
0
0
19,995
23,070
0
12,119
7,876
35,494
0
L
Neith
N44TTS
Neith
6,640
3,385
0
780
19,103
7,162
0
9,801
9,302
0
16,837
W
Kukulkan
RobertoRG
Kukulkan
36,447
975
0
0
9,285
3,822
0
5,508
3,777
90,097
0
W
6,192
211
341
759
6,317
2,486
0
4,366
1,951
16,282
0
W
Amaterasu
Silverblaz
Amaterasu
27,690
21,241
0
3,113
16,360
7,838
0
10,919
5,441
0
39,650
L
Baron Samedi
Vundruke
Baron Samedi
11,464
637
3,238
3,388
17,491
10,154
0
11,482
6,009
32,991
0
W
Neith
bscwlf
Neith
14,514
4,674
0
2,011
9,849
3,590
0
7,183
2,666
0
36,349
L
Nemesis
eclipseCS
Nemesis
9,069
2,840
0
2,146
21,847
8,301
0
8,082
13,765
0
17,212
W
Sylvanus
epidemmick
Sylvanus
8,999
1,710
3,132
4,036
14,750
16,439
0
9,458
5,292
13,521
0
L
Kukulkan
loncheraen99
Kukulkan
20,053
3,026
0
536
21,976
8,423
0
10,154
11,822
40,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,547
Gold Earned
54,708
230
Minions Killed
212
13
Camps Cleared
3
1,104,198
Distance Traveled
1,055,471
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,981
915
73
6
2
203,436
0
L
Neith
9,811
818
17
1
0
215,874
0
W
Kukulkan
14,232
1,186
140
12
0
258,519
2
W
Nox
10,709
892
24
2
1
146,706
1
W
Amaterasu
14,690
1,224
13
1
11
290,568
2
L
Baron Samedi
10,626
886
53
4
1
215,906
0
W
Neith
12,566
1,047
45
4
1
194,581
2
L
Nemesis
10,518
877
13
1
0
210,255
0
W
Sylvanus
11,350
946
8
1
0
213,824
0
L
Kukulkan
12,772
1,064
56
5
0
210,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role