Player Matchup

King Arthur
King Arthur
DarkRichard
King Arthur
Level 103
God Stats
0W - 2L
1,243 SR
Queue Stats
256W - 236L
1,492 Elo+
Solo
Skadi
Skadi
LunarSpectrum02
Skadi
Level 113
God Stats
4W - 6L
1,492 SR
Queue Stats
420W - 442L
1,491 Elo+
Solo
Da Ji
Da Ji
Sly CorZine 23
Da Ji
Level 149
God Stats
1W - 4L
1,483 SR
Queue Stats
240W - 267L
1,441 Elo+
Solo
Fenrir
Fenrir
Snake-462
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
Warverine26
Hel
Level 59
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 101
1,383 SR
1,485 Elo+

VS

Team Averages
Level 114
1,462 SR
1,502 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BiglongJohnSean
Anhur
Level 143
God Stats
1W - 2L
1,475 SR
Queue Stats
165W - 150L
1,487 Elo+
Party 1
Neith
Neith
DaddySpecialBoy
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,513 Elo+
Party 1
Yemoja
Yemoja
irou24
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 185L
1,466 Elo+
Solo
Olorun
Olorun
stupidhippy96
Olorun
Level 68
God Stats
7W - 2L
1,337 SR
Queue Stats
158W - 132L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkRichard
King Arthur
11
1 / 8 / 2
6,850
685
6,783
14,202
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 4 / 4
7,669
767
9,981
10,959
4,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 5 / 4
7,373
737
4,594
9,915
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
Snake-462
Fenrir
12
1 / 5 / 2
7,000
700
3,471
10,224
8,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 5
7,137
714
4,306
8,823
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 1 / 14
9,670
967
9,937
4,827
1,876
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 2 / 14
8,781
878
8,771
6,809
2,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 1 / 16
8,752
875
8,645
6,806
2,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
irou24
Yemoja
15
3 / 1 / 17
8,638
864
8,704
9,772
9,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 2 / 17
9,222
922
13,057
11,634
5,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
7
Kills
24
24
Deaths
7
17
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
14
15
W
5
2
14
6
W
3
1
16
11
L
King Arthur
DarkRichard
King Arthur
1
8
2
0.25
L
2
4
4
1
L
1
5
4
0.6
L
Fenrir
Snake-462
Fenrir
1
5
2
0.4
L
2
2
5
2.25
W
Yemoja
irou24
Yemoja
3
1
17
11.5
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,135
Damage
49,114
54,123
Taken
39,848
35,017
Mitigated
21,655
16,178
Healing
22,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,937
5,250
0
0
4,827
1,876
1,278
723
4,060
0
25,048
W
8,771
4,699
1,979
851
6,809
2,458
1,550
695
5,987
0
19,680
W
8,645
2,717
503
3,064
6,806
2,594
635
494
6,229
0
15,634
L
King Arthur
DarkRichard
King Arthur
6,783
704
148
972
14,202
11,998
0
3,976
10,226
0
8,034
L
9,981
2,805
980
1,373
10,959
4,221
0
5,388
5,571
0
30,031
L
4,594
376
342
1,140
9,915
4,684
0
4,333
5,582
0
9,924
L
Fenrir
Snake-462
Fenrir
3,471
295
118
295
10,224
8,756
0
5,081
5,143
0
8,498
L
4,306
147
6,735
4,075
8,823
5,358
0
2,983
5,840
10,381
0
W
Yemoja
irou24
Yemoja
8,704
1,463
5,032
2,767
9,772
9,606
34
1,136
8,343
17,549
0
W
13,057
6,666
3,111
5,076
11,634
5,121
1,768
1,258
10,290
28,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,029
Gold Earned
45,063
70
Minions Killed
111
0
Camps Cleared
0
890,763
Distance Traveled
960,259
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,670
967
36
4
0
204,254
5
W
Anhur
8,781
878
23
2
0
169,295
0
W
Neith
8,752
875
9
1
0
208,628
1
L
King Arthur
6,850
685
2
0
0
157,904
1
L
Skadi
7,669
767
28
3
0
161,474
0
L
Da Ji
7,373
737
20
2
0
174,615
1
L
Fenrir
7,000
700
7
1
0
195,892
0
L
Hel
7,137
714
13
1
0
200,878
0
W
Yemoja
8,638
864
20
2
0
185,567
2
W
Olorun
9,222
922
23
2
0
192,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role