Player Matchup

Terra
Terra
AnthonyKingATA
Terra
Level 127
God Stats
1W - 1L
1,476 SR
Queue Stats
216W - 203L
1,577 Elo+
Party 3
Zhong Kui
Zhong Kui
OldAsDIRT73
Zhong Kui
Level 158
God Stats
1W - 1L
1,694 SR
Queue Stats
109W - 91L
1,665 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
THED1RTYB1RD
Morgan Le Fay
Level 89
God Stats
2W - 6L
1,505 SR
Queue Stats
48W - 55L
1,524 Elo+
Party 2
Apollo
Apollo
iMeninist
Apollo
Level 113
God Stats
7W - 9L
1,513 SR
Queue Stats
522W - 517L
1,538 Elo+
Party 3
Nemesis
Nemesis
klymaks
Nemesis
Level 142
God Stats
3W - 3L
1,641 SR
Queue Stats
194W - 182L
1,662 Elo+
Party 2
Team Averages
Level 126
1,566 SR
1,593 Elo+

VS

Team Averages
Level 134
1,578 SR
1,599 Elo+
Apollo
Apollo
EnjyYrLstBreath
Apollo
Level 109
God Stats
10W - 13L
1,656 SR
Queue Stats
223W - 230L
1,634 Elo+
Party 1
Janus
Janus
MrGoodTouchYolo
Janus
Level 155
God Stats
7W - 8L
1,392 SR
Queue Stats
453W - 457L
1,646 Elo+
Party 1
Achilles
Achilles
Termpey
Achilles
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 94L
1,604 Elo+
Solo
Cerberus
Cerberus
ThePriceIsBryce
Cerberus
Level 141
God Stats
26W - 15L
1,704 SR
Queue Stats
507W - 501L
1,549 Elo+
Party 1
Kali
Kali
Yadora ala
Kali
Level 160
God Stats
17W - 8L
1,637 SR
Queue Stats
460W - 443L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
4,867
487
1,268
6,553
2,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
OldAsDIRT73
Zhong Kui
10
0 / 1 / 0
5,618
562
4,553
5,301
4,757
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
THED1RTYB1RD
Morgan Le Fay
8
0 / 4 / 2
5,023
502
2,919
5,667
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
iMeninist
Apollo
8
0 / 5 / 0
4,910
491
1,628
5,724
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
klymaks
Nemesis
9
3 / 3 / 0
5,711
571
3,400
6,566
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
6,988
699
3,054
4,403
1,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 1 / 8
5,909
591
4,962
3,243
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Termpey
Achilles
9
6 / 2 / 7
6,179
618
5,041
7,444
5,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
10
0 / 0 / 3
5,729
573
2,582
7,340
5,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 1 / 4
5,941
594
3,827
5,719
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
5
0
4
7
W
2
1
8
6
L
Zhong Kui
OldAsDIRT73
Zhong Kui
0
1
0
0
L
Morgan Le Fay
THED1RTYB1RD
Morgan Le Fay
0
4
2
0.25
W
Achilles
Termpey
Achilles
6
2
7
4.75
W
Cerberus
0
0
3
1.5
W
2
1
4
4
L
Apollo
iMeninist
Apollo
0
5
0
0
L
Nemesis
klymaks
Nemesis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,768
Damage
19,466
29,811
Taken
28,149
12,353
Mitigated
14,646
6,630
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,268
279
405
1,557
6,553
2,660
0
1,284
5,244
9,392
0
W
3,054
1,866
0
2,011
4,403
1,258
1,445
502
3,897
0
44,587
W
4,962
41
0
832
3,243
862
750
947
2,182
29,260
0
L
Zhong Kui
OldAsDIRT73
Zhong Kui
4,553
697
0
2,461
5,301
4,757
0
2,370
2,931
30,213
0
L
Morgan Le Fay
THED1RTYB1RD
Morgan Le Fay
2,919
454
0
612
5,667
1,800
0
1,498
4,075
21,056
0
W
Achilles
Termpey
Achilles
5,041
1,009
0
301
7,444
5,090
0
2,017
5,349
0
14,302
W
Cerberus
2,582
581
0
3,308
7,340
5,220
0
3,506
3,834
24,226
0
W
3,827
1,668
0
2,464
5,719
2,216
592
1,546
4,099
0
30,065
L
Apollo
iMeninist
Apollo
1,628
430
0
1,044
5,724
1,241
0
1,357
4,343
0
24,987
L
Nemesis
klymaks
Nemesis
3,400
1,647
0
551
6,566
1,895
0
1,035
5,447
0
30,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
30,746
244
Minions Killed
277
0
Camps Cleared
0
917,945
Distance Traveled
953,447
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,867
487
8
1
0
196,265
1
W
Apollo
6,988
699
90
9
0
178,446
4
W
Janus
5,909
591
54
5
0
190,199
3
L
Zhong Kui
5,618
562
69
7
0
159,971
2
L
Morgan Le Fay
5,023
502
47
5
0
162,399
2
W
Achilles
6,179
618
18
2
0
207,419
2
W
Cerberus
5,729
573
59
6
0
180,140
3
W
Kali
5,941
594
56
6
0
197,243
3
L
Apollo
4,910
491
57
6
0
180,966
1
L
Nemesis
5,711
571
63
6
0
218,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role