Player Matchup

Rama
Rama
AirborneBooger
Rama
Level 102
God Stats
4W - 1L
1,615 SR
Queue Stats
6W - 6L
1,538 Elo+
Party 3
Kukulkan
Kukulkan
FaintestSquid12
Kukulkan
Level 137
God Stats
101W - 62L
1,591 SR
Queue Stats
266W - 239L
1,423 Elo+
Solo
Kumbhakarna
Kumbhakarna
GC_Baconator
Kumbhakarna
Level 64
God Stats
3W - 2L
1,333 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Overkill3140
Gilgamesh
Level 124
God Stats
1W - 1L
1,591 SR
Queue Stats
11W - 9L
1,288 Elo+
Party 3
Sol
Sol
SaggyMagik
Sol
Level 69
God Stats
3W - 1L
1,498 SR
Queue Stats
6W - 4L
1,538 Elo+
Party 3
Team Averages
Level 99
1,526 SR
1,458 Elo+

VS

Team Averages
Level 115
1,476 SR
1,418 Elo+
Danzaburou
Danzaburou
ChinoHype
Danzaburou
Level 107
God Stats
2W - 3L
1,386 SR
Queue Stats
74W - 79L
1,423 Elo+
Party 2
Scylla
Scylla
HellFireSeb
Scylla
Level 107
God Stats
5W - 7L
1,434 SR
Queue Stats
135W - 128L
1,401 Elo+
Party 2
Susano
Susano
Ryunosuke_PR-
Susano
Level 94
God Stats
2W - 5L
1,510 SR
Queue Stats
141W - 142L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
evander4322
Sun Wukong
Level 148
God Stats
3W - 2L
1,496 SR
Queue Stats
155W - 186L
1,423 Elo+
Party 1
Merlin
Merlin
magemaniac3535
Merlin
Level 117
God Stats
24W - 34L
1,553 SR
Queue Stats
432W - 459L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 6
12,395
826
13,054
8,208
3,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
20
7 / 0 / 3
12,189
813
16,229
6,775
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
GC_Baconator
Kumbhakarna
16
1 / 3 / 6
10,891
726
4,095
17,598
17,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Overkill3140
Gilgamesh
17
2 / 2 / 11
10,682
712
10,095
13,366
11,075
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 1 / 7
11,193
746
9,468
7,624
4,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChinoHype
Danzaburou
17
0 / 3 / 0
8,859
591
5,979
9,511
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
17
2 / 3 / 1
9,876
658
3,919
7,227
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 5 / 3
9,150
610
6,218
12,072
4,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
evander4322
Sun Wukong
17
2 / 1 / 4
9,856
657
9,564
17,484
13,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 8 / 1
8,148
543
6,753
13,279
5,343
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
5
6
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Danzaburou
ChinoHype
Danzaburou
0
3
0
0
W
Kukulkan
7
0
3
8.5
W
Kumbhakarna
GC_Baconator
Kumbhakarna
1
3
6
1.33
L
Scylla
2
3
1
0.83
W
Gilgamesh
Overkill3140
Gilgamesh
2
2
11
3.75
L
1
5
3
0.5
W
3
1
7
6.5
L
Sun Wukong
evander4322
Sun Wukong
2
1
4
4
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,941
Damage
32,433
53,571
Taken
59,573
39,602
Mitigated
29,995
9,783
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,054
8,612
0
1,541
8,208
3,553
3,669
1,732
6,436
0
61,169
L
Danzaburou
ChinoHype
Danzaburou
5,979
2,377
0
1,877
9,511
3,893
0
5,285
4,226
0
36,388
W
Kukulkan
16,229
349
0
1,231
6,775
3,121
75
1,879
4,816
63,001
0
W
Kumbhakarna
GC_Baconator
Kumbhakarna
4,095
163
0
1,743
17,598
17,602
21
3,651
12,551
12,303
0
L
Scylla
3,919
300
0
585
7,227
2,207
0
5,073
2,154
35,491
0
W
Gilgamesh
Overkill3140
Gilgamesh
10,095
885
0
2,273
13,366
11,075
466
1,847
10,607
3,912
22,780
L
6,218
272
0
0
12,072
4,582
0
5,651
6,421
0
25,265
W
9,468
1,440
195
2,800
7,624
4,251
2,534
1,639
5,947
49,230
0
L
Sun Wukong
evander4322
Sun Wukong
9,564
882
0
1,582
17,484
13,970
0
6,162
11,322
0
24,405
L
6,753
0
0
1,087
13,279
5,343
0
8,718
4,561
25,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,350
Gold Earned
45,889
397
Minions Killed
305
10
Camps Cleared
4
1,477,300
Distance Traveled
1,303,765
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,395
826
133
9
2
310,086
3
L
Danzaburou
8,859
591
85
6
0
263,244
1
W
Kukulkan
12,189
813
125
8
3
302,822
3
W
Kumbhakarna
10,891
726
17
1
1
284,843
0
L
Scylla
9,876
658
88
6
0
275,243
2
W
Gilgamesh
10,682
712
41
3
0
315,840
3
L
Susano
9,150
610
45
3
3
242,962
2
W
Sol
11,193
746
81
5
4
263,709
1
L
Sun Wukong
9,856
657
40
3
1
313,080
3
L
Merlin
8,148
543
47
3
0
209,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role