Player Matchup

Baron Samedi
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
Level 29
God Stats
63W - 52L
1,497 SR
Queue Stats
173W - 218L
1,370 Elo+
Party 2
Bacchus
Bacchus
HevyMetalShuckle
Bacchus
Level 27
God Stats
9W - 10L
1,396 SR
Queue Stats
26W - 45L
1,193 Elo+
Party 2
Sol
Sol
UrMomsDadsCousin
Sol
Level 60
God Stats
42W - 32L
1,548 SR
Queue Stats
145W - 170L
1,371 Elo+
Party 2
Team Averages
Level 39
1,480 SR
1,312 Elo+

VS

Team Averages
Level 45
1,483 SR
1,266 Elo+
Bellona
Bellona
LantisPrime
Bellona
Level 22
God Stats
41W - 50L
1,455 SR
Queue Stats
45W - 55L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
WrinkldSprinkls
Cthulhu
Level 48
God Stats
5W - 3L
1,505 SR
Queue Stats
28W - 31L
1,197 Elo+
Solo
Artemis
Artemis
halfbAk3dNacho
Artemis
Level 66
God Stats
9W - 15L
1,489 SR
Queue Stats
57W - 83L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
16
4 / 3 / 5
11,896
661
14,547
15,748
13,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 7 / 5
11,665
648
9,395
20,891
34,053
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 12 / 5
11,956
664
21,369
20,974
7,366
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LantisPrime
Bellona
16
7 / 4 / 10
12,728
707
11,421
26,966
24,478
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
6 / 3 / 13
12,656
703
12,249
23,212
28,768
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 5 / 9
13,492
750
21,057
15,736
7,027
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
12
Kills
22
22
Deaths
12
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
4
3
5
2.17
L
4
7
5
0.93
W
Bellona
LantisPrime
Bellona
7
4
10
3
L
4
12
5
0.54
W
6
3
13
4.17
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,311
Damage
44,727
57,613
Taken
65,914
54,961
Mitigated
60,273
14,977
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
14,547
1,442
2,414
5,861
15,748
13,542
0
4,442
11,306
50,634
0
L
9,395
906
0
1,518
20,891
34,053
48
4,439
16,452
26,232
0
W
Bellona
LantisPrime
Bellona
11,421
1,574
842
6,219
26,966
24,478
1,230
19,191
7,775
0
33,477
L
21,369
5,711
0
5,184
20,974
7,366
345
3,368
17,606
58,969
0
W
12,249
798
798
2,288
23,212
28,768
245
13,343
9,869
40,286
0
W
21,057
13,279
946
2,292
15,736
7,027
949
12,777
2,959
0
61,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
38,876
173
Minions Killed
191
0
Camps Cleared
0
885,490
Distance Traveled
937,733
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,896
661
80
4
0
316,701
0
L
Bacchus
11,665
648
23
1
0
306,988
0
W
Bellona
12,728
707
59
3
0
315,903
1
L
Sol
11,956
664
70
4
0
261,801
1
W
Cthulhu
12,656
703
39
2
0
332,947
2
W
Artemis
13,492
750
93
5
0
288,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role