Player Matchup

Thor
Thor
Davion_rocks19
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
999 Elo+
Party 1
Hades
Hades
Grexnolive9600
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,597 Elo+
Solo
Agni
Agni
Sideswipe214
Agni
Level 14
God Stats
3W - 3L
1,224 SR
Queue Stats
50W - 70L
1,314 Elo+
Solo
Scylla
Scylla
Xylophone13
Scylla
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,596 Elo+
Party 1
Ares
Ares
lafina36
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,139 Elo+
Party 1
Team Averages
Level 9
1,445 SR
1,329 Elo+

VS

Team Averages
Level 16
1,365 SR
1,343 Elo+
Thor
Thor
Ron-Alliance
Thor
Level 14
God Stats
2W - 3L
1,287 SR
Queue Stats
172W - 160L
1,374 Elo+
Solo
Kukulkan
Kukulkan
Sadier
Kukulkan
Level 15
God Stats
22W - 23L
1,313 SR
Queue Stats
109W - 140L
1,352 Elo+
Solo
Artio
Artio
Savi21
Artio
Level 17
God Stats
17W - 16L
1,465 SR
Queue Stats
45W - 58L
1,272 Elo+
Party 2
Cernunnos
Cernunnos
Soliel949
Cernunnos
Level 18
God Stats
13W - 17L
1,297 SR
Queue Stats
62W - 77L
1,227 Elo+
Party 2
Bacchus
Bacchus
ugotmy5
Bacchus
Level 18
God Stats
21W - 20L
1,464 SR
Queue Stats
21W - 22L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 16 / 0
9,676
806
4,397
22,907
7,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 9 / 3
11,164
930
12,937
21,823
9,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 8 / 3
11,432
953
12,291
20,752
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
16
0 / 10 / 3
9,896
825
2,171
17,326
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
1 / 4 / 2
10,174
848
6,035
21,702
15,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 20
11,211
934
9,936
9,373
4,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Sadier
Kukulkan
20
17 / 0 / 21
14,214
1,185
33,930
4,067
1,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
Savi21
Artio
19
9 / 2 / 24
12,397
1,033
15,855
15,827
11,252
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Soliel949
Cernunnos
19
10 / 1 / 20
12,687
1,057
19,202
9,475
3,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ugotmy5
Bacchus
20
6 / 0 / 31
12,887
1,074
17,716
7,832
10,416
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
163
6
Kills
47
47
Deaths
6
11
Assists
116
Player
Kills
Deaths
Assists
KDA
L
0
16
0
0
L
3
9
3
0.5
W
5
3
20
5
W
Kukulkan
Sadier
Kukulkan
17
0
21
27.5
W
Artio
Savi21
Artio
9
2
24
10.5
L
2
8
3
0.44
W
Cernunnos
Soliel949
Cernunnos
10
1
20
20
L
Scylla
0
10
3
0.15
L
Ares
1
4
2
0.5
W
Bacchus
ugotmy5
Bacchus
6
0
31
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,831
Damage
96,639
104,510
Taken
46,574
43,970
Mitigated
31,306
3,146
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,397
2,185
0
0
22,907
7,322
0
14,264
8,643
0
15,984
L
12,937
1,620
64
1,908
21,823
9,215
0
12,010
9,813
31,467
0
W
9,936
2,750
0
438
9,373
4,154
0
7,267
1,990
0
13,438
W
Kukulkan
Sadier
Kukulkan
33,930
6,045
0
556
4,067
1,666
0
2,851
1,054
59,067
0
W
Artio
Savi21
Artio
15,855
1,339
1,170
3,602
15,827
11,252
0
9,163
6,480
23,455
0
L
12,291
44
16
1,158
20,752
6,584
0
12,973
7,779
42,876
0
W
Cernunnos
Soliel949
Cernunnos
19,202
10,304
0
1,829
9,475
3,818
0
7,412
1,923
0
41,358
L
Scylla
2,171
755
0
0
17,326
5,505
0
11,371
5,955
9,309
0
L
Ares
6,035
1,076
0
0
21,702
15,344
0
16,883
4,819
17,384
0
W
Bacchus
ugotmy5
Bacchus
17,716
1,856
0
472
7,832
10,416
0
5,988
1,693
24,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,342
Gold Earned
63,396
168
Minions Killed
173
5
Camps Cleared
1
964,364
Distance Traveled
1,073,765
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,676
806
23
2
3
152,205
0
L
Hades
11,164
930
36
3
1
193,497
0
W
Thor
11,211
934
14
1
0
162,317
0
W
Kukulkan
14,214
1,185
68
6
0
230,690
0
W
Artio
12,397
1,033
14
1
0
237,424
0
L
Agni
11,432
953
83
7
0
231,032
0
W
Cernunnos
12,687
1,057
61
5
1
165,530
0
L
Scylla
9,896
825
13
1
0
196,150
0
L
Ares
10,174
848
13
1
1
191,480
2
W
Bacchus
12,887
1,074
16
1
0
277,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role