Player Matchup

Bellona
Bellona
FrootJuic3
Bellona
Level 18
God Stats
0W - 1L
1,676 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 3
Ymir
Ymir
GekidoOnOW
Ymir
Level 6
God Stats
1W - 3L
1,345 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 3
Horus
Horus
GoldKingRoach
Horus
Level 44
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Samnite909
Jing Wei
Level 6
God Stats
2W - 5L
1,310 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 3
Hel
Hel
Sirius1079
Hel
Level 7
God Stats
1W - 3L
1,372 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 3
Team Averages
Level 16
1,479 SR
1,409 Elo+

VS

Team Averages
Level 10
1,489 SR
1,368 Elo+
Anhur
Anhur
AlmightyAiles
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
941 Elo+
Party 2
Fenrir
Fenrir
BreezeTheCommie
Fenrir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,454 Elo+
Party 2
Odin
Odin
Estalanii
Odin
Level 16
God Stats
1W - 1L
1,446 SR
Queue Stats
45W - 26L
1,575 Elo+
Party 1
Ares
Ares
PrOspect EVO
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 55L
1,589 Elo+
Party 1
Ra
Ra
iplaygreekgods
Ra
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrootJuic3
Bellona
16
4 / 9 / 6
10,080
438
10,114
19,379
15,649
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 7 / 12
12,384
538
8,791
22,725
26,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 11 / 4
10,408
453
6,004
22,453
15,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
Samnite909
Jing Wei
19
10 / 8 / 5
12,071
525
16,970
20,166
5,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 11 / 3
9,151
398
3,721
17,415
12,223
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 7
10,967
477
14,105
16,101
6,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 9 / 9
11,299
491
9,187
16,461
7,956
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
20
11 / 3 / 10
13,804
600
21,577
19,055
13,790
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 4 / 10
11,046
480
8,294
17,403
19,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
17 / 1 / 9
15,008
653
30,797
13,235
6,375
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
21
Kills
46
46
Deaths
22
30
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
W
9
9
9
1.5
W
Odin
11
3
10
5.33
L
Bellona
FrootJuic3
Bellona
4
9
6
0.78
L
3
7
12
1.29
L
1
11
4
0.27
W
3
4
10
2
L
Jing Wei
Samnite909
Jing Wei
10
8
5
1.56
L
3
11
3
0.41
W
17
1
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
83,960
102,138
Taken
82,255
75,823
Mitigated
53,667
17,171
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,105
8,715
0
3,363
16,101
6,013
2,077
2,066
13,839
0
49,740
W
9,187
4,030
0
1,908
16,461
7,956
1,371
1,466
14,898
0
32,602
W
Odin
21,577
4,948
0
5,355
19,055
13,790
3,504
1,248
17,807
13,945
100,265
L
Bellona
FrootJuic3
Bellona
10,114
2,697
0
0
19,379
15,649
618
7,247
11,365
0
33,026
L
8,791
2,510
0
0
22,725
26,394
386
11,405
10,971
37,914
0
L
6,004
3,119
695
3,212
22,453
15,819
1,434
7,163
14,271
0
39,404
W
8,294
1,176
0
756
17,403
19,533
819
4,105
12,974
39,958
0
L
Jing Wei
Samnite909
Jing Wei
16,970
12,183
0
8,508
20,166
5,738
3,552
5,189
14,842
0
74,338
L
3,721
1,316
2,613
2,143
17,415
12,223
0
9,370
7,605
25,610
0
W
30,797
3,385
3,330
5,796
13,235
6,375
2,680
2,941
10,225
118,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
62,124
310
Minions Killed
529
0
Camps Cleared
0
1,986,600
Distance Traveled
2,017,139
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,967
477
73
3
0
382,327
3
W
Fenrir
11,299
491
47
2
0
424,717
0
W
Odin
13,804
600
158
7
0
347,390
0
L
Bellona
10,080
438
43
2
0
431,695
0
L
Ymir
12,384
538
35
2
0
417,798
7
L
Horus
10,408
453
78
3
0
388,955
2
W
Ares
11,046
480
51
2
0
415,043
0
L
Jing Wei
12,071
525
111
5
0
414,574
0
L
Hel
9,151
398
43
2
0
333,578
2
W
Ra
15,008
653
200
9
0
447,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role