Player Matchup

Janus
Janus
EatClenTrenHardd
Janus
Level 29
God Stats
8W - 10L
1,512 SR
Queue Stats
110W - 104L
1,616 Elo+
Solo
Izanami
Izanami
Lilcheez361995
Izanami
Level 6
God Stats
2W - 4L
1,400 SR
Queue Stats
8W - 6L
1,658 Elo+
Party 2
Ares
Ares
TossMySalad69
Ares
Level 20
God Stats
3W - 1L
1,963 SR
Queue Stats
46W - 47L
1,612 Elo+
Solo
Athena
Athena
UnsolicitedBeef
Athena
Level 25
God Stats
4W - 6L
1,549 SR
Queue Stats
315W - 262L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
Zhouzhouyyds
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,725 Elo+
Solo
Team Averages
Level 17
1,585 SR
1,636 Elo+

VS

Team Averages
Level 36
1,591 SR
1,643 Elo+
Morgan Le Fay
Morgan Le Fay
FLAMINGxFURY
Morgan Le Fay
Level 103
God Stats
2W - 1L
1,746 SR
Queue Stats
259W - 274L
1,558 Elo+
Party 1
Ao Kuang
Ao Kuang
Iafats
Ao Kuang
Level 13
God Stats
1W - 1L
1,304 SR
Queue Stats
20W - 12L
1,675 Elo+
Solo
Apollo
Apollo
MangledLemon
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,628 Elo+
Solo
Bellona
Bellona
TheOfficerBagel
Bellona
Level 28
God Stats
2W - 2L
1,687 SR
Queue Stats
270W - 235L
1,646 Elo+
Solo
Set
Set
tacobender13
Set
Level 11
God Stats
3W - 0L
1,716 SR
Queue Stats
19W - 10L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 6
9,019
451
15,615
14,014
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 2
8,122
406
11,421
10,308
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 8 / 4
10,082
504
11,798
22,632
14,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
1 / 9 / 8
8,995
450
9,980
21,647
20,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Zhouzhouyyds
Guan Yu
17
4 / 2 / 1
10,050
503
9,013
18,001
18,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FLAMINGxFURY
Morgan Le Fay
17
9 / 5 / 11
11,442
572
22,330
18,637
7,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Iafats
Ao Kuang
18
10 / 2 / 10
11,657
583
12,153
19,125
9,713
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
16
1 / 5 / 5
9,833
492
6,069
11,454
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 1 / 5
10,324
516
11,001
12,595
13,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
10 / 0 / 15
10,721
536
17,458
23,285
24,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
13
Kills
31
31
Deaths
13
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Morgan Le Fay
FLAMINGxFURY
Morgan Le Fay
9
5
11
2.9
W
Ao Kuang
Iafats
Ao Kuang
10
2
10
7.5
L
2
4
2
0.75
W
Apollo
1
5
5
0.7
W
1
1
5
3.5
L
3
8
4
0.63
L
1
9
8
0.56
L
Guan Yu
Zhouzhouyyds
Guan Yu
4
2
1
2.25
W
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,827
Damage
69,011
86,602
Taken
85,096
61,563
Mitigated
58,674
17,374
Healing
21,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,615
1,960
0
307
14,014
4,767
0
6,876
7,120
57,802
0
W
Morgan Le Fay
FLAMINGxFURY
Morgan Le Fay
22,330
2,292
299
5,054
18,637
7,059
69
11,185
7,196
77,665
0
W
Ao Kuang
Iafats
Ao Kuang
12,153
2,873
0
3,907
19,125
9,713
0
5,454
13,525
87,052
0
L
11,421
6,503
0
2,084
10,308
3,624
0
3,718
6,590
0
43,771
W
Apollo
6,069
3,392
0
1,529
11,454
4,142
3,159
5,151
6,151
0
59,522
W
11,001
3,528
0
3,936
12,595
13,461
64
3,340
9,091
0
70,818
L
11,798
864
0
3,084
22,632
14,415
225
9,856
12,668
50,172
9,256
L
9,980
1,987
734
2,068
21,647
20,005
42
9,622
12,025
25,702
0
L
Guan Yu
Zhouzhouyyds
Guan Yu
9,013
964
1,984
7,113
18,001
18,752
0
4,411
13,271
0
58,264
W
17,458
6,245
0
6,363
23,285
24,299
0
11,046
12,063
0
40,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
53,977
426
Minions Killed
534
0
Camps Cleared
0
1,840,205
Distance Traveled
1,977,928
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,019
451
107
5
0
372,168
3
W
Morgan Le Fay
11,442
572
105
5
0
384,958
2
W
Ao Kuang
11,657
583
127
6
0
407,161
1
L
Izanami
8,122
406
75
4
0
345,874
8
W
Apollo
9,833
492
120
6
0
368,900
0
W
Bellona
10,324
516
131
7
0
427,609
7
L
Ares
10,082
504
87
4
0
340,963
1
L
Athena
8,995
450
24
1
0
380,796
3
L
Guan Yu
10,050
503
133
7
0
400,404
0
W
Set
10,721
536
51
3
0
389,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role