Player Matchup

Ymir
Ymir
NeuroSurgeon978
Ymir
Level 16
God Stats
1W - 1L
1,220 SR
Queue Stats
17W - 17L
1,346 Elo+
Solo
Hun Batz
Hun Batz
Strecci
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
VisionVampire
Cthulhu
Level 8
God Stats
7W - 4L
1,537 SR
Queue Stats
34W - 39L
1,271 Elo+
Solo
Izanami
Izanami
neptoon154
Izanami
Level 27
God Stats
32W - 32L
1,514 SR
Queue Stats
83W - 111L
1,336 Elo+
Solo
Ra
Ra
taruka1
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 14
1,454 SR
1,390 Elo+

VS

Team Averages
Level 12
1,469 SR
1,288 Elo+
Jormungandr
Jormungandr
AliA_my_son69
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 1
Neith
Neith
Beranco
Neith
Level 29
God Stats
36W - 37L
1,380 SR
Queue Stats
45W - 54L
1,302 Elo+
Solo
Fenrir
Fenrir
ChadlitJr
Fenrir
Level 16
God Stats
3W - 4L
1,464 SR
Queue Stats
74W - 84L
1,391 Elo+
Solo
Guan Yu
Guan Yu
LEOSANESXD
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 1
Kukulkan
Kukulkan
byin
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 33
14,267
1,097
7,457
19,977
24,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Strecci
Hun Batz
20
19 / 4 / 20
14,069
1,082
28,440
16,016
7,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
20
10 / 0 / 32
13,925
1,071
21,758
14,426
20,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
neptoon154
Izanami
20
14 / 4 / 13
13,711
1,055
27,029
15,386
5,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 3 / 34
13,523
1,040
18,413
14,593
6,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AliA_my_son69
Jormungandr
18
0 / 15 / 8
11,108
854
13,171
29,260
36,482
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Beranco
Neith
18
3 / 1 / 5
12,649
973
20,281
12,009
4,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
ChadlitJr
Fenrir
18
3 / 13 / 4
11,886
914
9,668
23,098
11,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
LEOSANESXD
Guan Yu
18
1 / 18 / 3
10,868
836
5,448
30,027
16,842
Kukulkan
byin
Kukulkan
18
5 / 6 / 4
12,568
967
27,234
15,621
6,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
36
53
Kills
12
12
Deaths
53
132
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AliA_my_son69
Jormungandr
0
15
8
0.27
L
Neith
Beranco
Neith
3
1
5
5.5
L
Fenrir
ChadlitJr
Fenrir
3
13
4
0.38
L
Guan Yu
LEOSANESXD
Guan Yu
1
18
3
0.14
W
4
1
33
20.5
W
Hun Batz
Strecci
Hun Batz
19
4
20
7.25
W
Cthulhu
10
0
32
26
L
Kukulkan
byin
Kukulkan
5
6
4
1.17
W
Izanami
neptoon154
Izanami
14
4
13
5.13
W
6
3
34
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,097
Damage
75,802
80,398
Taken
110,015
65,382
Mitigated
76,613
16,363
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AliA_my_son69
Jormungandr
13,171
5,288
0
0
29,260
36,482
0
14,959
14,301
29,951
0
L
Neith
Beranco
Neith
20,281
11,381
0
620
12,009
4,725
0
5,645
6,364
0
60,972
L
Fenrir
ChadlitJr
Fenrir
9,668
2,791
0
211
23,098
11,891
0
8,780
14,318
0
21,079
L
Guan Yu
LEOSANESXD
Guan Yu
5,448
960
1,255
1,850
30,027
16,842
0
11,867
18,160
0
16,553
W
7,457
1,789
0
0
19,977
24,841
0
10,273
9,704
22,821
0
W
Hun Batz
Strecci
Hun Batz
28,440
9,696
0
777
16,016
7,803
0
6,443
9,573
0
41,873
W
Cthulhu
21,758
1,184
2,696
907
14,426
20,842
0
7,071
7,355
36,722
0
L
Kukulkan
byin
Kukulkan
27,234
1,750
0
723
15,621
6,673
0
6,377
9,244
63,583
0
W
Izanami
neptoon154
Izanami
27,029
22,081
0
2,371
15,386
5,683
0
6,638
8,748
0
59,487
W
18,413
3,640
5,195
4,417
14,593
6,213
0
9,980
4,613
30,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,495
Gold Earned
59,079
213
Minions Killed
229
2
Camps Cleared
4
1,138,541
Distance Traveled
1,093,815
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,108
854
21
2
0
208,174
0
L
Neith
12,649
973
77
6
1
196,565
0
L
Fenrir
11,886
914
24
2
1
254,289
0
L
Guan Yu
10,868
836
18
1
1
227,822
3
W
Ymir
14,267
1,097
46
4
0
234,782
0
W
Hun Batz
14,069
1,082
25
2
0
223,510
1
W
Cthulhu
13,925
1,071
16
1
0
291,694
0
L
Kukulkan
12,568
967
89
7
1
206,965
2
W
Izanami
13,711
1,055
90
7
1
164,207
0
W
Ra
13,523
1,040
36
3
1
224,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role