Player Matchup

Chang'e
Chang'e
Gold III
BOSS THE HAAS
Chang'e
Gold III
Level 139
God Stats
7W - 9L
1,447 SR
Queue Stats
187W - 216L
1,412 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
BaseRJ
Gilgamesh
Gold III
Level 144
God Stats
15W - 11L
1,540 SR
Queue Stats
286W - 291L
1,518 MMR
Solo
Danzaburou
Danzaburou
Bronze III
ipx7z
Danzaburou
Bronze III
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,495 SR
1,477 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,470 SR
1,476 MMR
Scylla
Scylla
Bronze III
DrSlimhammer
Scylla
Bronze III
Level 72
God Stats
1W - 1L
1,436 SR
Queue Stats
1W - 1L
1,537 MMR
Solo
Guan Yu
Guan Yu
Silver I
jam1s0n11
Guan Yu
Silver I
Level 65
God Stats
21W - 22L
1,414 SR
Queue Stats
171W - 219L
1,396 MMR
Solo
Artemis
Artemis
Silver II
wayralofi
Artemis
Silver II
Level 127
God Stats
63W - 53L
1,560 SR
Queue Stats
110W - 134L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
5 / 5 / 6
13,522
712
14,855
21,795
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
BaseRJ
Gilgamesh
17
7 / 5 / 5
13,370
704
19,568
23,605
21,909
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ipx7z
Danzaburou
16
2 / 1 / 3
11,919
627
9,972
16,462
5,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayArachneCthulhuAmaterasuAphrodite

VS

Bans
KhepriSobekGaneshaAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 5 / 2
11,491
605
17,808
13,320
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
jam1s0n11
Guan Yu
15
1 / 3 / 9
11,875
625
8,960
25,223
35,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
wayralofi
Artemis
16
6 / 6 / 4
12,598
663
20,098
16,701
6,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
14
Kills
11
11
Deaths
14
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
5
6
1.6
W
Gilgamesh
BaseRJ
Gilgamesh
7
5
5
1.9
L
Scylla
4
5
2
1
W
Danzaburou
ipx7z
Danzaburou
2
1
3
3.5
L
Guan Yu
jam1s0n11
Guan Yu
1
3
9
1.83
L
Artemis
wayralofi
Artemis
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,395
Damage
46,866
61,862
Taken
55,244
35,149
Mitigated
47,162
17,161
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
14,855
689
4,307
9,316
21,795
7,533
1,385
4,503
16,706
69,951
0
W
Gilgamesh
BaseRJ
Gilgamesh
19,568
3,175
0
656
23,605
21,909
788
6,909
16,198
9,761
37,055
L
Scylla
17,808
208
715
1,145
13,320
4,750
234
4,506
8,814
63,787
0
W
Danzaburou
ipx7z
Danzaburou
9,972
3,541
0
2,882
16,462
5,707
726
6,654
9,412
0
57,579
L
Guan Yu
jam1s0n11
Guan Yu
8,960
844
4,130
6,163
25,223
35,446
0
8,459
16,764
267
28,279
L
Artemis
wayralofi
Artemis
20,098
9,579
0
2,441
16,701
6,966
1,455
4,899
11,802
0
55,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,811
Gold Earned
35,964
200
Minions Killed
208
0
Camps Cleared
0
973,055
Distance Traveled
971,068
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,522
712
84
4
0
317,595
3
W
Gilgamesh
13,370
704
44
2
0
345,685
0
L
Scylla
11,491
605
86
5
0
305,914
0
W
Danzaburou
11,919
627
72
4
0
309,775
3
L
Guan Yu
11,875
625
50
3
0
394,901
2
L
Artemis
12,598
663
72
4
0
270,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role