Player Matchup

Artio
Artio
Fmds
Artio
Level 6
God Stats
3W - 1L
1,834 SR
Queue Stats
10W - 7L
1,680 Elo+
Party 1
Susano
Susano
ThiccMan32
Susano
Level 126
God Stats
4W - 3L
1,643 SR
Queue Stats
380W - 275L
1,651 Elo+
Party 3
Danzaburou
Danzaburou
TigerThrower
Danzaburou
Level 56
God Stats
2W - 3L
1,740 SR
Queue Stats
231W - 178L
1,670 Elo+
Party 1
Terra
Terra
Typhoon
Terra
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 196L
1,695 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ukcringian
Morgan Le Fay
Level 27
God Stats
3W - 5L
1,651 SR
Queue Stats
159W - 85L
1,705 Elo+
Party 3
Team Averages
Level 75
1,674 SR
1,680 Elo+

VS

Team Averages
Level 92
1,601 SR
1,731 Elo+
Kali
Kali
Frodo4866
Kali
Level 41
God Stats
5W - 3L
1,825 SR
Queue Stats
180W - 154L
1,580 Elo+
Solo
Xing Tian
Xing Tian
Jaacckk
Xing Tian
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 86L
1,671 Elo+
Party 2
Vulcan
Vulcan
Miishyyyy
Vulcan
Level 104
God Stats
5W - 1L
1,776 SR
Queue Stats
290W - 161L
1,785 Elo+
Party 2
King Arthur
King Arthur
RichBlackout
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 32L
1,874 Elo+
Party 2
Freya
Freya
thelonelywolfe
Freya
Level 147
God Stats
3W - 2L
1,406 SR
Queue Stats
305W - 176L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fmds
Artio
7
0 / 4 / 2
4,843
484
1,295
7,213
2,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Susano
ThiccMan32
Susano
10
1 / 1 / 0
5,506
551
2,527
6,705
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TigerThrower
Danzaburou
9
2 / 6 / 1
5,577
558
5,099
7,399
1,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Typhoon
Terra
10
0 / 1 / 0
5,435
544
3,031
7,738
6,237
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Ukcringian
Morgan Le Fay
9
1 / 4 / 1
4,964
496
3,547
6,664
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
2 / 0 / 5
6,027
603
2,211
6,713
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Jaacckk
Xing Tian
10
8 / 2 / 3
6,539
654
4,593
7,981
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Miishyyyy
Vulcan
12
4 / 1 / 3
6,706
671
6,249
4,295
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RichBlackout
King Arthur
11
0 / 0 / 1
5,873
587
6,206
7,958
5,068
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 6
6,016
602
6,790
5,425
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
16
16
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
Fmds
Artio
0
4
2
0.25
W
Kali
2
0
5
4.5
W
Xing Tian
Jaacckk
Xing Tian
8
2
3
4.75
W
Vulcan
Miishyyyy
Vulcan
4
1
3
5.5
W
King Arthur
RichBlackout
King Arthur
0
0
1
0.5
L
Susano
ThiccMan32
Susano
1
1
0
1
L
Danzaburou
TigerThrower
Danzaburou
2
6
1
0.42
L
Terra
Typhoon
Terra
0
1
0
0
L
Morgan Le Fay
Ukcringian
Morgan Le Fay
1
4
1
0.38
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,499
Damage
26,049
35,719
Taken
32,372
14,538
Mitigated
16,760
11,679
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Fmds
Artio
1,295
282
106
430
7,213
2,670
0
5,083
2,098
6,652
0
W
Kali
2,211
821
0
3,717
6,713
2,637
0
852
5,861
0
34,304
W
Xing Tian
Jaacckk
Xing Tian
4,593
1,136
0
1,626
7,981
5,680
0
1,071
6,910
13,610
0
W
Vulcan
Miishyyyy
Vulcan
6,249
1,280
0
690
4,295
1,442
153
2,471
1,824
33,901
0
W
King Arthur
RichBlackout
King Arthur
6,206
1,034
0
2,795
7,958
5,068
0
3,019
4,939
0
34,409
L
Susano
ThiccMan32
Susano
2,527
664
0
3,309
6,705
1,897
0
1,153
5,534
0
32,289
L
Danzaburou
TigerThrower
Danzaburou
5,099
2,403
0
1,533
7,399
1,936
0
5,059
2,306
0
27,001
L
Terra
Typhoon
Terra
3,031
841
268
4,504
7,738
6,237
0
110
7,628
28,884
0
L
Morgan Le Fay
Ukcringian
Morgan Le Fay
3,547
96
0
1,529
6,664
1,798
88
4,847
1,401
25,642
0
W
6,790
2,240
0
2,897
5,425
1,933
288
460
4,965
28,493
4,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,325
Gold Earned
31,161
256
Minions Killed
287
0
Camps Cleared
0
922,799
Distance Traveled
976,840
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,843
484
10
1
0
163,834
1
W
Kali
6,027
603
65
7
0
200,776
0
W
Xing Tian
6,539
654
16
2
0
192,957
2
W
Vulcan
6,706
671
67
7
0
206,295
4
W
King Arthur
5,873
587
74
7
0
201,428
1
L
Susano
5,506
551
75
8
0
225,976
2
L
Danzaburou
5,577
558
51
5
0
163,395
4
L
Terra
5,435
544
73
7
0
187,587
0
L
Morgan Le Fay
4,964
496
47
5
0
182,007
3
W
Freya
6,016
602
65
7
0
175,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role