Player Matchup

Hercules
Hercules
Eroke22
Hercules
Level 69
God Stats
4W - 4L
1,472 SR
Queue Stats
333W - 308L
1,469 Elo+
Party 1
King Arthur
King Arthur
JaqSpidey
King Arthur
Level 82
God Stats
11W - 12L
1,536 SR
Queue Stats
367W - 351L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
Motherfragerz
Sylvanus
Level 88
God Stats
3W - 2L
1,623 SR
Queue Stats
117W - 130L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Senpaizzy
Morgan Le Fay
Level 39
God Stats
19W - 27L
1,461 SR
Queue Stats
87W - 87L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
TropicalTeaX
Danzaburou
Level 10
God Stats
8W - 8L
1,517 SR
Queue Stats
15W - 20L
1,449 Elo+
Party 1
Team Averages
Level 58
1,522 SR
1,459 Elo+

VS

Team Averages
Level 85
1,522 SR
1,490 Elo+
Nemesis
Nemesis
Cerea1Kira
Nemesis
Level 102
God Stats
2W - 2L
1,285 SR
Queue Stats
409W - 377L
1,542 Elo+
Solo
Merlin
Merlin
Edogg2148
Merlin
Level 48
God Stats
3W - 2L
1,522 SR
Queue Stats
90W - 112L
1,428 Elo+
Party 2
Ymir
Ymir
Gargantous
Ymir
Level 40
God Stats
16W - 12L
1,549 SR
Queue Stats
310W - 305L
1,497 Elo+
Party 3
Sol
Sol
LilNobara
Sol
Level 109
God Stats
12W - 7L
1,672 SR
Queue Stats
329W - 289L
1,517 Elo+
Party 3
Nike
Nike
headshootexpert
Nike
Level 128
God Stats
1W - 0L
1,582 SR
Queue Stats
128W - 146L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eroke22
Hercules
11
2 / 2 / 1
6,463
539
4,959
8,144
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
JaqSpidey
King Arthur
11
1 / 2 / 0
6,248
521
5,257
8,094
4,153
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Motherfragerz
Sylvanus
9
0 / 4 / 1
5,215
435
3,935
10,260
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Senpaizzy
Morgan Le Fay
9
1 / 2 / 1
5,701
475
4,463
8,763
4,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TropicalTeaX
Danzaburou
8
0 / 3 / 1
5,137
428
1,891
4,944
1,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cerea1Kira
Nemesis
11
3 / 1 / 1
6,547
546
6,890
8,412
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Edogg2148
Merlin
10
1 / 1 / 3
5,717
476
5,374
4,725
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 8
6,578
548
3,546
8,972
5,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
7 / 1 / 3
7,100
592
8,811
6,133
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 2
6,548
546
5,880
8,847
4,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
13
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cerea1Kira
Nemesis
3
1
1
3.5
W
Merlin
Edogg2148
Merlin
1
1
3
2.5
L
Hercules
Eroke22
Hercules
2
2
1
1.25
W
1
1
8
5
L
King Arthur
JaqSpidey
King Arthur
1
2
0
0.5
W
7
1
3
8.5
L
Sylvanus
Motherfragerz
Sylvanus
0
4
1
0.13
L
Morgan Le Fay
Senpaizzy
Morgan Le Fay
1
2
1
0.75
L
Danzaburou
TropicalTeaX
Danzaburou
0
3
1
0.17
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,505
Damage
30,501
40,205
Taken
37,089
18,329
Mitigated
16,429
10,782
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cerea1Kira
Nemesis
6,890
3,564
0
1,253
8,412
3,019
0
2,185
6,227
0
40,492
W
Merlin
Edogg2148
Merlin
5,374
599
0
1,296
4,725
1,466
385
1,886
2,839
32,038
0
L
Hercules
Eroke22
Hercules
4,959
2,391
0
1,204
8,144
3,123
0
2,311
5,742
0
37,082
W
3,546
621
0
2,510
8,972
5,235
150
2,031
6,941
14,335
0
L
King Arthur
JaqSpidey
King Arthur
5,257
451
0
2,461
8,094
4,153
0
145
7,163
0
35,559
W
8,811
3,401
0
4,410
6,133
1,939
1,286
1,824
4,309
33,960
4,975
L
Sylvanus
Motherfragerz
Sylvanus
3,935
1,408
512
2,417
10,260
5,714
0
7,756
2,504
15,561
3,997
L
Morgan Le Fay
Senpaizzy
Morgan Le Fay
4,463
715
128
3,407
8,763
4,078
826
3,814
4,949
30,919
0
L
Danzaburou
TropicalTeaX
Danzaburou
1,891
1,193
0
653
4,944
1,261
924
2,907
2,037
0
19,614
W
5,880
744
0
3,825
8,847
4,770
121
0
8,847
0
31,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
32,490
260
Minions Killed
300
0
Camps Cleared
0
1,073,907
Distance Traveled
1,131,469
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,547
546
70
6
0
264,529
4
W
Merlin
5,717
476
58
5
0
217,758
2
L
Hercules
6,463
539
76
6
0
252,833
1
W
Ymir
6,578
548
22
2
0
228,150
3
L
King Arthur
6,248
521
65
5
0
202,780
0
W
Sol
7,100
592
75
6
0
214,163
3
L
Sylvanus
5,215
435
33
3
0
208,438
3
L
Morgan Le Fay
5,701
475
55
5
0
207,047
3
L
Danzaburou
5,137
428
31
3
0
202,809
1
W
Nike
6,548
546
75
6
0
206,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role