Player Matchup

Cabrakan
Cabrakan
AyoJxm3s
Cabrakan
Level 24
God Stats
3W - 2L
1,602 SR
Queue Stats
17W - 15L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
Failure1326
Gilgamesh
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,539 Elo+
Party 2
Sol
Sol
FlapJackJake
Sol
Level 89
God Stats
26W - 19L
1,416 SR
Queue Stats
130W - 140L
1,508 Elo+
Party 2
Scylla
Scylla
JustAlbino
Scylla
Level 43
God Stats
4W - 4L
1,465 SR
Queue Stats
15W - 11L
1,530 Elo+
Party 2
Chernobog
Chernobog
Sgt Dallas
Chernobog
Level 96
God Stats
4W - 6L
1,310 SR
Queue Stats
244W - 217L
1,477 Elo+
Solo
Team Averages
Level 63
1,459 SR
1,515 Elo+

VS

Team Averages
Level 82
1,550 SR
1,499 Elo+
Fafnir
Fafnir
 
Fafnir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Bloodanater
Ares
Level 22
God Stats
7W - 4L
1,673 SR
Queue Stats
98W - 90L
1,515 Elo+
Party 1
King Arthur
King Arthur
GandalfP21
King Arthur
Level 40
God Stats
0W - 3L
1,204 SR
Queue Stats
17W - 23L
1,432 Elo+
Solo
Rama
Rama
SkeetSenpai
Rama
Level 120
God Stats
4W - 2L
1,857 SR
Queue Stats
499W - 473L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
Trey-BTW
Kukulkan
Level 127
God Stats
1W - 5L
1,514 SR
Queue Stats
539W - 506L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AyoJxm3s
Cabrakan
15
1 / 4 / 5
10,055
437
5,406
11,895
16,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Failure1326
Gilgamesh
20
6 / 3 / 5
13,431
584
9,222
17,362
14,659
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 3 / 7
10,840
471
10,168
15,133
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
JustAlbino
Scylla
16
3 / 2 / 6
10,613
461
19,219
9,324
3,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Sgt Dallas
Chernobog
20
11 / 3 / 4
13,163
572
14,528
18,244
7,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 4 / 3
11,013
479
9,060
18,667
13,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 4
9,487
412
3,497
16,815
16,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
GandalfP21
King Arthur
15
4 / 10 / 2
10,222
444
8,598
23,732
16,655
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 2 / 1
12,811
557
5,819
15,615
6,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Trey-BTW
Kukulkan
18
3 / 4 / 5
11,434
497
15,931
15,426
7,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
22
Kills
14
15
Deaths
23
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
4
3
0.88
W
Cabrakan
AyoJxm3s
Cabrakan
1
4
5
0.88
L
1
3
4
1
W
Gilgamesh
Failure1326
Gilgamesh
6
3
5
2.83
W
1
3
7
1.5
L
King Arthur
GandalfP21
King Arthur
4
10
2
0.5
W
Scylla
JustAlbino
Scylla
3
2
6
3
W
Chernobog
Sgt Dallas
Chernobog
11
3
4
4.33
L
4
2
1
2.25
L
Kukulkan
Trey-BTW
Kukulkan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,543
Damage
42,905
71,958
Taken
90,255
49,073
Mitigated
60,263
16,984
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,060
3,762
0
6,172
18,667
13,365
0
5,639
13,028
63,793
12,575
W
Cabrakan
AyoJxm3s
Cabrakan
5,406
804
0
2,168
11,895
16,997
0
6,296
5,599
23,313
0
L
3,497
127
0
2,914
16,815
16,383
0
10,622
6,193
11,841
0
W
Gilgamesh
Failure1326
Gilgamesh
9,222
2,850
0
3,659
17,362
14,659
0
3,632
13,730
0
96,255
W
10,168
2,875
0
6,689
15,133
5,629
1,711
5,217
9,916
86,773
11,969
L
King Arthur
GandalfP21
King Arthur
8,598
935
0
61
23,732
16,655
160
6,251
17,481
0
49,856
W
Scylla
JustAlbino
Scylla
19,219
402
0
2,928
9,324
3,833
528
4,923
4,401
70,088
0
W
Chernobog
Sgt Dallas
Chernobog
14,528
9,744
0
1,540
18,244
7,955
670
8,224
10,020
0
93,228
L
5,819
4,684
0
750
15,615
6,550
82
4,944
10,671
0
108,399
L
Kukulkan
Trey-BTW
Kukulkan
15,931
2,044
0
3,197
15,426
7,310
0
6,842
8,584
110,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,102
Gold Earned
54,967
580
Minions Killed
578
0
Camps Cleared
0
2,080,000
Distance Traveled
2,002,073
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,013
479
120
5
0
422,357
3
W
Cabrakan
10,055
437
38
2
0
413,535
3
L
Ares
9,487
412
16
1
0
403,307
0
W
Gilgamesh
13,431
584
163
7
0
412,420
0
W
Sol
10,840
471
146
6
0
377,244
2
L
King Arthur
10,222
444
80
3
0
395,917
0
W
Scylla
10,613
461
102
4
0
408,426
3
W
Chernobog
13,163
572
131
6
0
468,375
3
L
Rama
12,811
557
169
7
0
406,555
3
L
Kukulkan
11,434
497
193
8
0
373,937
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role