Player Matchup

Ares
Ares
CrimsonDrago99
Ares
Level 31
God Stats
22W - 9L
1,676 SR
Queue Stats
199W - 157L
1,543 Elo+
Party 3
Guan Yu
Guan Yu
GarioGradio
Guan Yu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,472 Elo+
Solo
Skadi
Skadi
LiquidLouise
Skadi
Level 5
God Stats
6W - 5L
1,295 SR
Queue Stats
9W - 6L
1,504 Elo+
Party 1
Horus
Horus
Reshiem
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,718 Elo+
Party 3
Anubis
Anubis
Soliss178
Anubis
Level 122
God Stats
8W - 3L
1,583 SR
Queue Stats
93W - 82L
1,556 Elo+
Party 1
Team Averages
Level 36
1,511 SR
1,559 Elo+

VS

Team Averages
Level 13
1,535 SR
1,548 Elo+
Ares
Ares
GoDuniverse45
Ares
Level 17
God Stats
12W - 8L
1,371 SR
Queue Stats
59W - 55L
1,442 Elo+
Solo
Zeus
Zeus
MysticHoneyBee
Zeus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,641 Elo+
Party 4
Danzaburou
Danzaburou
NoseEater
Danzaburou
Level 17
God Stats
128W - 107L
1,547 SR
Queue Stats
181W - 162L
1,509 Elo+
Party 2
Camazotz
Camazotz
honeywitch
Camazotz
Level 8
God Stats
1W - 3L
1,689 SR
Queue Stats
10W - 17L
1,641 Elo+
Party 4
Tyr
Tyr
Çinnamoroll
Tyr
Level 22
God Stats
2W - 2L
1,567 SR
Queue Stats
339W - 326L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 24
13,603
1,134
14,544
15,859
19,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
GarioGradio
Guan Yu
19
7 / 4 / 21
12,314
1,026
12,185
18,355
23,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
11 / 3 / 21
12,560
1,047
20,017
9,557
3,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Reshiem
Horus
19
4 / 0 / 23
11,391
949
15,502
12,632
10,464
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Soliss178
Anubis
20
11 / 5 / 20
13,823
1,152
31,433
12,275
6,711
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
10,702
892
6,932
19,204
17,703
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 4 / 7
12,619
1,052
30,401
13,340
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
NoseEater
Danzaburou
17
1 / 10 / 6
10,927
911
9,219
18,326
5,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
honeywitch
Camazotz
17
0 / 15 / 6
9,813
818
5,828
26,649
23,998
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 8 / 5
11,559
963
8,990
24,571
17,894
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
41
39
Kills
12
12
Deaths
39
109
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
0
24
18
W
Guan Yu
GarioGradio
Guan Yu
7
4
21
4.38
L
2
2
5
2.25
W
11
3
21
7.17
L
4
4
7
1.88
L
Danzaburou
NoseEater
Danzaburou
1
10
6
0.4
W
Horus
Reshiem
Horus
4
0
23
15.5
W
Anubis
Soliss178
Anubis
11
5
20
4.2
L
Camazotz
honeywitch
Camazotz
0
15
6
0.2
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,681
Damage
61,370
68,678
Taken
102,090
63,766
Mitigated
69,147
23,532
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,544
926
0
3,592
15,859
19,361
0
7,992
7,401
27,906
0
W
Guan Yu
GarioGradio
Guan Yu
12,185
2,255
4,386
5,484
18,355
23,570
0
10,747
7,035
0
34,946
L
6,932
383
0
753
19,204
17,703
0
8,307
10,897
12,579
0
W
20,017
8,510
0
949
9,557
3,660
0
6,406
2,985
0
37,643
L
30,401
3,103
0
753
13,340
4,450
0
6,116
7,224
77,205
0
L
Danzaburou
NoseEater
Danzaburou
9,219
3,278
0
572
18,326
5,102
0
9,876
7,328
0
26,405
W
Horus
Reshiem
Horus
15,502
8,252
4,722
3,632
12,632
10,464
0
6,115
6,285
0
26,991
W
Anubis
Soliss178
Anubis
31,433
1,310
0
767
12,275
6,711
0
4,707
7,434
56,702
0
L
Camazotz
honeywitch
Camazotz
5,828
1,567
0
3,969
26,649
23,998
0
9,710
16,939
0
14,349
L
8,990
925
0
957
24,571
17,894
0
11,968
12,603
232
17,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,691
Gold Earned
55,620
212
Minions Killed
185
3
Camps Cleared
2
1,152,673
Distance Traveled
1,014,280
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,603
1,134
14
1
0
252,849
1
W
Guan Yu
12,314
1,026
52
4
2
245,132
0
L
Ares
10,702
892
9
1
0
218,420
2
W
Skadi
12,560
1,047
52
4
1
206,461
0
L
Zeus
12,619
1,052
116
10
0
201,464
1
L
Danzaburou
10,927
911
31
3
2
217,572
1
W
Horus
11,391
949
30
3
0
249,990
1
W
Anubis
13,823
1,152
64
5
0
198,241
0
L
Camazotz
9,813
818
9
1
0
146,508
0
L
Tyr
11,559
963
20
2
0
230,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role