Player Matchup

Ah Puch
Ah Puch
CnyguOriginal
Ah Puch
Level 15
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 3L
1,447 Elo+
Solo
Cerberus
Cerberus
KinkyBanana
Cerberus
Level 12
God Stats
3W - 2L
1,741 SR
Queue Stats
12W - 14L
1,525 Elo+
Party 1
Thor
Thor
ZexsYN
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,451 Elo+
Party 1
Vamana
Vamana
hamish91919
Vamana
Level 26
God Stats
26W - 21L
1,470 SR
Queue Stats
133W - 108L
1,409 Elo+
Solo
Neith
Neith
xXMiithyXx
Neith
Level 26
God Stats
3W - 1L
1,946 SR
Queue Stats
51W - 58L
1,538 Elo+
Solo
Team Averages
Level 18
1,670 SR
1,474 Elo+

VS

Team Averages
Level 14
1,415 SR
1,414 Elo+
Ullr
Ullr
 
Ullr
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
K4gê
Hachiman
Level 15
God Stats
1W - 0L
1,277 SR
Queue Stats
14W - 13L
1,420 Elo+
Solo
Sobek
Sobek
Slet3n
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,154 Elo+
Solo
Thanatos
Thanatos
mindleft98
Thanatos
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Ymir
Ymir
therealdadbod69
Ymir
Level 8
God Stats
1W - 1L
1,298 SR
Queue Stats
11W - 11L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
1 / 10 / 2
6,822
455
4,647
10,301
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
KinkyBanana
Cerberus
9
3 / 4 / 2
6,962
464
1,901
12,226
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
ZexsYN
Thor
10
3 / 5 / 1
6,730
449
5,193
9,772
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
14
5 / 3 / 0
8,730
582
4,629
8,580
4,740
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
10
4 / 3 / 6
7,375
492
7,413
7,510
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
20 / 0 / 2
11,091
739
19,449
8,129
3,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
K4gê
Hachiman
11
2 / 6 / 2
6,561
437
4,199
8,490
1,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Slet3n
Sobek
10
0 / 4 / 3
6,460
431
1,475
9,411
7,773
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thanatos
mindleft98
Thanatos
10
0 / 6 / 1
6,124
408
1,513
8,077
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 0 / 14
8,900
593
5,717
8,317
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
16
Kills
25
25
Deaths
16
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
20
0
2
21
L
Ah Puch
1
10
2
0.2
W
Hachiman
K4gê
Hachiman
2
6
2
0.5
L
Cerberus
KinkyBanana
Cerberus
3
4
2
1
W
Sobek
Slet3n
Sobek
0
4
3
0.38
L
Thor
ZexsYN
Thor
3
5
1
0.7
L
Vamana
5
3
0
1.67
W
Thanatos
mindleft98
Thanatos
0
6
1
0.08
W
3
0
14
10
L
Neith
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
32,353
48,389
Taken
42,424
22,919
Mitigated
18,630
7,857
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
19,449
8,283
0
1,056
8,129
3,029
0
900
7,229
0
76,683
L
Ah Puch
4,647
173
0
360
10,301
3,239
0
1,976
8,325
32,657
0
W
Hachiman
K4gê
Hachiman
4,199
3,558
0
1,412
8,490
1,955
0
1,496
6,994
0
33,812
L
Cerberus
KinkyBanana
Cerberus
1,901
389
0
2,458
12,226
8,317
124
1,752
10,474
20,267
0
W
Sobek
Slet3n
Sobek
1,475
187
0
2,965
9,411
7,773
312
2,939
6,472
18,624
0
L
Thor
ZexsYN
Thor
5,193
2,481
0
1,902
9,772
4,122
0
1,619
8,153
0
26,677
L
Vamana
4,629
1,235
0
1,551
8,580
4,740
1,987
884
7,696
0
47,137
W
Thanatos
mindleft98
Thanatos
1,513
647
0
3,683
8,077
2,391
491
0
8,077
0
17,235
W
5,717
825
0
3,402
8,317
3,482
0
1,803
6,514
55,558
0
L
Neith
7,413
3,065
0
1,586
7,510
2,501
530
961
6,549
0
38,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,619
Gold Earned
39,136
334
Minions Killed
369
0
Camps Cleared
0
1,282,586
Distance Traveled
1,325,113
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,091
739
145
10
0
320,556
1
L
Ah Puch
6,822
455
58
4
0
236,925
1
W
Hachiman
6,561
437
58
4
0
235,954
3
L
Cerberus
6,962
464
58
4
0
282,187
0
W
Sobek
6,460
431
29
2
0
246,943
0
L
Thor
6,730
449
44
3
0
254,613
2
L
Vamana
8,730
582
101
7
0
257,734
3
W
Thanatos
6,124
408
39
3
0
215,217
1
W
Ymir
8,900
593
98
7
0
306,443
4
L
Neith
7,375
492
73
5
0
251,127
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role