Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NinjaWithHoodie
Ah Muzen Cab
Level 107
God Stats
17W - 12L
1,473 SR
Queue Stats
323W - 306L
1,521 Elo+
Party 1
Cerberus
Cerberus
OmegaRexx-90
Cerberus
Level 57
God Stats
40W - 40L
1,498 SR
Queue Stats
452W - 497L
1,348 Elo+
Solo
Janus
Janus
Solhaven6
Janus
Level 62
God Stats
25W - 21L
1,470 SR
Queue Stats
650W - 700L
1,403 Elo+
Solo
Chaac
Chaac
aids1080
Chaac
Level 84
God Stats
35W - 21L
1,724 SR
Queue Stats
291W - 294L
1,515 Elo+
Party 1
Athena
Athena
dukuar
Athena
Level 109
God Stats
2W - 1L
1,550 SR
Queue Stats
82W - 95L
1,406 Elo+
Solo
Team Averages
Level 84
1,543 SR
1,438 Elo+

VS

Team Averages
Level 65
1,352 SR
1,399 Elo+
Fenrir
Fenrir
BaldIrishDad
Fenrir
Level 80
God Stats
10W - 11L
1,474 SR
Queue Stats
92W - 132L
1,355 Elo+
Party 2
Chronos
Chronos
DoggieGlitter
Chronos
Level 29
God Stats
3W - 10L
1,185 SR
Queue Stats
58W - 91L
1,319 Elo+
Party 2
Tiamat
Tiamat
SirKnowlege1
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,472 Elo+
Solo
Artemis
Artemis
edwend12
Artemis
Level 48
God Stats
36W - 26L
1,426 SR
Queue Stats
118W - 143L
1,338 Elo+
Party 2
Erlang Shen
Erlang Shen
poison2304
Erlang Shen
Level 125
God Stats
2W - 9L
1,176 SR
Queue Stats
112W - 97L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NinjaWithHoodie
Ah Muzen Cab
20
8 / 3 / 16
13,678
1,052
30,730
12,008
4,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
OmegaRexx-90
Cerberus
20
7 / 3 / 18
12,976
998
14,292
18,343
16,747
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Solhaven6
Janus
20
7 / 0 / 13
14,936
1,149
15,682
9,887
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
aids1080
Chaac
20
5 / 5 / 21
13,624
1,048
24,729
25,169
28,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
dukuar
Athena
20
6 / 6 / 21
13,592
1,046
17,940
22,542
30,841
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 6 / 7
13,030
1,002
15,205
23,618
9,737
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
19
5 / 10 / 7
13,172
1,013
15,806
24,535
9,188
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
19
0 / 11 / 13
11,835
910
13,712
25,723
14,524
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
edwend12
Artemis
19
5 / 2 / 9
12,767
982
26,184
18,679
12,751
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
poison2304
Erlang Shen
19
1 / 4 / 11
12,157
935
8,104
18,043
10,513
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
64
33
Kills
17
17
Deaths
33
89
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
6
7
1.58
L
Chronos
5
10
7
0.85
W
Ah Muzen Cab
NinjaWithHoodie
Ah Muzen Cab
8
3
16
5.33
W
Cerberus
OmegaRexx-90
Cerberus
7
3
18
5.33
L
Tiamat
0
11
13
0.59
W
Janus
Solhaven6
Janus
7
0
13
13.5
W
Chaac
aids1080
Chaac
5
5
21
3.1
W
Athena
dukuar
Athena
6
6
21
2.75
L
Artemis
edwend12
Artemis
5
2
9
4.75
L
Erlang Shen
poison2304
Erlang Shen
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,373
Damage
79,011
87,949
Taken
110,598
85,581
Mitigated
56,713
20,440
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,205
2,781
196
1,397
23,618
9,737
0
8,694
14,508
0
27,014
L
Chronos
15,806
6,175
0
1,854
24,535
9,188
0
10,606
13,550
42,975
0
W
Ah Muzen Cab
NinjaWithHoodie
Ah Muzen Cab
30,730
14,661
0
3,702
12,008
4,786
0
4,619
7,389
0
73,915
W
Cerberus
OmegaRexx-90
Cerberus
14,292
2,187
0
2,619
18,343
16,747
0
4,817
11,744
27,724
0
L
Tiamat
13,712
2,922
0
2,130
25,723
14,524
0
13,048
12,231
33,189
0
W
Janus
Solhaven6
Janus
15,682
872
1,081
4,480
9,887
4,540
0
3,763
6,124
42,245
0
W
Chaac
aids1080
Chaac
24,729
5,948
0
8,558
25,169
28,667
0
7,792
17,377
1,243
41,562
W
Athena
dukuar
Athena
17,940
2,745
0
0
22,542
30,841
0
8,527
14,015
25,143
0
L
Artemis
edwend12
Artemis
26,184
14,710
477
1,449
18,679
12,751
0
8,985
9,586
0
52,808
L
Erlang Shen
poison2304
Erlang Shen
8,104
2,938
0
1,509
18,043
10,513
0
7,748
10,007
0
24,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,806
Gold Earned
62,961
277
Minions Killed
223
6
Camps Cleared
4
1,243,271
Distance Traveled
1,189,779
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,030
1,002
31
2
2
268,740
0
L
Chronos
13,172
1,013
58
4
0
239,182
0
W
Ah Muzen Cab
13,678
1,052
110
8
0
223,210
0
W
Cerberus
12,976
998
37
3
3
249,129
0
L
Tiamat
11,835
910
44
3
1
226,553
0
W
Janus
14,936
1,149
71
5
0
256,421
0
W
Chaac
13,624
1,048
46
4
3
271,088
2
W
Athena
13,592
1,046
13
1
0
243,423
0
L
Artemis
12,767
982
55
4
1
233,950
0
L
Erlang Shen
12,157
935
35
3
0
221,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role