Player Matchup

Fenrir
Fenrir
AmericanRedcoat
Fenrir
Level 29
God Stats
0W - 3L
1,300 SR
Queue Stats
16W - 15L
1,467 Elo+
Party 1
Bellona
Bellona
Brooker109
Bellona
Level 2
God Stats
1W - 3L
1,206 SR
Queue Stats
1W - 3L
1,044 Elo+
Party 1
Aphrodite
Aphrodite
Deagi
Aphrodite
Level 99
God Stats
5W - 3L
1,657 SR
Queue Stats
41W - 38L
1,436 Elo+
Party 1
Eset
Eset
McCeth
Eset
Level 8
God Stats
6W - 3L
1,627 SR
Queue Stats
6W - 8L
1,389 Elo+
Solo
Bakasura
Bakasura
Vlysses
Bakasura
Level 3
God Stats
1W - 2L
1,281 SR
Queue Stats
2W - 2L
1,175 Elo+
Party 1
Team Averages
Level 28
1,414 SR
1,302 Elo+

VS

Team Averages
Level 22
1,458 SR
1,360 Elo+
Set
Set
Astromax4278
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,139 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ausninja84
Morgan Le Fay
Level 7
God Stats
2W - 7L
1,129 SR
Queue Stats
4W - 17L
1,114 Elo+
Solo
Danzaburou
Danzaburou
DawnShard
Danzaburou
Level 29
God Stats
84W - 47L
1,709 SR
Queue Stats
228W - 172L
1,591 Elo+
Solo
Ymir
Ymir
FX_wetdishrag
Ymir
Level 26
God Stats
3W - 5L
1,450 SR
Queue Stats
126W - 134L
1,509 Elo+
Solo
Guan Yu
Guan Yu
P3GRanda
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 11 / 8
14,887
1,145
18,386
30,386
14,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Brooker109
Bellona
18
0 / 9 / 9
10,969
844
7,947
22,525
20,699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Deagi
Aphrodite
20
4 / 7 / 14
13,825
1,063
18,090
22,514
17,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Eset
McCeth
Eset
20
4 / 6 / 16
13,423
1,033
22,570
18,760
6,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Vlysses
Bakasura
18
2 / 10 / 7
12,228
941
7,428
21,578
9,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 18
13,786
1,060
14,407
17,684
6,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Ausninja84
Morgan Le Fay
20
2 / 4 / 24
12,771
982
16,156
11,202
4,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
DawnShard
Danzaburou
20
27 / 5 / 12
19,105
1,470
51,998
16,283
7,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 2 / 23
13,505
1,039
13,933
18,599
14,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
P3GRanda
Guan Yu
20
1 / 6 / 29
12,416
955
10,328
18,226
20,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
149
23
Kills
43
43
Deaths
23
54
Assists
106
Player
Kills
Deaths
Assists
KDA
L
13
11
8
1.55
W
7
6
18
2.67
W
Morgan Le Fay
Ausninja84
Morgan Le Fay
2
4
24
3.5
L
Bellona
Brooker109
Bellona
0
9
9
0.5
W
Danzaburou
DawnShard
Danzaburou
27
5
12
6.6
L
Aphrodite
Deagi
Aphrodite
4
7
14
1.57
W
6
2
23
8.75
L
Eset
McCeth
Eset
4
6
16
2
W
Guan Yu
P3GRanda
Guan Yu
1
6
29
2.58
L
Bakasura
Vlysses
Bakasura
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,421
Damage
106,822
115,763
Taken
81,994
68,373
Mitigated
53,907
27,163
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,386
7,984
129
5,263
30,386
14,134
0
5,277
25,109
0
23,960
W
14,407
5,177
0
280
17,684
6,681
0
10,456
6,924
0
25,751
W
Morgan Le Fay
Ausninja84
Morgan Le Fay
16,156
1,992
0
313
11,202
4,281
0
5,281
5,431
43,765
0
L
Bellona
Brooker109
Bellona
7,947
3,277
0
236
22,525
20,699
0
7,453
15,072
0
24,473
W
Danzaburou
DawnShard
Danzaburou
51,998
29,298
0
3,766
16,283
7,804
0
4,999
11,284
0
95,770
L
Aphrodite
Deagi
Aphrodite
18,090
1,419
9,827
8,819
22,514
17,376
0
6,460
16,054
56,223
0
W
13,933
1,990
149
1,694
18,599
14,202
0
9,815
8,606
26,674
0
L
Eset
McCeth
Eset
22,570
1,300
277
988
18,760
6,772
0
6,455
12,305
41,888
0
W
Guan Yu
P3GRanda
Guan Yu
10,328
2,714
3,736
3,772
18,226
20,939
0
10,109
7,683
0
16,580
L
Bakasura
Vlysses
Bakasura
7,428
4,636
0
1,624
21,578
9,392
0
4,444
17,134
0
19,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,332
Gold Earned
71,583
214
Minions Killed
230
8
Camps Cleared
8
1,243,369
Distance Traveled
1,186,009
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,887
1,145
15
1
0
271,299
0
W
Set
13,786
1,060
26
2
3
253,818
1
W
Morgan Le Fay
12,771
982
62
5
1
229,657
0
L
Bellona
10,969
844
37
3
0
202,453
1
W
Danzaburou
19,105
1,470
103
8
3
233,946
0
L
Aphrodite
13,825
1,063
92
7
0
260,914
0
W
Ymir
13,505
1,039
28
2
1
211,214
0
L
Eset
13,423
1,033
41
3
0
242,597
1
W
Guan Yu
12,416
955
11
1
0
257,374
1
L
Bakasura
12,228
941
29
2
8
266,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role