Player Matchup

Scylla
Scylla
Falcon_0119
Scylla
Level 102
God Stats
2W - 6L
1,578 SR
Queue Stats
355W - 359L
1,519 Elo+
Party 3
Chaac
Chaac
Qbscurity
Chaac
Level 23
God Stats
7W - 2L
1,973 SR
Queue Stats
138W - 124L
1,567 Elo+
Party 3
Athena
Athena
RiftSandy
Athena
Level 95
God Stats
4W - 3L
1,707 SR
Queue Stats
192W - 164L
1,602 Elo+
Party 3
Hachiman
Hachiman
Sek9_Yolo
Hachiman
Level 66
God Stats
1W - 0L
1,272 SR
Queue Stats
55W - 65L
1,410 Elo+
Party 1
Thanatos
Thanatos
Sysken
Thanatos
Level 24
God Stats
19W - 14L
1,552 SR
Queue Stats
168W - 152L
1,483 Elo+
Party 1
Team Averages
Level 62
1,617 SR
1,516 Elo+

VS

Team Averages
Level 54
1,495 SR
1,510 Elo+
Tyr
Tyr
Edgelord1112
Tyr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 100L
1,381 Elo+
Solo
Kukulkan
Kukulkan
Hanboban
Kukulkan
Level 18
God Stats
1W - 4L
1,657 SR
Queue Stats
10W - 15L
1,507 Elo+
Party 2
Xbalanque
Xbalanque
ItJustSaysBear
Xbalanque
Level 81
God Stats
5W - 5L
1,713 SR
Queue Stats
108W - 94L
1,495 Elo+
Party 2
Mercury
Mercury
KublaiBaratheon
Mercury
Level 58
God Stats
7W - 10L
1,293 SR
Queue Stats
153W - 133L
1,522 Elo+
Party 2
Athena
Athena
aBoostedeGirl
Athena
Level 80
God Stats
0W - 2L
1,313 SR
Queue Stats
20W - 15L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
8 / 0 / 1
7,526
627
5,969
1,473
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Qbscurity
Chaac
13
8 / 1 / 3
8,042
670
10,033
8,750
6,184
Athena
RiftSandy
Athena
10
1 / 1 / 9
6,842
570
3,497
11,031
7,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Sek9_Yolo
Hachiman
12
0 / 0 / 2
7,026
586
3,794
5,745
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Sysken
Thanatos
11
3 / 0 / 3
6,718
560
4,728
7,564
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,479
457
2,308
8,741
6,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Hanboban
Kukulkan
9
0 / 5 / 0
5,270
439
3,135
5,327
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ItJustSaysBear
Xbalanque
8
0 / 3 / 1
5,083
424
3,858
7,395
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 6 / 0
5,853
488
4,022
9,509
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 1 / 0
5,661
472
2,282
7,726
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
20
Kills
2
2
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Scylla
8
0
1
8.5
L
Kukulkan
Hanboban
Kukulkan
0
5
0
0
L
Xbalanque
ItJustSaysBear
Xbalanque
0
3
1
0.17
L
1
6
0
0.17
W
Chaac
Qbscurity
Chaac
8
1
3
9.5
W
Athena
RiftSandy
Athena
1
1
9
5.5
W
Hachiman
Sek9_Yolo
Hachiman
0
0
2
1
W
Thanatos
Sysken
Thanatos
3
0
3
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,021
Damage
15,605
34,563
Taken
38,698
18,371
Mitigated
18,765
14,837
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,308
775
0
1,658
8,741
6,684
0
458
8,283
0
18,008
W
Scylla
5,969
408
0
375
1,473
436
258
194
1,279
37,343
0
L
Kukulkan
Hanboban
Kukulkan
3,135
196
0
250
5,327
1,707
0
2,904
2,299
22,765
0
L
Xbalanque
ItJustSaysBear
Xbalanque
3,858
974
0
1,698
7,395
2,191
0
2,603
4,676
0
23,725
L
4,022
1,572
0
1,232
9,509
3,388
0
941
8,540
0
34,709
W
Chaac
Qbscurity
Chaac
10,033
1,283
0
4,118
8,750
6,184
1,457
402
8,348
0
44,317
W
Athena
RiftSandy
Athena
3,497
1,267
0
750
11,031
7,130
108
1,548
9,483
16,832
0
W
Hachiman
Sek9_Yolo
Hachiman
3,794
1,425
0
3,182
5,745
1,695
206
1,501
4,244
0
46,052
W
Thanatos
Sysken
Thanatos
4,728
981
0
6,412
7,564
2,926
0
1,772
5,792
0
36,093
L
2,282
926
0
1,268
7,726
4,795
0
2,368
5,306
13,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,154
Gold Earned
27,346
354
Minions Killed
217
0
Camps Cleared
0
1,283,128
Distance Traveled
1,133,759
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,479
457
38
3
0
230,529
4
W
Scylla
7,526
627
80
7
0
248,070
0
L
Kukulkan
5,270
439
46
4
0
214,406
4
L
Xbalanque
5,083
424
54
5
0
202,493
4
L
Mercury
5,853
488
62
5
0
255,400
2
W
Chaac
8,042
670
93
8
0
250,047
1
W
Athena
6,842
570
22
2
0
278,364
0
W
Hachiman
7,026
586
96
8
0
226,892
0
W
Thanatos
6,718
560
63
5
0
279,755
2
L
Athena
5,661
472
17
1
0
230,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role