Player Matchup

Ymir
Ymir
AqUaLagOoN-_-
Ymir
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 27L
1,443 Elo+
Party 1
Osiris
Osiris
Heezymane
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 250L
1,401 Elo+
Solo
Hel
Hel
MomoMochi__
Hel
Level 63
God Stats
8W - 0L
1,822 SR
Queue Stats
129W - 130L
1,551 Elo+
Party 1
Ra
Ra
TTV-Tythaballer
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,382 Elo+
Party 1
Sobek
Sobek
Xo_Bleedem
Sobek
Level 17
God Stats
15W - 20L
1,437 SR
Queue Stats
114W - 113L
1,503 Elo+
Party 1
Team Averages
Level 24
1,552 SR
1,456 Elo+

VS

Team Averages
Level 7
1,476 SR
1,172 Elo+
Fenrir
Fenrir
O0k4MIkun
Fenrir
Level 11
God Stats
5W - 14L
1,378 SR
Queue Stats
10W - 18L
1,337 Elo+
Solo
Kuzenbo
Kuzenbo
Xx Ares xX1246
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,145 Elo+
Party 2
King Arthur
King Arthur
Xx Hades xX8629
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,143 Elo+
Party 2
Bellona
Bellona
Xx Zeus xX2838
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,143 Elo+
Party 2
Fafnir
Fafnir
Xx odin xX8411
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 24
11,269
1,024
7,937
16,031
20,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Heezymane
Osiris
19
10 / 0 / 25
12,063
1,097
15,933
12,229
9,835
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
15 / 1 / 21
13,494
1,227
31,184
9,963
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 2 / 17
10,902
991
15,296
11,334
5,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
18
6 / 0 / 27
12,034
1,094
11,503
15,640
22,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

348

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
O0k4MIkun
Fenrir
15
2 / 8 / 1
9,788
890
13,570
18,916
6,061
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 11 / 2
9,090
826
13,725
19,442
20,422
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Xx Hades xX8629
King Arthur
15
0 / 8 / 2
8,923
811
7,872
15,700
8,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 7 / 2
8,903
809
16,777
19,792
12,008
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 6 / 1
9,885
899
8,029
16,786
20,792
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
12
40
Kills
4
4
Deaths
40
114
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
24
14
W
Osiris
Heezymane
Osiris
10
0
25
22.5
W
15
1
21
25.5
L
Fenrir
O0k4MIkun
Fenrir
2
8
1
0.31
W
7
2
17
7.75
W
Sobek
6
0
27
19.5
L
0
11
2
0.09
L
King Arthur
Xx Hades xX8629
King Arthur
0
8
2
0.13
L
0
7
2
0.14
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,853
Damage
59,973
65,197
Taken
90,636
63,138
Mitigated
67,435
23,049
Healing
1,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,937
2,724
0
0
16,031
20,675
0
4,989
11,042
10,539
0
W
Osiris
Heezymane
Osiris
15,933
8,500
0
230
12,229
9,835
0
5,136
7,093
0
30,965
W
31,184
3,287
12,028
6,202
9,963
4,302
0
3,025
6,938
56,436
0
L
Fenrir
O0k4MIkun
Fenrir
13,570
2,382
0
490
18,916
6,061
0
12,742
6,174
0
27,505
W
15,296
3,361
1,346
934
11,334
5,720
0
4,294
7,040
29,210
0
W
Sobek
11,503
1,399
0
2,309
15,640
22,606
0
4,800
10,840
14,945
0
L
13,725
3,277
0
0
19,442
20,422
0
14,837
4,605
27,871
0
L
King Arthur
Xx Hades xX8629
King Arthur
7,872
1,160
0
0
15,700
8,152
0
12,428
3,272
490
12,996
L
16,777
2,395
0
274
19,792
12,008
0
16,467
3,325
0
29,065
L
8,029
2,854
0
1,066
16,786
20,792
0
9,446
7,340
16,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,762
Gold Earned
46,589
159
Minions Killed
110
4
Camps Cleared
1
934,012
Distance Traveled
1,004,888
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,269
1,024
8
1
0
144,323
0
W
Osiris
12,063
1,097
38
3
0
228,598
0
W
Hel
13,494
1,227
77
7
3
221,379
0
L
Fenrir
9,788
890
32
3
0
208,304
0
W
Ra
10,902
991
30
3
1
158,711
0
W
Sobek
12,034
1,094
6
1
0
181,001
1
L
Kuzenbo
9,090
826
33
3
1
199,191
1
L
King Arthur
8,923
811
7
1
0
198,437
0
L
Bellona
8,903
809
25
2
0
197,638
2
L
Fafnir
9,885
899
13
1
0
201,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role