Player Matchup

Sol
Sol
B1G-SKEET-
Sol
Level 129
God Stats
26W - 30L
1,577 SR
Queue Stats
325W - 372L
1,497 Elo+
Party 1
Ares
Ares
Edgar Good Boy
Ares
Level 79
God Stats
33W - 23L
1,550 SR
Queue Stats
576W - 561L
1,476 Elo+
Party 3
Chiron
Chiron
J_Mitch62
Chiron
Level 147
God Stats
8W - 8L
1,508 SR
Queue Stats
505W - 487L
1,505 Elo+
Party 1
Arachne
Arachne
LostZuk71
Arachne
Level 108
God Stats
20W - 16L
1,494 SR
Queue Stats
243W - 241L
1,486 Elo+
Party 3
Chaac
Chaac
Lt DansLeftLeg1
Chaac
Level 89
God Stats
10W - 14L
1,398 SR
Queue Stats
367W - 334L
1,575 Elo+
Party 3
Team Averages
Level 110
1,506 SR
1,508 Elo+

VS

Team Averages
Level 86
1,516 SR
1,567 Elo+
Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CopeBoss
Cabrakan
Level 102
God Stats
0W - 1L
1,411 SR
Queue Stats
118W - 97L
1,586 Elo+
Party 2
Ares
Ares
Felspring
Ares
Level 69
God Stats
1W - 6L
1,581 SR
Queue Stats
115W - 90L
1,567 Elo+
Party 2
Cernunnos
Cernunnos
Wav3walker0000
Cernunnos
Level 60
God Stats
3W - 3L
1,414 SR
Queue Stats
100W - 70L
1,593 Elo+
Solo
Janus
Janus
brazzay
Janus
Level 77
God Stats
1W - 2L
1,675 SR
Queue Stats
97W - 73L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
10,444
580
8,660
11,528
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 2 / 8
11,316
629
6,636
14,572
13,040
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
J_Mitch62
Chiron
19
9 / 0 / 3
12,804
711
12,371
8,751
3,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
LostZuk71
Arachne
18
6 / 0 / 6
11,536
641
13,286
14,574
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 2 / 6
10,962
609
5,936
11,785
10,861
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 3 / 1
8,499
472
5,821
11,030
8,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
CopeBoss
Cabrakan
13
1 / 4 / 2
8,306
461
7,731
13,133
11,817
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ares
11
2 / 4 / 1
8,460
470
5,460
17,660
16,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Wav3walker0000
Cernunnos
10
0 / 11 / 0
6,499
361
3,320
14,252
3,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
brazzay
Janus
15
1 / 4 / 1
8,566
476
6,986
10,163
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
26
Kills
7
7
Deaths
26
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
1
1.17
W
2
3
6
1.67
L
Cabrakan
CopeBoss
Cabrakan
1
4
2
0.5
W
6
2
8
5
L
Ares
2
4
1
0.63
W
Chiron
J_Mitch62
Chiron
9
0
3
10.5
W
Arachne
LostZuk71
Arachne
6
0
6
9
W
3
2
6
3
L
Cernunnos
Wav3walker0000
Cernunnos
0
11
0
0
L
Janus
brazzay
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,889
Damage
29,318
61,210
Taken
66,238
39,023
Mitigated
44,219
29,569
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,821
870
0
500
11,030
8,154
0
3,253
7,777
0
55,625
W
8,660
2,099
0
5,242
11,528
4,109
4,944
5,794
5,643
54,070
0
L
Cabrakan
CopeBoss
Cabrakan
7,731
1,216
0
2,507
13,133
11,817
0
1,379
11,754
48,178
0
W
6,636
373
61
2,757
14,572
13,040
1,379
5,962
8,562
22,198
0
L
Ares
5,460
367
0
2,121
17,660
16,822
0
4,788
12,872
30,948
0
W
Chiron
J_Mitch62
Chiron
12,371
5,736
781
5,311
8,751
3,739
4,700
1,525
7,178
0
94,281
W
Arachne
LostZuk71
Arachne
13,286
8,537
0
8,531
14,574
7,274
2,475
5,100
9,335
0
99,011
W
5,936
1,417
677
6,209
11,785
10,861
2,827
4,300
7,206
0
58,441
L
Cernunnos
Wav3walker0000
Cernunnos
3,320
1,598
0
306
14,252
3,957
0
1,420
12,832
0
27,469
L
Janus
brazzay
Janus
6,986
530
0
890
10,163
3,469
0
4,517
5,646
68,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,062
Gold Earned
40,330
515
Minions Killed
449
0
Camps Cleared
0
1,810,517
Distance Traveled
1,524,784
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,499
472
102
6
0
307,975
4
W
Sol
10,444
580
98
5
0
316,364
4
L
Cabrakan
8,306
461
102
6
0
307,625
6
W
Ares
11,316
629
21
1
0
342,619
6
L
Ares
8,460
470
39
2
0
316,491
4
W
Chiron
12,804
711
158
9
0
349,098
4
W
Arachne
11,536
641
131
7
0
437,575
6
W
Chaac
10,962
609
107
6
0
364,861
4
L
Cernunnos
6,499
361
60
3
0
250,720
0
L
Janus
8,566
476
146
8
0
341,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role