Player Matchup

Bellona
Bellona
Maverickk247
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Psycho3779
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 111L
1,288 Elo+
Solo
Yemoja
Yemoja
Saxzie
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
elitheultimate
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
sharkbait600
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,458 Elo+

VS

Team Averages
Level 15
1,542 SR
1,379 Elo+
Guan Yu
Guan Yu
CrazyCrae
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OneMantis
Cthulhu
Level 17
God Stats
5W - 4L
1,577 SR
Queue Stats
31W - 45L
1,217 Elo+
Party 1
Hel
Hel
WhatTheHekk
Hel
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
godisdiaomao
Medusa
Level 27
God Stats
12W - 10L
1,597 SR
Queue Stats
209W - 213L
1,462 Elo+
Solo
Fenrir
Fenrir
jjtater
Fenrir
Level 28
God Stats
18W - 22L
1,535 SR
Queue Stats
42W - 62L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Maverickk247
Bellona
6
0 / 8 / 1
4,249
386
1,676
8,285
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
3 / 2 / 1
5,156
469
2,611
5,685
3,710
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
Saxzie
Yemoja
5
0 / 7 / 2
4,591
417
1,919
7,193
4,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 7 / 2
3,915
356
725
5,301
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
sharkbait600
Hun Batz
9
3 / 5 / 2
5,900
536
4,737
9,654
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CrazyCrae
Guan Yu
6
1 / 8 / 6
4,950
450
896
6,751
2,163
Cthulhu
OneMantis
Cthulhu
10
1 / 0 / 5
6,058
551
2,529
4,482
3,451
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
10 / 0 / 6
7,094
645
6,611
5,732
1,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
11
10 / 0 / 6
7,129
648
9,227
6,488
2,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
jjtater
Fenrir
11
3 / 1 / 0
6,646
604
2,310
5,082
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
25
29
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CrazyCrae
Guan Yu
1
8
6
0.5
L
Bellona
Maverickk247
Bellona
0
8
1
0.06
W
Cthulhu
OneMantis
Cthulhu
1
0
5
3.5
L
3
2
1
1.75
L
Yemoja
Saxzie
Yemoja
0
7
2
0.14
W
10
0
6
13
L
0
7
2
0.14
W
Medusa
10
0
6
13
W
Fenrir
jjtater
Fenrir
3
1
0
3
L
Hun Batz
sharkbait600
Hun Batz
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,668
Damage
21,573
36,118
Taken
28,535
16,355
Mitigated
11,740
4,570
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CrazyCrae
Guan Yu
896
283
71
160
6,751
2,163
36
1,118
5,633
0
4,584
L
Bellona
Maverickk247
Bellona
1,676
1,065
0
646
8,285
4,436
300
2,269
6,016
0
10,937
W
Cthulhu
OneMantis
Cthulhu
2,529
129
102
2,075
4,482
3,451
1,371
844
3,638
21,494
0
L
2,611
1,221
0
711
5,685
3,710
107
2,750
2,935
18,332
0
L
Yemoja
Saxzie
Yemoja
1,919
1,050
619
18
7,193
4,396
322
2,009
5,184
7,359
0
W
6,611
1,341
576
4,104
5,732
1,884
664
1,105
4,627
23,398
0
L
725
214
0
138
5,301
1,108
0
1,430
3,871
0
4,821
W
Medusa
9,227
4,051
0
939
6,488
2,068
2,217
1,139
5,349
0
39,933
W
Fenrir
jjtater
Fenrir
2,310
1,059
0
1,125
5,082
2,174
842
324
4,758
0
34,149
L
Hun Batz
sharkbait600
Hun Batz
4,737
1,919
0
2,438
9,654
2,705
0
682
8,972
0
27,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,811
Gold Earned
31,877
120
Minions Killed
222
0
Camps Cleared
0
795,200
Distance Traveled
952,667
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,950
450
7
1
0
177,346
3
L
Bellona
4,249
386
16
1
0
168,047
0
W
Cthulhu
6,058
551
36
3
0
193,177
1
L
Sol
5,156
469
30
3
0
179,034
0
L
Yemoja
4,591
417
12
1
0
143,124
1
W
Hel
7,094
645
44
4
0
186,122
0
L
Artemis
3,915
356
10
1
0
132,086
0
W
Medusa
7,129
648
58
5
0
201,422
1
W
Fenrir
6,646
604
77
7
0
194,600
0
L
Hun Batz
5,900
536
52
5
0
172,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role