Player Matchup

Sylvanus
Sylvanus
Fearsz
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,571 Elo+
Solo
Yemoja
Yemoja
Kerrsha
Yemoja
Level 17
God Stats
3W - 2L
1,223 SR
Queue Stats
38W - 43L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Unwant3dPhantom
Morgan Le Fay
Level 26
God Stats
1W - 2L
1,305 SR
Queue Stats
172W - 135L
1,650 Elo+
Solo
Chiron
Chiron
mArS1233
Chiron
Level 29
God Stats
7W - 11L
1,483 SR
Queue Stats
278W - 320L
1,645 Elo+
Solo
Bakasura
Bakasura
stizno
Bakasura
Level 27
God Stats
3W - 2L
1,718 SR
Queue Stats
58W - 59L
1,585 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,616 Elo+

VS

Team Averages
Level 21
1,520 SR
1,610 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FascismRise
Neith
Level 4
God Stats
2W - 5L
1,303 SR
Queue Stats
16W - 12L
1,623 Elo+
Solo
Xing Tian
Xing Tian
YourColdKieg
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,575 Elo+
Solo
Janus
Janus
bradambeth
Janus
Level 29
God Stats
10W - 6L
1,705 SR
Queue Stats
141W - 86L
1,771 Elo+
Party 1
Serqet
Serqet
fakluk
Serqet
Level 29
God Stats
35W - 34L
1,592 SR
Queue Stats
140W - 145L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fearsz
Sylvanus
17
0 / 4 / 0
10,236
445
6,590
15,722
12,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Kerrsha
Yemoja
15
3 / 4 / 4
10,769
468
4,518
16,525
15,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Unwant3dPhantom
Morgan Le Fay
18
1 / 6 / 2
10,793
469
7,542
14,581
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
mArS1233
Chiron
18
7 / 2 / 2
11,431
497
12,420
14,180
4,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
stizno
Bakasura
16
2 / 3 / 4
10,160
442
6,280
17,139
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
6 / 0 / 5
12,859
559
13,451
20,647
21,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 7 / 2
9,438
410
4,812
11,235
2,804
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
YourColdKieg
Xing Tian
14
0 / 3 / 6
10,863
472
6,992
14,158
14,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
20
11 / 0 / 8
15,473
673
17,471
8,756
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
fakluk
Serqet
18
2 / 3 / 12
12,036
523
10,365
13,344
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
13
Kills
19
19
Deaths
13
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
0
5
8.5
W
0
7
2
0.14
L
Sylvanus
Fearsz
Sylvanus
0
4
0
0
L
Yemoja
Kerrsha
Yemoja
3
4
4
1.25
L
Morgan Le Fay
Unwant3dPhantom
Morgan Le Fay
1
6
2
0.33
W
Xing Tian
YourColdKieg
Xing Tian
0
3
6
1
W
Janus
11
0
8
15
W
Serqet
fakluk
Serqet
2
3
12
2.67
L
Chiron
mArS1233
Chiron
7
2
2
4
L
Bakasura
stizno
Bakasura
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,350
Damage
53,091
78,147
Taken
68,140
47,897
Mitigated
46,484
22,161
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
13,451
1,633
0
6,455
20,647
21,305
119
5,140
14,400
13,479
84,975
W
4,812
1,117
0
1,297
11,235
2,804
1,796
910
10,183
0
48,223
L
Sylvanus
Fearsz
Sylvanus
6,590
1,752
0
5,572
15,722
12,663
684
5,330
9,165
60,113
16,455
L
Yemoja
Kerrsha
Yemoja
4,518
871
1,799
1,243
16,525
15,890
231
6,889
8,178
23,156
0
L
Morgan Le Fay
Unwant3dPhantom
Morgan Le Fay
7,542
338
0
3,394
14,581
6,354
0
4,565
9,274
88,341
0
W
Xing Tian
YourColdKieg
Xing Tian
6,992
742
0
69
14,158
14,315
1,042
3,572
9,948
30,559
0
W
Janus
17,471
1,438
391
3,912
8,756
3,312
154
3,311
5,153
141,969
0
W
Serqet
fakluk
Serqet
10,365
541
0
420
13,344
4,748
0
3,912
8,873
0
78,088
L
Chiron
mArS1233
Chiron
12,420
4,760
809
3,995
14,180
4,792
498
4,364
9,500
0
85,367
L
Bakasura
stizno
Bakasura
6,280
3,668
0
5,349
17,139
8,198
585
5,415
10,717
0
62,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,389
Gold Earned
60,669
639
Minions Killed
663
0
Camps Cleared
0
2,066,995
Distance Traveled
2,271,858
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,859
559
174
8
0
480,326
9
W
Neith
9,438
410
85
4
0
327,103
2
L
Sylvanus
10,236
445
142
6
0
352,706
2
L
Yemoja
10,769
468
38
2
0
383,682
8
L
Morgan Le Fay
10,793
469
162
7
0
384,438
6
W
Xing Tian
10,863
472
50
2
0
438,573
2
W
Janus
15,473
673
248
11
0
538,307
8
W
Serqet
12,036
523
106
5
0
487,549
1
L
Chiron
11,431
497
175
8
0
413,086
0
L
Bakasura
10,160
442
122
5
0
533,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role