Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
ADSReflex
Fenrir
Silver III
Level 93
God Stats
1W - 2L
1,120 SR
Queue Stats
46W - 57L
1,016 MMR
Party 1
Hou Yi
Hou Yi
Gold V
CrysisMortal
Hou Yi
Gold V
Level 141
God Stats
9W - 4L
1,419 SR
Queue Stats
204W - 207L
1,307 MMR
Solo
Anubis
Anubis
Silver III
FutureSlasher
Anubis
Silver III
Level 149
God Stats
1W - 0L
1,489 SR
Queue Stats
29W - 36L
1,262 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,406 SR
1,317 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,465 SR
1,326 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
Pay001
Discordia
Gold V
Level 116
God Stats
1W - 4L
1,324 SR
Queue Stats
315W - 329L
1,281 MMR
Solo
Chiron
Chiron
Gold IV
SagaGem
Chiron
Gold IV
Level 144
God Stats
7W - 8L
1,500 SR
Queue Stats
215W - 223L
1,297 MMR
Solo
Bellona
Bellona
Gold V
Selenocosmiia
Bellona
Gold V
Level 127
God Stats
23W - 23L
1,532 SR
Queue Stats
628W - 629L
1,306 MMR
Solo
He Bo
He Bo
Silver I
WatchUrBackk
He Bo
Silver I
Level 99
God Stats
1W - 2L
1,470 SR
Queue Stats
177W - 182L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 0 / 0
4,082
816
1,877
2,455
650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
5
0 / 1 / 1
3,600
720
649
2,793
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
ADSReflex
Fenrir
5
0 / 1 / 1
3,350
670
631
3,577
872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
6
1 / 0 / 0
3,439
688
1,235
2,331
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 0
3,720
744
969
1,741
786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Morgan Le FaySetTiamatTsukuyomi

VS

Bans
YmirApolloKhepriGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 1 / 0
3,579
716
2,364
3,592
943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Pay001
Discordia
5
1 / 1 / 0
3,293
659
1,087
2,037
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
SagaGem
Chiron
1
0 / 0 / 0
2,418
484
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
5
0 / 1 / 0
2,982
596
1,093
2,701
1,317
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 1
3,308
662
970
2,381
542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
W
Gilgamesh
 
Gilgamesh
0
1
1
0.5
L
Sylvanus
 
Sylvanus
1
1
0
1
W
Fenrir
ADSReflex
Fenrir
0
1
1
0.5
W
Hou Yi
1
0
0
1
W
0
0
0
0
L
Discordia
Pay001
Discordia
1
1
0
1
L
Chiron
SagaGem
Chiron
0
0
0
0
L
Bellona
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,361
Damage
5,514
12,897
Taken
10,711
3,881
Mitigated
3,205
5,488
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,877
514
0
1,018
2,455
650
0
1,186
1,269
14,840
0
W
Gilgamesh
 
Gilgamesh
649
124
0
1,000
2,793
1,035
0
871
1,922
0
14,384
L
Sylvanus
 
Sylvanus
2,364
1,420
0
992
3,592
943
0
0
3,592
11,742
0
W
Fenrir
ADSReflex
Fenrir
631
174
0
1,100
3,577
872
406
1,540
2,037
0
5,527
W
Hou Yi
1,235
712
0
1,505
2,331
538
352
824
1,507
0
13,968
W
969
377
0
865
1,741
786
0
0
1,741
16,212
0
L
Discordia
Pay001
Discordia
1,087
43
0
857
2,037
403
0
596
1,441
12,886
0
L
Chiron
SagaGem
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
1,093
313
0
890
2,701
1,317
0
1,149
1,552
0
8,956
L
970
144
0
1,820
2,381
542
0
1,101
1,280
11,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,191
Gold Earned
15,580
154
Minions Killed
101
0
Camps Cleared
0
429,809
Distance Traveled
372,633
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,082
816
31
6
0
93,198
1
W
Gilgamesh
3,600
720
36
7
0
93,588
1
L
Sylvanus
3,579
716
23
5
0
83,033
0
W
Fenrir
3,350
670
19
4
0
88,582
1
W
Hou Yi
3,439
688
29
6
0
80,642
0
W
Anubis
3,720
744
39
8
0
73,799
1
L
Discordia
3,293
659
22
4
0
82,500
1
L
Chiron
2,418
484
0
0
0
5,612
0
L
Bellona
2,982
596
26
5
0
112,071
1
L
He Bo
3,308
662
30
6
0
89,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role