Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MusseII
Cernunnos
Level 158
God Stats
7W - 3L
1,681 SR
Queue Stats
370W - 321L
1,630 Elo+
Party 2
Thor
Thor
UndrclasHero
Thor
Level 105
God Stats
3W - 3L
1,552 SR
Queue Stats
509W - 462L
1,563 Elo+
Party 2
Yemoja
Yemoja
UrWifesNewbf96
Yemoja
Level 67
God Stats
4W - 3L
1,601 SR
Queue Stats
718W - 669L
1,570 Elo+
Party 2
Janus
Janus
toadin
Janus
Level 62
God Stats
20W - 12L
1,661 SR
Queue Stats
146W - 144L
1,604 Elo+
Party 2
Team Averages
Level 108
1,599 SR
1,574 Elo+

VS

Team Averages
Level 120
1,496 SR
1,562 Elo+
Cernunnos
Cernunnos
Aeynjuhl
Cernunnos
Level 109
God Stats
2W - 3L
1,486 SR
Queue Stats
350W - 314L
1,498 Elo+
Party 1
Merlin
Merlin
Cristancho47
Merlin
Level 126
God Stats
16W - 16L
1,747 SR
Queue Stats
462W - 429L
1,610 Elo+
Solo
Achilles
Achilles
IsaacMLX
Achilles
Level 152
God Stats
8W - 12L
1,509 SR
Queue Stats
218W - 206L
1,585 Elo+
Solo
Nike
Nike
R41N NINJA
Nike
Level 104
God Stats
1W - 2L
1,239 SR
Queue Stats
491W - 453L
1,564 Elo+
Solo
Tiamat
Tiamat
ayeruhn
Tiamat
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 153L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 0 / 3
5,605
561
3,668
8,300
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
MusseII
Cernunnos
10
6 / 3 / 5
6,500
650
7,509
8,232
2,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 0
5,325
533
1,254
4,722
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 1 / 6
5,790
579
2,894
7,861
3,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
toadin
Janus
11
1 / 0 / 1
6,003
600
4,179
4,154
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aeynjuhl
Cernunnos
8
1 / 7 / 1
5,068
507
4,865
8,254
1,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
10
2 / 1 / 1
5,963
596
6,055
4,646
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
IsaacMLX
Achilles
10
2 / 1 / 0
5,742
574
2,825
6,773
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 4
4,378
438
4,299
6,603
2,027
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
ayeruhn
Tiamat
10
0 / 0 / 1
5,487
549
2,918
4,953
4,050
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
5
5
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
3
2.5
L
Cernunnos
Aeynjuhl
Cernunnos
1
7
1
0.21
L
Merlin
2
1
1
2.5
L
Achilles
IsaacMLX
Achilles
2
1
0
2
W
Cernunnos
MusseII
Cernunnos
6
3
5
2.83
L
0
5
4
0.4
W
3
1
0
3
W
3
1
6
6
L
Tiamat
ayeruhn
Tiamat
0
0
1
0.5
W
Janus
toadin
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,504
Damage
20,962
33,269
Taken
31,229
12,566
Mitigated
11,609
14,183
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,668
1,294
0
5,061
8,300
4,979
0
3,469
4,691
0
28,554
L
Cernunnos
Aeynjuhl
Cernunnos
4,865
2,829
0
1,547
8,254
1,809
0
1,155
7,099
0
27,811
L
Merlin
6,055
1,026
0
1,385
4,646
1,320
0
1,575
3,071
30,220
0
L
Achilles
IsaacMLX
Achilles
2,825
1,017
0
3,120
6,773
2,403
0
1,339
5,434
0
34,462
W
Cernunnos
MusseII
Cernunnos
7,509
4,029
0
3,278
8,232
2,166
0
498
7,678
0
33,682
L
4,299
653
0
1,025
6,603
2,027
0
2,508
4,072
0
12,334
W
1,254
165
0
1,909
4,722
1,282
0
831
3,817
0
20,021
W
2,894
826
802
1,612
7,861
3,059
0
2,345
5,123
12,686
0
L
Tiamat
ayeruhn
Tiamat
2,918
594
0
2,345
4,953
4,050
0
534
4,335
28,274
0
W
Janus
toadin
Janus
4,179
196
0
1,521
4,154
1,080
0
1,417
2,545
43,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,223
Gold Earned
26,638
291
Minions Killed
271
0
Camps Cleared
0
986,862
Distance Traveled
903,823
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,605
561
54
5
0
217,208
2
L
Cernunnos
5,068
507
45
5
0
163,578
1
L
Merlin
5,963
596
72
7
0
180,348
4
L
Achilles
5,742
574
73
7
0
198,096
2
W
Cernunnos
6,500
650
59
6
0
168,339
2
L
Nike
4,378
438
15
2
0
180,732
1
W
Thor
5,325
533
52
5
0
204,520
3
W
Yemoja
5,790
579
23
2
0
185,104
4
L
Tiamat
5,487
549
66
7
0
181,069
0
W
Janus
6,003
600
103
10
0
211,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role