Player Matchup

Scylla
Scylla
Bronze III
DrSlimhammer
Scylla
Bronze III
Level 72
God Stats
1W - 1L
1,386 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Ares
Ares
Gold V
forODINsake
Ares
Gold V
Level 123
God Stats
6W - 10L
1,381 SR
Queue Stats
171W - 195L
1,477 MMR
Solo
Artemis
Artemis
Silver II
wayralofi
Artemis
Silver II
Level 127
God Stats
63W - 53L
1,535 SR
Queue Stats
110W - 134L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,434 SR
1,477 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,460 SR
1,404 MMR
Raijin
Raijin
Bronze III
Alcaturria
Raijin
Bronze III
Level 36
God Stats
0W - 1L
1,355 SR
Queue Stats
11W - 11L
1,541 MMR
Party 1
Bacchus
Bacchus
Bronze III
EL Chacal3052
Bacchus
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,385 MMR
Party 1
Neith
Neith
Silver II
ObiWan_kannabiss
Neith
Silver II
Level 123
God Stats
3W - 4L
1,525 SR
Queue Stats
7W - 13L
1,286 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 3 / 10
12,293
615
9,465
9,904
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 9
11,908
595
14,339
22,364
26,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
wayralofi
Artemis
19
10 / 1 / 3
14,371
719
23,444
12,521
4,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ChronosMorgan Le FayArachneAphrodite

VS

Bans
CthulhuMedusaSkadiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alcaturria
Raijin
18
9 / 2 / 1
13,518
676
20,725
18,829
9,185
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
13
0 / 6 / 7
10,907
545
6,988
24,668
33,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 6
11,600
580
7,263
11,604
4,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
13
Kills
10
10
Deaths
13
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
Alcaturria
Raijin
9
2
1
4.75
W
Scylla
2
3
10
2.33
L
Bacchus
0
6
7
0.58
L
1
5
6
0.8
W
1
6
9
0.92
W
Artemis
wayralofi
Artemis
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,248
Damage
34,976
44,789
Taken
55,101
34,376
Mitigated
47,233
4,339
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Alcaturria
Raijin
20,725
2,533
0
6,555
18,829
9,185
434
7,893
10,285
84,051
0
W
Scylla
9,465
420
0
1,028
9,904
2,695
387
7,921
1,983
57,023
0
L
Bacchus
6,988
225
882
4,688
24,668
33,930
152
9,225
14,917
11,646
0
L
7,263
3,332
0
1,530
11,604
4,118
531
5,215
6,095
0
38,261
W
14,339
580
0
565
22,364
26,750
263
10,760
11,604
27,414
0
W
Artemis
wayralofi
Artemis
23,444
11,897
0
2,746
12,521
4,931
2,440
9,032
3,489
0
80,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
36,025
223
Minions Killed
208
0
Camps Cleared
0
980,239
Distance Traveled
995,467
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,518
676
125
6
0
336,511
1
W
Scylla
12,293
615
105
5
0
355,690
0
L
Bacchus
10,907
545
6
0
0
348,525
3
L
Neith
11,600
580
77
4
0
310,431
0
W
Ares
11,908
595
20
1
0
314,543
4
W
Artemis
14,371
719
98
5
0
310,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role