Player Matchup

Fenrir
Fenrir
LegitVazquezz
Fenrir
Level 63
God Stats
26W - 26L
1,502 SR
Queue Stats
287W - 266L
1,474 Elo+
Party 1
Athena
Athena
RequiemBliss
Athena
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
SlightlyDiff12
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
WinteryWinter
Kukulkan
Level 127
God Stats
4W - 1L
2,010 SR
Queue Stats
110W - 97L
1,576 Elo+
Party 1
Izanami
Izanami
Zeusthed
Izanami
Level 152
God Stats
0W - 1L
1,272 SR
Queue Stats
307W - 278L
1,520 Elo+
Party 1
Team Averages
Level 86
1,557 SR
1,514 Elo+

VS

Team Averages
Level 56
1,659 SR
1,521 Elo+
Odin
Odin
COFFeeVlL
Odin
Level 42
God Stats
63W - 41L
1,676 SR
Queue Stats
181W - 169L
1,493 Elo+
Solo
Neith
Neith
Hanboban
Neith
Level 17
God Stats
4W - 2L
1,578 SR
Queue Stats
10W - 15L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ItJustSaysBear
Morgan Le Fay
Level 81
God Stats
3W - 1L
1,588 SR
Queue Stats
108W - 94L
1,485 Elo+
Party 2
Pele
Pele
KublaiBaratheon
Pele
Level 58
God Stats
20W - 12L
1,692 SR
Queue Stats
153W - 133L
1,512 Elo+
Party 2
Aphrodite
Aphrodite
aBoostedeGirl
Aphrodite
Level 80
God Stats
9W - 3L
1,761 SR
Queue Stats
20W - 15L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,007
438
2,522
10,780
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
11
1 / 2 / 5
7,385
462
4,750
12,189
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SlightlyDiff12
Baron Samedi
10
0 / 5 / 0
6,586
412
2,105
6,609
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
WinteryWinter
Kukulkan
14
1 / 4 / 2
8,180
511
4,050
8,188
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Zeusthed
Izanami
16
7 / 1 / 1
9,528
596
12,463
8,001
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 1 / 4
8,558
535
9,392
8,256
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Hanboban
Neith
10
0 / 3 / 1
7,379
461
3,868
8,710
2,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
ItJustSaysBear
Morgan Le Fay
15
1 / 2 / 3
8,379
524
6,190
7,760
3,821
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
10 / 0 / 0
10,112
632
7,419
6,565
2,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
aBoostedeGirl
Aphrodite
11
0 / 4 / 2
7,145
447
3,849
11,123
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
15
15
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
4
6
W
Neith
Hanboban
Neith
0
3
1
0.17
W
Morgan Le Fay
ItJustSaysBear
Morgan Le Fay
1
2
3
1.25
W
10
0
0
10
L
1
3
2
0.67
L
Athena
1
2
5
1.75
L
Baron Samedi
SlightlyDiff12
Baron Samedi
0
5
0
0
L
Kukulkan
WinteryWinter
Kukulkan
1
4
2
0.5
L
Izanami
Zeusthed
Izanami
7
1
1
7.5
W
Aphrodite
aBoostedeGirl
Aphrodite
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,890
Damage
30,718
45,767
Taken
42,414
21,144
Mitigated
18,729
13,111
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,392
2,425
0
2,251
8,256
3,151
0
2,637
5,619
0
49,902
W
Neith
Hanboban
Neith
3,868
1,931
0
514
8,710
2,979
503
1,831
6,879
0
25,184
W
Morgan Le Fay
ItJustSaysBear
Morgan Le Fay
6,190
434
0
2,226
7,760
3,821
168
2,405
5,355
55,509
0
W
7,419
1,834
0
729
6,565
2,917
2,142
1,839
4,468
0
60,357
L
2,522
615
0
3,508
10,780
4,469
0
1,232
9,548
0
41,584
L
Athena
4,750
1,711
0
4,010
12,189
9,079
0
4,315
7,874
14,712
0
L
Baron Samedi
SlightlyDiff12
Baron Samedi
2,105
391
0
1,389
6,609
2,212
0
0
6,609
25,693
0
L
Kukulkan
WinteryWinter
Kukulkan
4,050
604
0
1,263
8,188
2,787
0
2,948
5,240
52,645
0
L
Izanami
Zeusthed
Izanami
12,463
8,310
0
2,941
8,001
2,597
732
1,603
6,398
0
85,358
W
Aphrodite
aBoostedeGirl
Aphrodite
3,849
1,124
1,840
5,200
11,123
5,861
1,116
2,194
8,929
24,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
41,573
445
Minions Killed
404
0
Camps Cleared
0
1,425,324
Distance Traveled
1,531,286
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,558
535
82
5
0
343,081
3
W
Neith
7,379
461
30
2
0
283,134
5
W
Morgan Le Fay
8,379
524
107
7
0
290,424
4
W
Pele
10,112
632
142
9
0
318,274
5
L
Fenrir
7,007
438
71
4
0
325,602
4
L
Athena
7,385
462
17
1
0
301,522
11
L
Baron Samedi
6,586
412
67
4
0
234,037
6
L
Kukulkan
8,180
511
123
8
0
281,635
4
L
Izanami
9,528
596
167
10
0
282,528
2
W
Aphrodite
7,145
447
43
3
0
296,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role