Player Matchup

Ah Puch
Ah Puch
Badmonarchy
Ah Puch
Level 11
God Stats
8W - 8L
1,429 SR
Queue Stats
58W - 71L
1,352 Elo+
Solo
Hachiman
Hachiman
Drac656
Hachiman
Level 3
God Stats
0W - 4L
1,151 SR
Queue Stats
3W - 4L
1,149 Elo+
Party 1
Vulcan
Vulcan
Studdlekun
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 9L
1,647 Elo+
Party 1
Mercury
Mercury
Werth172
Mercury
Level 19
God Stats
18W - 12L
1,660 SR
Queue Stats
18W - 12L
1,601 Elo+
Party 1
Fenrir
Fenrir
batzilla6
Fenrir
Level 3
God Stats
0W - 4L
1,151 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 1
Team Averages
Level 11
1,378 SR
1,380 Elo+

VS

Team Averages
Level 14
1,415 SR
1,351 Elo+
Fenrir
Fenrir
Cbailey19
Fenrir
Level 6
God Stats
3W - 5L
1,278 SR
Queue Stats
26W - 37L
1,105 Elo+
Party 2
Mercury
Mercury
Colduz
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 137L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
JBboots
Baron Samedi
Level 5
God Stats
3W - 7L
1,336 SR
Queue Stats
4W - 13L
1,219 Elo+
Party 2
Artemis
Artemis
Kyraxius
Artemis
Level 7
God Stats
8W - 11L
1,370 SR
Queue Stats
11W - 21L
1,285 Elo+
Party 2
Neith
Neith
Mokerelli85
Neith
Level 29
God Stats
77W - 73L
1,589 SR
Queue Stats
769W - 732L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Badmonarchy
Ah Puch
20
1 / 4 / 12
13,292
1,022
6,349
13,511
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Drac656
Hachiman
20
1 / 7 / 16
13,228
1,018
8,232
15,116
8,640
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Studdlekun
Vulcan
20
16 / 9 / 13
18,112
1,393
44,956
20,859
9,405
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Werth172
Mercury
20
16 / 9 / 7
16,145
1,242
24,598
25,214
9,834
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
batzilla6
Fenrir
19
1 / 19 / 9
11,909
916
12,620
28,191
13,788
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cbailey19
Fenrir
19
3 / 5 / 12
11,994
923
4,248
18,358
11,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Mercury
Colduz
Mercury
20
13 / 9 / 15
14,556
1,120
23,575
18,703
6,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
JBboots
Baron Samedi
19
3 / 8 / 19
12,758
981
3,442
17,281
8,133
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Kyraxius
Artemis
20
10 / 9 / 14
14,087
1,084
21,954
20,551
7,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
19 / 4 / 20
17,872
1,375
40,932
26,775
12,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
128
35
Kills
48
48
Deaths
35
57
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Badmonarchy
Ah Puch
1
4
12
1.75
W
Fenrir
Cbailey19
Fenrir
3
5
12
1.8
W
Mercury
Colduz
Mercury
13
9
15
2.28
L
Hachiman
Drac656
Hachiman
1
7
16
1.29
W
Baron Samedi
JBboots
Baron Samedi
3
8
19
1.56
W
Artemis
Kyraxius
Artemis
10
9
14
1.89
W
19
4
20
7.25
L
Vulcan
Studdlekun
Vulcan
16
9
13
2.5
L
Mercury
Werth172
Mercury
16
9
7
2.17
L
Fenrir
batzilla6
Fenrir
1
19
9
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,755
Damage
94,151
102,891
Taken
101,668
46,294
Mitigated
46,772
8,277
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Badmonarchy
Ah Puch
6,349
273
0
642
13,511
4,627
0
664
12,713
39,868
0
W
Fenrir
Cbailey19
Fenrir
4,248
2,588
0
231
18,358
11,401
0
9,237
8,949
0
9,824
W
Mercury
Colduz
Mercury
23,575
14,503
0
0
18,703
6,954
0
8,091
10,502
0
33,592
L
Hachiman
Drac656
Hachiman
8,232
5,683
0
823
15,116
8,640
0
372
14,744
0
22,229
W
Baron Samedi
JBboots
Baron Samedi
3,442
432
251
356
17,281
8,133
0
9,156
7,927
12,789
0
W
Artemis
Kyraxius
Artemis
21,954
15,116
0
1,778
20,551
7,845
0
11,414
9,001
0
43,892
W
40,932
21,218
0
10,785
26,775
12,439
0
12,509
13,984
0
97,860
L
Vulcan
Studdlekun
Vulcan
44,956
13,879
0
3,771
20,859
9,405
0
784
20,075
85,947
0
L
Mercury
Werth172
Mercury
24,598
13,958
283
1,861
25,214
9,834
0
364
24,832
0
36,475
L
Fenrir
batzilla6
Fenrir
12,620
5,481
0
897
28,191
13,788
0
1,013
27,085
0
26,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,686
Gold Earned
71,267
218
Minions Killed
245
7
Camps Cleared
5
1,237,773
Distance Traveled
1,079,831
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,292
1,022
66
5
0
233,780
0
W
Fenrir
11,994
923
12
1
0
237,649
1
W
Mercury
14,556
1,120
20
2
1
221,976
0
L
Hachiman
13,228
1,018
27
2
0
203,040
0
W
Baron Samedi
12,758
981
18
1
0
195,534
2
W
Artemis
14,087
1,084
64
5
0
181,605
0
W
Neith
17,872
1,375
131
10
4
243,067
0
L
Vulcan
18,112
1,393
83
6
5
301,940
1
L
Mercury
16,145
1,242
18
1
2
314,575
0
L
Fenrir
11,909
916
24
2
0
184,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role