Player Matchup

Fenrir
Fenrir
AngeloAT01
Fenrir
Level 20
God Stats
40W - 39L
1,388 SR
Queue Stats
138W - 178L
1,351 Elo+
Solo
King Arthur
King Arthur
GGAbbadon
King Arthur
Level 17
God Stats
5W - 4L
1,300 SR
Queue Stats
10W - 17L
1,177 Elo+
Party 1
Ymir
Ymir
GodetoNashee
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Chiron
Chiron
Wallerman
Chiron
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,095 Elo+
Solo
Agni
Agni
davisma
Agni
Level 6
God Stats
1W - 2L
1,282 SR
Queue Stats
33W - 32L
1,237 Elo+
Solo
Team Averages
Level 10
1,394 SR
1,272 Elo+

VS

Team Averages
Level 18
1,474 SR
1,338 Elo+
Anubis
Anubis
N0FC
Anubis
Level 15
God Stats
13W - 15L
1,469 SR
Queue Stats
21W - 34L
1,283 Elo+
Party 2
Cabrakan
Cabrakan
Wroughtt
Cabrakan
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Heimdallr
Heimdallr
nosoynadie6159
Heimdallr
Level 28
God Stats
61W - 72L
1,399 SR
Queue Stats
307W - 367L
1,356 Elo+
Solo
Da Ji
Da Ji
oKingsWild
Da Ji
Level 27
God Stats
1W - 1L
1,637 SR
Queue Stats
23W - 37L
1,184 Elo+
Solo
Thor
Thor
xTheKingOfSmite
Thor
Level 20
God Stats
1W - 2L
1,363 SR
Queue Stats
28W - 37L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AngeloAT01
Fenrir
18
4 / 6 / 6
12,371
562
6,126
15,671
7,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
GGAbbadon
King Arthur
17
3 / 7 / 6
11,866
539
7,798
21,228
14,318
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 5 / 12
13,116
596
7,842
17,089
17,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Wallerman
Chiron
20
16 / 0 / 5
14,625
665
25,295
15,580
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
davisma
Agni
16
6 / 6 / 3
11,484
522
8,027
9,864
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
N0FC
Anubis
15
9 / 6 / 3
10,597
482
14,461
14,541
8,365
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Wroughtt
Cabrakan
16
3 / 6 / 1
9,759
444
6,570
15,880
22,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
nosoynadie6159
Heimdallr
7
1 / 4 / 1
6,643
302
2,188
5,173
1,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
14
6 / 9 / 4
9,782
445
10,055
20,411
7,733
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 11 / 3
9,142
416
7,705
18,176
5,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
35
Kills
23
24
Deaths
36
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AngeloAT01
Fenrir
4
6
6
1.17
W
King Arthur
GGAbbadon
King Arthur
3
7
6
0.86
W
6
5
12
2.4
L
Anubis
N0FC
Anubis
9
6
3
1.75
W
Chiron
Wallerman
Chiron
16
0
5
18.5
L
Cabrakan
Wroughtt
Cabrakan
3
6
1
0.58
W
Agni
davisma
Agni
6
6
3
1.25
L
Heimdallr
nosoynadie6159
Heimdallr
1
4
1
0.38
L
Da Ji
6
9
4
0.89
L
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,088
Damage
40,979
79,432
Taken
74,181
50,009
Mitigated
46,062
24,041
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AngeloAT01
Fenrir
6,126
543
0
4,639
15,671
7,801
2,618
3,741
11,930
0
61,876
W
King Arthur
GGAbbadon
King Arthur
7,798
1,086
0
4,839
21,228
14,318
613
8,621
12,607
0
62,695
W
7,842
1,622
0
160
17,089
17,633
1,035
4,764
12,325
34,392
0
L
Anubis
N0FC
Anubis
14,461
1,714
0
4,014
14,541
8,365
1,908
1,907
12,566
46,341
0
W
Chiron
Wallerman
Chiron
25,295
15,245
1,887
11,701
15,580
7,578
6,226
4,197
11,383
0
171,683
L
Cabrakan
Wroughtt
Cabrakan
6,570
931
0
805
15,880
22,824
0
3,277
12,578
42,264
0
W
Agni
davisma
Agni
8,027
531
0
815
9,864
2,679
515
3,224
6,549
38,469
0
L
Heimdallr
nosoynadie6159
Heimdallr
2,188
1,058
0
470
5,173
1,294
156
484
4,689
0
13,668
L
Da Ji
10,055
4,176
0
4,670
20,411
7,733
0
3,973
16,262
0
44,505
L
7,705
2,012
0
2,745
18,176
5,846
328
5,691
12,217
0
41,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,462
Gold Earned
45,923
525
Minions Killed
287
0
Camps Cleared
0
1,871,246
Distance Traveled
1,486,463
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,371
562
108
5
0
370,031
0
W
King Arthur
11,866
539
108
5
0
379,124
1
W
Ymir
13,116
596
29
1
0
384,790
2
L
Anubis
10,597
482
80
4
0
298,760
0
W
Chiron
14,625
665
199
9
0
413,413
5
L
Cabrakan
9,759
444
61
3
0
329,108
1
W
Agni
11,484
522
81
4
0
323,888
0
L
Heimdallr
6,643
302
20
1
0
150,393
1
L
Da Ji
9,782
445
69
3
0
368,099
0
L
Thor
9,142
416
57
3
0
340,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role