Player Matchup

Fenrir
Fenrir
BestStepbroEver
Fenrir
Level 7
God Stats
2W - 1L
1,189 SR
Queue Stats
13W - 11L
1,702 Elo+
Party 1
Poseidon
Poseidon
Fearsz
Poseidon
Level 12
God Stats
3W - 4L
1,499 SR
Queue Stats
14W - 12L
1,592 Elo+
Solo
Ares
Ares
Kerrsha
Ares
Level 17
God Stats
1W - 1L
1,760 SR
Queue Stats
38W - 43L
1,640 Elo+
Solo
Achilles
Achilles
PointSixWL
Achilles
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
359W - 317L
1,626 Elo+
Party 1
Hachiman
Hachiman
YourColdKieg
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,651 Elo+
Solo
Team Averages
Level 33
1,489 SR
1,642 Elo+

VS

Team Averages
Level 27
1,567 SR
1,581 Elo+
Gilgamesh
Gilgamesh
Mrozskrat
Gilgamesh
Level 26
God Stats
23W - 17L
1,589 SR
Queue Stats
109W - 112L
1,590 Elo+
Solo
Sol
Sol
Unwant3dPhantom
Sol
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
172W - 135L
1,640 Elo+
Solo
Eset
Eset
mArS1233
Eset
Level 29
God Stats
26W - 17L
1,764 SR
Queue Stats
278W - 320L
1,634 Elo+
Solo
Bakasura
Bakasura
stizno
Bakasura
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 59L
1,573 Elo+
Solo
Aphrodite
Aphrodite
xFeelin
Aphrodite
Level 25
God Stats
9W - 12L
1,483 SR
Queue Stats
463W - 471L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 1
8,317
554
9,420
13,798
8,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Fearsz
Poseidon
13
0 / 4 / 1
7,253
484
3,842
6,378
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Kerrsha
Ares
9
0 / 3 / 0
6,049
403
3,982
9,376
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
PointSixWL
Achilles
12
2 / 1 / 3
7,314
488
6,327
9,057
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
YourColdKieg
Hachiman
10
0 / 5 / 0
6,091
406
1,864
7,953
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mrozskrat
Gilgamesh
14
3 / 4 / 4
8,711
581
8,919
10,292
7,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 0 / 5
8,859
591
6,327
6,806
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
15
5 / 0 / 3
8,783
586
6,121
5,726
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
stizno
Bakasura
13
2 / 6 / 5
8,055
537
4,586
11,392
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
xFeelin
Aphrodite
12
3 / 0 / 4
8,551
570
2,204
8,007
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
17
18
Deaths
10
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
L
Poseidon
Fearsz
Poseidon
0
4
1
0.13
L
Ares
Kerrsha
Ares
0
3
0
0
W
Gilgamesh
Mrozskrat
Gilgamesh
3
4
4
1.25
L
Achilles
PointSixWL
Achilles
2
1
3
3.5
W
4
0
5
6.5
L
Hachiman
YourColdKieg
Hachiman
0
5
0
0
W
Eset
5
0
3
6.5
W
Bakasura
stizno
Bakasura
2
6
5
0.75
W
Aphrodite
xFeelin
Aphrodite
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,435
Damage
28,157
46,562
Taken
42,223
22,052
Mitigated
22,033
10,686
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,420
5,247
0
4,728
13,798
8,312
494
1,733
11,609
0
40,523
L
Poseidon
Fearsz
Poseidon
3,842
372
0
472
6,378
1,878
0
2,293
3,875
56,118
0
L
Ares
Kerrsha
Ares
3,982
70
0
2,050
9,376
6,631
0
3,285
5,620
19,393
0
W
Gilgamesh
Mrozskrat
Gilgamesh
8,919
2,924
0
1,705
10,292
7,048
0
396
9,892
0
49,370
L
Achilles
PointSixWL
Achilles
6,327
1,959
0
2,645
9,057
3,407
0
1,315
7,445
0
40,458
W
6,327
1,763
0
4,114
6,806
2,373
1,013
1,700
5,076
66,333
0
L
Hachiman
YourColdKieg
Hachiman
1,864
1,022
0
791
7,953
1,824
380
5,012
2,497
0
24,018
W
Eset
6,121
297
642
2,229
5,726
1,840
52
1,711
3,843
50,492
0
W
Bakasura
stizno
Bakasura
4,586
2,570
0
2,908
11,392
4,337
118
417
10,907
0
46,937
W
Aphrodite
xFeelin
Aphrodite
2,204
686
1,770
4,438
8,007
6,435
233
2,791
4,681
21,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
42,959
353
Minions Killed
466
0
Camps Cleared
0
1,395,522
Distance Traveled
1,537,899
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,317
554
86
6
0
280,278
2
L
Poseidon
7,253
484
111
7
0
292,062
2
L
Ares
6,049
403
23
2
0
284,495
6
W
Gilgamesh
8,711
581
104
7
0
301,015
5
L
Achilles
7,314
488
73
5
0
282,663
1
W
Sol
8,859
591
125
8
0
305,901
0
L
Hachiman
6,091
406
60
4
0
256,024
2
W
Eset
8,783
586
112
7
0
299,108
2
W
Bakasura
8,055
537
91
6
0
325,683
2
W
Aphrodite
8,551
570
34
2
0
306,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role