Player Matchup

Tyr
Tyr
I am a tre3
Tyr
Level 28
God Stats
6W - 6L
1,525 SR
Queue Stats
99W - 96L
1,459 Elo+
Party 3
Fafnir
Fafnir
RMPG OOF3D
Fafnir
Level 26
God Stats
8W - 3L
1,663 SR
Queue Stats
75W - 63L
1,480 Elo+
Party 3
Da Ji
Da Ji
SolliHubby
Da Ji
Level 3
God Stats
17W - 13L
1,748 SR
Queue Stats
144W - 134L
1,836 Elo+
Party 1
Sol
Sol
Sollipop_
Sol
Level 133
God Stats
2W - 4L
1,419 SR
Queue Stats
338W - 281L
1,616 Elo+
Party 1
Rama
Rama
weenerEater
Rama
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,496 Elo+
Party 3
Team Averages
Level 41
1,571 SR
1,577 Elo+

VS

Team Averages
Level 10
1,628 SR
1,575 Elo+
Anubis
Anubis
D4RTH SIDIOUS
Anubis
Level 18
God Stats
4W - 6L
1,556 SR
Queue Stats
20W - 26L
1,461 Elo+
Party 2
Ymir
Ymir
Gunslinger21910
Ymir
Level 5
God Stats
2W - 2L
1,841 SR
Queue Stats
2W - 3L
1,599 Elo+
Party 2
Sol
Sol
HeyStepBro699
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,489 Elo+
Solo
Odin
Odin
JoJoXkujo
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,714 Elo+
Party 2
Thor
Thor
KaAiiDo
Thor
Level 7
God Stats
1W - 2L
1,746 SR
Queue Stats
13W - 13L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,817
568
4,337
8,433
4,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
RMPG OOF3D
Fafnir
11
3 / 0 / 10
7,588
632
3,596
7,393
6,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
13
9 / 0 / 5
7,894
658
8,173
8,538
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 0 / 2
7,765
647
8,043
5,831
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 4 / 4
6,440
537
7,999
7,233
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,489
457
2,333
8,339
4,030
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 8 / 1
5,852
488
1,499
11,730
5,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 5 / 0
6,463
539
9,087
10,752
3,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
12
1 / 1 / 0
6,519
543
5,337
6,179
3,773
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
KaAiiDo
Thor
9
0 / 5 / 0
5,743
479
2,223
8,676
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
24
Kills
5
5
Deaths
24
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
8
1
0.06
L
4
5
0
0.8
W
1
1
0
1
L
Odin
1
1
0
1
L
Thor
KaAiiDo
Thor
0
5
0
0
W
Fafnir
RMPG OOF3D
Fafnir
3
0
10
8
W
Da Ji
9
0
5
11.5
W
6
0
2
7
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,148
Damage
20,479
37,428
Taken
45,676
18,206
Mitigated
20,140
16,164
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,333
83
0
2,876
8,339
4,030
0
4,214
4,125
26,366
0
L
1,499
517
0
839
11,730
5,859
0
2,098
9,632
14,694
0
L
9,087
2,428
0
4,033
10,752
3,875
0
2,682
8,070
35,379
0
W
4,337
651
0
4,401
8,433
4,866
0
0
8,433
0
40,508
L
Odin
5,337
1,772
0
2,290
6,179
3,773
804
0
6,179
0
35,084
L
Thor
KaAiiDo
Thor
2,223
123
0
265
8,676
2,603
0
2,087
6,589
0
30,871
W
Fafnir
RMPG OOF3D
Fafnir
3,596
1,474
0
1,692
7,393
6,009
356
4,144
3,249
12,344
0
W
Da Ji
8,173
3,538
462
5,215
8,538
3,568
0
1,823
6,715
0
41,375
W
8,043
2,282
150
2,870
5,831
2,003
1,399
1,833
3,998
40,307
3,783
W
7,999
6,792
0
1,374
7,233
1,760
588
5,119
2,114
0
34,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,504
Gold Earned
30,066
302
Minions Killed
302
0
Camps Cleared
0
1,134,604
Distance Traveled
1,065,400
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,489
457
53
4
0
203,258
1
L
Ymir
5,852
488
29
2
0
210,100
2
L
Sol
6,463
539
62
5
0
206,023
2
W
Tyr
6,817
568
77
6
0
246,946
0
L
Odin
6,519
543
85
7
0
234,331
0
L
Thor
5,743
479
73
6
0
211,688
4
W
Fafnir
7,588
632
13
1
0
218,981
0
W
Da Ji
7,894
658
68
6
0
254,349
2
W
Sol
7,765
647
87
7
0
222,804
0
W
Rama
6,440
537
57
5
0
191,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role