Player Matchup

Gilgamesh
Gilgamesh
ADefender0002
Gilgamesh
Level 100
God Stats
5W - 0L
1,866 SR
Queue Stats
272W - 143L
1,650 Elo+
Party 2
Sun Wukong
Sun Wukong
Threeski55
Sun Wukong
Level 58
God Stats
10W - 14L
1,582 SR
Queue Stats
234W - 195L
1,580 Elo+
Party 2
Hercules
Hercules
congolol
Hercules
Level 87
God Stats
1W - 1L
1,832 SR
Queue Stats
139W - 82L
1,670 Elo+
Party 2
Team Averages
Level 82
1,760 SR
1,633 Elo+

VS

Team Averages
Level 15
1,760 SR
1,516 Elo+
Neith
Neith
MalkavianGhoul
Neith
Level 5
God Stats
0W - 1L
1,759 SR
Queue Stats
5W - 3L
1,497 Elo+
Party 1
Geb
Geb
Tenfootten12
Geb
Level 26
God Stats
0W - 1L
1,850 SR
Queue Stats
5W - 5L
1,567 Elo+
Party 1
Sol
Sol
WaitNoStop
Sol
Level 15
God Stats
4W - 5L
1,672 SR
Queue Stats
12W - 11L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ADefender0002
Gilgamesh
14
9 / 2 / 9
11,535
824
12,820
17,137
14,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Threeski55
Sun Wukong
15
8 / 4 / 11
10,926
780
10,799
12,937
9,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
congolol
Hercules
14
4 / 3 / 15
10,467
748
11,032
18,452
15,372
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 5
9,357
668
17,810
12,466
5,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 7
8,560
611
6,536
14,611
17,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 9 / 4
9,206
658
15,019
12,508
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
21
Kills
9
9
Deaths
21
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ADefender0002
Gilgamesh
9
2
9
6.75
L
4
7
5
0.93
L
1
5
7
0.9
W
Sun Wukong
Threeski55
Sun Wukong
8
4
11
3.38
L
4
9
4
0.67
W
Hercules
congolol
Hercules
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,651
Damage
39,365
48,526
Taken
39,585
40,218
Mitigated
27,570
12,431
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ADefender0002
Gilgamesh
12,820
2,480
0
1,903
17,137
14,925
623
5,849
11,288
0
28,756
L
17,810
9,762
0
1,638
12,466
5,492
126
0
12,466
0
42,645
L
6,536
691
0
190
14,611
17,204
0
0
14,611
14,297
0
W
Sun Wukong
Threeski55
Sun Wukong
10,799
2,115
0
3,697
12,937
9,921
735
7,141
5,796
0
35,010
L
15,019
3,618
359
1,304
12,508
4,874
113
0
12,508
34,439
0
W
Hercules
congolol
Hercules
11,032
3,185
0
6,831
18,452
15,372
200
8,565
9,887
0
37,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
27,123
134
Minions Killed
114
0
Camps Cleared
0
862,505
Distance Traveled
693,931
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,535
824
24
2
0
318,954
0
L
Neith
9,357
668
60
4
0
230,953
0
L
Geb
8,560
611
14
1
0
248,701
0
W
Sun Wukong
10,926
780
44
3
0
258,879
5
L
Sol
9,206
658
40
3
0
214,277
1
W
Hercules
10,467
748
66
5
0
284,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role