Player Matchup

Neith
Neith
Axix Powers
Neith
Level 51
God Stats
10W - 10L
1,557 SR
Queue Stats
99W - 146L
1,431 Elo+
Party 3
Ravana
Ravana
GSemilio
Ravana
Level 32
God Stats
5W - 5L
1,500 SR
Queue Stats
287W - 302L
1,416 Elo+
Party 1
Sol
Sol
Lilsparrow9742
Sol
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,369 Elo+
Party 3
Jormungandr
Jormungandr
TTVXxmasS
Jormungandr
Level 35
God Stats
0W - 2L
1,594 SR
Queue Stats
143W - 195L
1,358 Elo+
Solo
Odin
Odin
johnpromega
Odin
Level 61
God Stats
19W - 16L
1,532 SR
Queue Stats
308W - 329L
1,406 Elo+
Party 1
Team Averages
Level 42
1,537 SR
1,396 Elo+

VS

Team Averages
Level 82
1,441 SR
1,438 Elo+
Ah Muzen Cab
Ah Muzen Cab
ShaClayClay
Ah Muzen Cab
Level 104
God Stats
19W - 12L
1,619 SR
Queue Stats
288W - 282L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
THEGOOSEMAN 4
Danzaburou
Level 25
God Stats
13W - 14L
1,449 SR
Queue Stats
42W - 50L
1,369 Elo+
Party 2
Yemoja
Yemoja
TheeButterz
Yemoja
Level 85
God Stats
71W - 77L
1,587 SR
Queue Stats
417W - 449L
1,456 Elo+
Party 2
Thor
Thor
i a lv50 pooter
Thor
Level 79
God Stats
3W - 10L
1,140 SR
Queue Stats
499W - 519L
1,479 Elo+
Party 2
Ra
Ra
sherie
Ra
Level 119
God Stats
1W - 1L
1,408 SR
Queue Stats
22W - 29L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,654
508
6,400
14,119
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
GSemilio
Ravana
15
5 / 8 / 2
9,891
521
8,441
13,050
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 5 / 3
7,945
418
4,589
12,506
6,245
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
TTVXxmasS
Jormungandr
11
0 / 4 / 0
7,032
370
5,429
13,402
13,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 2 / 0
8,407
442
6,512
17,312
10,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ShaClayClay
Ah Muzen Cab
19
12 / 1 / 3
12,542
660
21,820
15,412
12,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
THEGOOSEMAN 4
Danzaburou
15
1 / 1 / 2
9,989
526
4,087
7,934
2,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
14
1 / 1 / 10
10,005
527
7,160
12,852
18,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 4 / 8
11,605
611
10,781
16,254
7,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ra
16
5 / 1 / 4
11,123
585
11,367
11,811
5,612
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
24
24
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Ravana
GSemilio
Ravana
5
8
2
0.75
L
0
5
3
0.3
W
Ah Muzen Cab
ShaClayClay
Ah Muzen Cab
12
1
3
13.5
W
Danzaburou
THEGOOSEMAN 4
Danzaburou
1
1
2
2
L
Jormungandr
TTVXxmasS
Jormungandr
0
4
0
0
W
Yemoja
1
1
10
6
W
5
4
8
2.25
L
1
2
0
0.5
W
Ra
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,371
Damage
55,215
70,389
Taken
64,263
41,881
Mitigated
47,496
17,112
Healing
33,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,400
2,582
151
3,742
14,119
4,510
1,144
2,699
11,176
0
57,535
L
Ravana
GSemilio
Ravana
8,441
2,495
0
2,624
13,050
6,453
0
2,704
10,124
0
53,777
L
4,589
759
339
3,185
12,506
6,245
1,182
7,510
4,894
38,828
0
W
Ah Muzen Cab
ShaClayClay
Ah Muzen Cab
21,820
7,960
0
7,374
15,412
12,719
6,954
2,168
12,626
0
95,202
W
Danzaburou
THEGOOSEMAN 4
Danzaburou
4,087
1,712
102
2,235
7,934
2,730
3,853
222
7,712
0
56,419
L
Jormungandr
TTVXxmasS
Jormungandr
5,429
929
0
2,825
13,402
13,697
0
642
11,969
30,308
0
W
Yemoja
7,160
1,239
3,688
4,779
12,852
18,584
565
1,399
11,453
22,945
0
W
10,781
4,476
827
3,881
16,254
7,851
2,224
2,470
13,516
0
79,459
L
6,512
661
0
4,246
17,312
10,976
116
4,972
11,867
425
31,737
W
Ra
11,367
1,575
3,866
6,763
11,811
5,612
3,515
3,046
8,765
69,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,929
Gold Earned
55,264
395
Minions Killed
555
0
Camps Cleared
0
1,572,964
Distance Traveled
1,713,303
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,654
508
106
6
0
321,472
0
L
Ravana
9,891
521
93
5
0
333,346
2
L
Sol
7,945
418
69
4
0
272,420
0
W
Ah Muzen Cab
12,542
660
153
8
0
349,871
0
W
Danzaburou
9,989
526
106
6
0
332,766
1
L
Jormungandr
7,032
370
76
4
0
273,607
3
W
Yemoja
10,005
527
31
2
0
319,162
1
W
Thor
11,605
611
141
7
0
357,552
1
L
Odin
8,407
442
51
3
0
372,119
3
W
Ra
11,123
585
124
7
0
353,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role