Player Matchup

Merlin
Merlin
ElRoZa
Merlin
Level 16
God Stats
7W - 9L
1,199 SR
Queue Stats
599W - 644L
1,338 Elo+
Solo
Sylvanus
Sylvanus
FuzionTuba__Alt
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,425 Elo+
Party 2
Achilles
Achilles
KevinM0429
Achilles
Level 20
God Stats
1W - 5L
1,346 SR
Queue Stats
35W - 41L
1,363 Elo+
Solo
Loki
Loki
cyclon_deadpool
Loki
Level 26
God Stats
0W - 2L
1,641 SR
Queue Stats
5W - 11L
1,362 Elo+
Party 2
Fenrir
Fenrir
milkdaddy4u
Fenrir
Level 27
God Stats
0W - 1L
1,767 SR
Queue Stats
17W - 21L
1,388 Elo+
Party 2
Team Averages
Level 22
1,491 SR
1,375 Elo+

VS

Team Averages
Level 34
1,540 SR
1,412 Elo+
Ra
Ra
Dragoon7773
Ra
Level 77
God Stats
4W - 4L
1,494 SR
Queue Stats
134W - 118L
1,429 Elo+
Party 1
Horus
Horus
Dumsildorf
Horus
Level 13
God Stats
46W - 26L
1,634 SR
Queue Stats
58W - 37L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
Goblad
Danzaburou
Level 26
God Stats
5W - 2L
1,632 SR
Queue Stats
25W - 36L
1,294 Elo+
Solo
Kali
Kali
dietsushi
Kali
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 96L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
starportt
Cthulhu
Level 7
God Stats
15W - 5L
1,441 SR
Queue Stats
16W - 5L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElRoZa
Merlin
12
1 / 9 / 2
7,682
404
6,372
13,026
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
1 / 5 / 2
7,219
380
8,887
16,671
14,160
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
KevinM0429
Achilles
12
3 / 7 / 1
7,402
390
12,539
19,432
7,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 2
7,227
380
3,851
13,383
4,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
13
3 / 7 / 1
8,316
438
5,950
17,844
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 7
13,478
709
16,822
13,035
6,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
14
3 / 4 / 12
10,502
553
7,828
14,410
13,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Goblad
Danzaburou
15
5 / 1 / 7
10,549
555
12,607
13,333
5,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
17
6 / 3 / 11
11,486
605
10,098
15,293
9,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
starportt
Cthulhu
17
5 / 1 / 2
10,724
564
14,803
13,437
17,446
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
8
Kills
33
33
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
14
0
7
17.5
W
Horus
3
4
12
2.25
L
Merlin
ElRoZa
Merlin
1
9
2
0.22
L
Sylvanus
1
5
2
0.4
W
Danzaburou
Goblad
Danzaburou
5
1
7
8.5
L
Achilles
KevinM0429
Achilles
3
7
1
0.5
L
0
5
2
0.2
W
Kali
6
3
11
3.83
L
Fenrir
3
7
1
0.5
W
Cthulhu
starportt
Cthulhu
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,599
Damage
62,158
80,356
Taken
69,508
37,391
Mitigated
53,079
15,041
Healing
29,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,822
2,173
2,547
6,827
13,035
6,926
4,021
1,845
11,190
101,932
0
W
Horus
7,828
2,991
4,480
5,205
14,410
13,416
440
4,720
9,690
0
14,608
L
Merlin
ElRoZa
Merlin
6,372
254
0
0
13,026
4,140
149
6,344
6,682
39,152
0
L
Sylvanus
8,887
3,186
891
5,205
16,671
14,160
161
4,255
12,416
31,676
0
W
Danzaburou
Goblad
Danzaburou
12,607
5,016
0
3,770
13,333
5,694
5,853
4,298
9,035
0
57,903
L
Achilles
KevinM0429
Achilles
12,539
4,511
443
1,821
19,432
7,763
66
5,612
13,820
0
38,072
L
3,851
942
98
3,979
13,383
4,131
0
7,694
5,689
0
35,227
W
Kali
10,098
7,256
0
3,872
15,293
9,597
886
2,445
12,848
0
84,106
L
Fenrir
5,950
1,638
0
2,604
17,844
7,197
0
7,720
10,124
0
42,636
W
Cthulhu
starportt
Cthulhu
14,803
880
230
2,214
13,437
17,446
2,503
2,072
11,365
67,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
56,739
281
Minions Killed
558
0
Camps Cleared
0
1,709,348
Distance Traveled
1,848,085
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,478
709
178
9
0
386,160
5
W
Horus
10,502
553
14
1
0
376,904
1
L
Merlin
7,682
404
65
3
0
320,304
0
L
Sylvanus
7,219
380
37
2
0
298,563
1
W
Danzaburou
10,549
555
118
6
0
308,046
0
L
Achilles
7,402
390
51
3
0
354,811
0
L
Loki
7,227
380
47
2
0
351,815
1
W
Kali
11,486
605
136
7
0
418,707
2
L
Fenrir
8,316
438
81
4
0
383,855
2
W
Cthulhu
10,724
564
112
6
0
358,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role