Player Matchup

Izanami
Izanami
Bronze III
DrSlimhammer
Izanami
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,500 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,719 SR
1,405 MMR
Chronos
Chronos
Silver V
FMJM3ZA
Chronos
Silver V
Level 120
God Stats
7W - 2L
1,719 SR
Queue Stats
20W - 24L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrSlimhammer
Izanami
14
1 / 3 / 0
8,465
705
6,350
12,071
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CabrakanGilgameshZeusSetThanatos

VS

Bans
SolArachneAh Muzen CabDanzaburouBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FMJM3ZA
Chronos
17
3 / 1 / 0
10,304
859
7,946
11,373
7,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
DrSlimhammer
Izanami
1
3
0
0.33
W
Chronos
FMJM3ZA
Chronos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,350
Damage
7,946
12,071
Taken
11,373
4,650
Mitigated
7,635
1,458
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DrSlimhammer
Izanami
6,350
4,340
0
1,458
12,071
4,650
0
6,774
5,297
0
46,274
W
Chronos
FMJM3ZA
Chronos
7,946
4,145
0
5,127
11,373
7,635
1,568
0
11,373
62,973
7,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,465
Gold Earned
10,304
79
Minions Killed
104
0
Camps Cleared
0
187,292
Distance Traveled
229,335
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,465
705
79
7
0
187,292
0
W
Chronos
10,304
859
104
9
0
229,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role